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struct DialogState
{
Int32 width;
Int32 height;
};
struct FieldState
{
Int32 x;
Int32 y;
Int32 width;
Int32 height;
Int32 left;
Int32 top;
Int32 right;
Int32 bottom;
Boolean visible;
};
struct ControlFieldState
{
Char text[1024];
};
struct TextFieldState
{
Char text[1024];
};
struct FontState
{
Char face[32];
Int32 size;
Boolean italic;
Boolean bold;
Boolean underline;
Boolean strikeOut;
};
struct BorderState
{
Int32 left;
Int32 right;
Int32 top;
Int32 bottom;
};
struct SkinOption
{
Char description[128];
Int32 min;
Int32 max;
Int32 type | CHECKBOX | NUMBER | TEXT;
};
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