diff options
| -rw-r--r-- | Bass_interface/Bass.h | 920 | ||||
| -rw-r--r-- | Bass_interface/Bass.rc | 109 | ||||
| -rw-r--r-- | Bass_interface/Bass_interface.h | 48 | ||||
| -rw-r--r-- | Bass_interface/Bass_interface.vcxproj | 194 | ||||
| -rw-r--r-- | Bass_interface/Bass_interface.vcxproj.filters | 44 | ||||
| -rw-r--r-- | Bass_interface/Main.c | 511 | ||||
| -rw-r--r-- | Bass_interface/Resource.h | 31 | ||||
| -rw-r--r-- | Bass_interface/Version.h | 28 | ||||
| -rw-r--r-- | Bass_interface/Version.rc | 38 | ||||
| -rw-r--r-- | Bass_interface/res/BASSSoundOnOffDown.ico | bin | 0 -> 1150 bytes | |||
| -rw-r--r-- | Bass_interface/res/BASSSoundOnOffUp.ico | bin | 0 -> 1150 bytes | 
11 files changed, 1923 insertions, 0 deletions
diff --git a/Bass_interface/Bass.h b/Bass_interface/Bass.h new file mode 100644 index 0000000..cf0a66c --- /dev/null +++ b/Bass_interface/Bass.h @@ -0,0 +1,920 @@ +/* +	BASS 2.4 C/C++ header file +	Copyright (c) 1999-2010 Un4seen Developments Ltd. + +	See the BASS.CHM file for more detailed documentation +*/ + +#ifndef BASS_H +#define BASS_H + +#ifdef _WIN32 +#include <wtypes.h> +typedef unsigned __int64 QWORD; +#else +#include <stdint.h> +#define WINAPI +#define CALLBACK +typedef uint8_t BYTE; +typedef uint16_t WORD; +typedef uint32_t DWORD; +typedef uint64_t QWORD; +#ifndef __OBJC__ +typedef int BOOL; +#endif +#ifndef TRUE +#define TRUE 1 +#define FALSE 0 +#endif +#define LOBYTE(a) (BYTE)(a) +#define HIBYTE(a) (BYTE)((a)>>8) +#define LOWORD(a) (WORD)(a) +#define HIWORD(a) (WORD)((a)>>16) +#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) +#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define BASSVERSION			0x204	// API version +#define BASSVERSIONTEXT		"2.4" + +#ifndef BASSDEF +#define BASSDEF(f) WINAPI f +#endif + +typedef DWORD HMUSIC;		// MOD music handle +typedef DWORD HSAMPLE;		// sample handle +typedef DWORD HCHANNEL;		// playing sample's channel handle +typedef DWORD HSTREAM;		// sample stream handle +typedef DWORD HRECORD;		// recording handle +typedef DWORD HSYNC;		// synchronizer handle +typedef DWORD HDSP;			// DSP handle +typedef DWORD HFX;			// DX8 effect handle +typedef DWORD HPLUGIN;		// Plugin handle + +// Error codes returned by BASS_ErrorGetCode +#define BASS_OK				0	// all is OK +#define BASS_ERROR_MEM		1	// memory error +#define BASS_ERROR_FILEOPEN	2	// can't open the file +#define BASS_ERROR_DRIVER	3	// can't find a free/valid driver +#define BASS_ERROR_BUFLOST	4	// the sample buffer was lost +#define BASS_ERROR_HANDLE	5	// invalid handle +#define BASS_ERROR_FORMAT	6	// unsupported sample format +#define BASS_ERROR_POSITION	7	// invalid position +#define BASS_ERROR_INIT		8	// BASS_Init has not been successfully called +#define BASS_ERROR_START	9	// BASS_Start has not been successfully called +#define BASS_ERROR_ALREADY	14	// already initialized/paused/whatever +#define BASS_ERROR_NOCHAN	18	// can't get a free channel +#define BASS_ERROR_ILLTYPE	19	// an illegal type was specified +#define BASS_ERROR_ILLPARAM	20	// an illegal parameter was specified +#define BASS_ERROR_NO3D		21	// no 3D support +#define BASS_ERROR_NOEAX	22	// no EAX support +#define BASS_ERROR_DEVICE	23	// illegal device number +#define BASS_ERROR_NOPLAY	24	// not playing +#define BASS_ERROR_FREQ		25	// illegal sample rate +#define BASS_ERROR_NOTFILE	27	// the stream is not a file stream +#define BASS_ERROR_NOHW		29	// no hardware voices available +#define BASS_ERROR_EMPTY	31	// the MOD music has no sequence data +#define BASS_ERROR_NONET	32	// no internet connection could be opened +#define BASS_ERROR_CREATE	33	// couldn't create the file +#define BASS_ERROR_NOFX		34	// effects are not available +#define BASS_ERROR_NOTAVAIL	37	// requested data is not available +#define BASS_ERROR_DECODE	38	// the channel is a "decoding channel" +#define BASS_ERROR_DX		39	// a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT	40	// connection timedout +#define BASS_ERROR_FILEFORM	41	// unsupported file format +#define BASS_ERROR_SPEAKER	42	// unavailable speaker +#define BASS_ERROR_VERSION	43	// invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC	44	// codec is not available/supported +#define BASS_ERROR_ENDED	45	// the channel/file has ended +#define BASS_ERROR_BUSY		46	// the device is busy
