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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__C0DB2B52_6239_4F4B_85C1_830836CC6209__INCLUDED_)
#define AFX_STDAFX_H__C0DB2B52_6239_4F4B_85C1_830836CC6209__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


// Insert your headers here
#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
#define _WIN32_WINNT 0x0500

#include <windows.h>
#include <winuser.h>
#include <prsht.h>
#include <shellapi.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__C0DB2B52_6239_4F4B_85C1_830836CC6209__INCLUDED_)