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#ifndef m_anismiley_h__
#define m_anismiley_h__
#define IASF_UNICODE 1
#ifdef UNICODE
#define IASF_TCHAR IASF_UNICODE
#else
#define IASF_TCHAR 0
#endif
typedef struct _tagINSERTANISMILEY
{
size_t cbSize;
HWND hWnd;
union
{
const char * szFilename;
const wchar_t * wcFilename;
const TCHAR * tcsFilename;
};
COLORREF dwBackColor;
int nHeight; // 0 to use default
DWORD dwFlags;
union
{
const char * szText;
const wchar_t * wcText;
const TCHAR * tcsText;
};
int nWidth; // 0 to use default
union
{
const char * szFlashVars;
const wchar_t * wcFlashVars;
const TCHAR * tcsFlashVars;
};
}INSERTANISMILEY;
#define MS_INSERTANISMILEY "mAnimator/InsertSmiley"
#if defined ServiceExists && defined CallService && !defined InsertAnimatedSmiley
static BOOL InsertAnimatedSmiley(HWND _hwnd, const TCHAR * _szFilename, COLORREF _dwBack, int _nWidth, int _nHeight, const TCHAR * _szText, const TCHAR * _szFlashVars)
{
static int bServiceExists=-1;
INSERTANISMILEY ias={0};
if (bServiceExists==-1)
bServiceExists=ServiceExists(MS_INSERTANISMILEY);
if (!bServiceExists) return FALSE;
ias.cbSize=sizeof(INSERTANISMILEY);
ias.hWnd=_hwnd;
ias.tcsFilename=_szFilename;
ias.dwFlags=IASF_TCHAR;
ias.nWidth=_nWidth;
ias.nHeight=_nHeight;
ias.dwBackColor=_dwBack;
ias.tcsText=_szText;
ias.tcsFlashVars=_szFlashVars;
return (BOOL) CallService(MS_INSERTANISMILEY,(WPARAM)&ias, 0);
};
#endif // defined ServiceExists && defined CallService
#if !defined(NM_FIREVIEWCHANGE)
/**
NM_FIREVIEWCHANGE is WM_NOTIFY Message for notify parent of host window about smiley are going to be repaint
The proposed action is next: Owner of RichEdit windows received NM_FIREVIEWCHANGE through WM_NOTIFY
twice first time before painting|invalidating (FVCN_PREFIRE) and second time - after (FVCN_POSTFIRE).
The Owner window may change any values of received FVCNDATA_NMHDR structure in order to raise needed action.
For example it may substitute FVCA_INVALIDATE to FVCA_CUSTOMDRAW event to force painting on self offscreen context.
It can be:
FVCA_CUSTOMDRAW - in this case you need to provide valid HDC to draw on and valid RECT of smiley
FVCA_INVALIDATE - to invalidate specified rect of window
FVCA_NONE - skip any action. But be aware - animation will be stopped till next repainting of smiley.
FVCA_SENDVIEWCHANGE - to notify richedit ole about object changed. Be aware Richedit will fully reconstruct itself
Another point is moment of received smiley rect - it is only valid if FVCA_DRAW is initially set,
and it is PROBABLY valid if FVCA_INVALIDATE is set. And it most probably invalid in case of FVCA_SENDVIEWCHANGE.
The smiley position is relative last full paint HDC. Usually it is relative to top-left corner of host
richedit (NOT it client area) in windows coordinates.
*/
// Type of Event one of
#define FVCN_PREFIRE 1
#define FVCN_POSTFIRE 2
// Action of event are going to be done
#define FVCA_NONE 0
#define FVCA_DRAW 1 // do not modify hdc in case of _DRAW, Use _CUSTOMDRAW
#define FVCA_CUSTOMDRAW 2
#define FVCA_INVALIDATE 3
#define FVCA_SENDVIEWCHANGE 4
#define FVCA_SKIPDRAW 5
// Extended NMHDR structure for WM_NOTIFY
typedef struct
{
//NMHDR structure
HWND hwndFrom; // Window of smiley host
UINT idFrom; // ignored
UINT code; // NM_FIREVIEWCHANGE
size_t cbSize;
BYTE bEvent; // FVCN_ value - pre- or post- painting
BYTE bAction; // FVCA_ keys
HDC hDC; // Canvas to draw on
RECT rcRect; // Valid/should be in case of FVCA_DRAW
COLORREF clrBackground; // color to fill background if fTransparent is not set
BOOL fTransparent; // if need to fill back color
LPARAM lParam; // used by host window PreFire and PostFire event
} FVCNDATA_NMHDR;
// Code of WM_NOTIFY message (code)
#define NM_FIREVIEWCHANGE NM_FIRST+1;
#endif
#endif // m_anismiley_h__
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