 +#define BASS_ERROR_UNKNOWN	-1	// some other mystery problem + +// BASS_SetConfig options +#define BASS_CONFIG_BUFFER			0 +#define BASS_CONFIG_UPDATEPERIOD	1 +#define BASS_CONFIG_GVOL_SAMPLE		4 +#define BASS_CONFIG_GVOL_STREAM		5 +#define BASS_CONFIG_GVOL_MUSIC		6 +#define BASS_CONFIG_CURVE_VOL		7 +#define BASS_CONFIG_CURVE_PAN		8 +#define BASS_CONFIG_FLOATDSP		9 +#define BASS_CONFIG_3DALGORITHM		10 +#define BASS_CONFIG_NET_TIMEOUT		11 +#define BASS_CONFIG_NET_BUFFER		12 +#define BASS_CONFIG_PAUSE_NOPLAY	13 +#define BASS_CONFIG_NET_PREBUF		15 +#define BASS_CONFIG_NET_PASSIVE		18 +#define BASS_CONFIG_REC_BUFFER		19 +#define BASS_CONFIG_NET_PLAYLIST	21 +#define BASS_CONFIG_MUSIC_VIRTUAL	22 +#define BASS_CONFIG_VERIFY			23 +#define BASS_CONFIG_UPDATETHREADS	24 +#define BASS_CONFIG_DEV_BUFFER		27 +#define BASS_CONFIG_DEV_DEFAULT		36
 +#define BASS_CONFIG_NET_READTIMEOUT	37
 + +// BASS_SetConfigPtr options +#define BASS_CONFIG_NET_AGENT		16 +#define BASS_CONFIG_NET_PROXY		17 + +// Initialization flags +#define BASS_DEVICE_8BITS		1	// use 8 bit resolution, else 16 bit +#define BASS_DEVICE_MONO		2	// use mono, else stereo +#define BASS_DEVICE_3D			4	// enable 3D functionality +#define BASS_DEVICE_LATENCY		256	// calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS	1024 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS	2048 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER	4096 // ignore speaker arrangement +#ifdef __linux__ +#define BASS_DEVICE_DMIX		8192 // use ALSA "dmix" plugin +#endif + +// DirectSound interfaces (for use with BASS_GetDSoundObject) +#define BASS_OBJECT_DS		1	// IDirectSound +#define BASS_OBJECT_DS3DL	2	// IDirectSound3DListener + +// Device info structure +typedef struct { +#ifdef _WIN32_WCE +	const wchar_t *name;	// description +	const wchar_t *driver;	// driver +#else +	const char *name;	// description +	const char *driver;	// driver +#endif +	DWORD flags; +} BASS_DEVICEINFO; + +// BASS_DEVICEINFO flags +#define BASS_DEVICE_ENABLED		1 +#define BASS_DEVICE_DEFAULT		2 +#define BASS_DEVICE_INIT		4 + +typedef struct { +	DWORD flags;	// device capabilities (DSCAPS_xxx flags) +	DWORD hwsize;	// size of total device hardware memory +	DWORD hwfree;	// size of free device hardware memory +	DWORD freesam;	// number of free sample slots in the hardware +	DWORD free3d;	// number of free 3D sample slots in the hardware +	DWORD minrate;	// min sample rate supported by the hardware +	DWORD maxrate;	// max sample rate supported by the hardware +	BOOL eax;		// device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) +	DWORD minbuf;	// recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) +	DWORD dsver;	// DirectSound version +	DWORD latency;	// delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) +	DWORD initflags;// BASS_Init "flags" parameter +	DWORD speakers; // number of speakers available +	DWORD freq;		// current output rate (Vista/OSX only) +} BASS_INFO; + +// BASS_INFO flags (from DSOUND.H) +#define DSCAPS_CONTINUOUSRATE	0x00000010	// supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER		0x00000020	// device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED		0x00000040	// device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO	0x00000100	// mono +#define DSCAPS_SECONDARYSTEREO	0x00000200	// stereo +#define DSCAPS_SECONDARY8BIT	