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#ifndef _NET_MESSAGE_INC
#define _NET_MESSAGE_INC
#include "collection.h"
class NMString {
public:
NMString();
NMString(const NMString &other);
NMString(char *t);
virtual ~NMString();
const bool operator<(const NMString &other) const;
const bool operator==(const NMString &other) const;
const bool operator==(const char *str) const;
NMString &operator=(const NMString &other);
char *text;
int len;
};
class StringList: public LinkedList<NMString> {
public:
StringList(char *sep = "|");
virtual ~StringList();
int parse(char *data, int size);
bool get_string(int index, char *buff, int buffsize);
int get_int(int index);
void add_string(char *buff);
void add_int(int i);
int make_body(char *buff, int size, bool sep_at_start = false);
protected:
virtual char *escape(char *val);
virtual char *unescape_inplace(char *val);
char* seperators;
};
class PipedStringList: public StringList {
public:
PipedStringList();
virtual ~PipedStringList();
protected:
char *escape(char *val);
char *unescape_inplace(char *val);
};
class KeyValue: public Pair<NMString, NMString> {
public:
KeyValue(const NMString &k, const NMString &v): Pair<NMString, NMString>(k, v) {}
KeyValue &operator=(const KeyValue &other) {
first = other.first;
second = other.second;
return *this;
}
};
class Dictionary: public LinkedList< KeyValue > {
public:
Dictionary();
virtual ~Dictionary();
virtual int parse(char *data, int size);
bool get_string(char *key, char *buff, int buffsize);
int get_int(char *key);
virtual void add_string(char *key, char *buff);
void add_int(char *key, int i);
int make_body(char *buff, int size);
static char *escape(char *val);
static char *unescape_inplace(char *val);
};
class NetMessage: public Map<NMString, NMString> {
public:
NetMessage();
virtual ~NetMessage();
int parse(char *data, int size);
bool get_string(char *key, char *buff, int buffsize);
int get_int(char *key);
bool get_data(char *key, char *buff, int *size);
Dictionary get_dict(char *key);
PipedStringList get_list(char *key);
static char *unescape_inplace(char *val);
};
class ClientNetMessage: public Dictionary {
public:
ClientNetMessage();
virtual ~ClientNetMessage();
int make_packet(char *buff, int size);
void add_string(char *key, char *buff);
bool add_data(char *key, char *buff, int size);
void add_dict(char *key, Dictionary &d);
void add_list(char *key, PipedStringList &list);
static char *escape(char *val);
};
#endif
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