0x00000400	// 8 bit +#define DSCAPS_SECONDARY16BIT	0x00000800	// 16 bit + +// Recording device info structure +typedef struct { +	DWORD flags;	// device capabilities (DSCCAPS_xxx flags) +	DWORD formats;	// supported standard formats (WAVE_FORMAT_xxx flags) +	DWORD inputs;	// number of inputs +	BOOL singlein;	// TRUE = only 1 input can be set at a time +	DWORD freq;		// current input rate (Vista/OSX only) +} BASS_RECORDINFO; + +// BASS_RECORDINFO flags (from DSOUND.H) +#define DSCCAPS_EMULDRIVER	DSCAPS_EMULDRIVER	// device does NOT have hardware DirectSound recording support +#define DSCCAPS_CERTIFIED	DSCAPS_CERTIFIED	// device driver has been certified by Microsoft + +// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) +#ifndef WAVE_FORMAT_1M08 +#define WAVE_FORMAT_1M08       0x00000001       /* 11.025 kHz, Mono,   8-bit  */ +#define WAVE_FORMAT_1S08       0x00000002       /* 11.025 kHz, Stereo, 8-bit  */ +#define WAVE_FORMAT_1M16       0x00000004       /* 11.025 kHz, Mono,   16-bit */ +#define WAVE_FORMAT_1S16       0x00000008       /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08       0x00000010       /* 22.05  kHz, Mono,   8-bit  */ +#define WAVE_FORMAT_2S08       0x00000020       /* 22.05  kHz, Stereo, 8-bit  */ +#define WAVE_FORMAT_2M16       0x00000040       /* 22.05  kHz, Mono,   16-bit */ +#define WAVE_FORMAT_2S16       0x00000080       /* 22.05  kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08       0x00000100       /* 44.1   kHz, Mono,   8-bit  */ +#define WAVE_FORMAT_4S08       0x00000200       /* 44.1   kHz, Stereo, 8-bit  */ +#define WAVE_FORMAT_4M16       0x00000400       /* 44.1   kHz, Mono,   16-bit */ +#define WAVE_FORMAT_4S16       0x00000800       /* 44.1   kHz, Stereo, 16-bit */ +#endif + +// Sample info structure +typedef struct { +	DWORD freq;		// default playback rate +	float volume;	// default volume (0-1) +	float pan;		// default pan (-1=left, 0=middle, 1=right) +	DWORD flags;	// BASS_SAMPLE_xxx flags +	DWORD length;	// length (in bytes) +	DWORD max;		// maximum simultaneous playbacks +	DWORD origres;	// original resolution bits +	DWORD chans;	// number of channels +	DWORD mingap;	// minimum gap (ms) between creating channels +	DWORD mode3d;	// BASS_3DMODE_xxx mode +	float mindist;	// minimum distance +	float maxdist;	// maximum distance +	DWORD iangle;	// angle of inside projection cone +	DWORD oangle;	// angle of outside projection cone +	float outvol;	// delta-volume outside the projection cone +	DWORD vam;		// voice allocation/management flags (BASS_VAM_xxx) +	DWORD priority;	// priority (0=lowest, 0xffffffff=highest) +} BASS_SAMPLE; + +#define BASS_SAMPLE_8BITS		1	// 8 bit +#define BASS_SAMPLE_FLOAT		256	// 32-bit floating-point +#define BASS_SAMPLE_MONO		2	// mono +#define BASS_SAMPLE_LOOP		4	// looped +#define BASS_SAMPLE_3D			8	// 3D functionality +#define BASS_SAMPLE_SOFTWARE	16	// not using hardware mixing +#define BASS_SAMPLE_MUTEMAX		32	// mute at max distance (3D only) +#define BASS_SAMPLE_VAM			64	// DX7 voice allocation & management +#define BASS_SAMPLE_FX			128	// old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL	0x10000	// override lowest volume +#define BASS_SAMPLE_OVER_POS	0x20000	// override longest playing +#define BASS_SAMPLE_OVER_DIST	0x30000 // override furthest from listener (3D only) + +#define BASS_STREAM_PRESCAN		0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_MP3_SETPOS			BASS_STREAM_PRESCAN +#define BASS_STREAM_AUTOFREE	0x40000	// automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE	0x80000	// restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK		0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE		0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS		0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC + +#define BASS_MUSIC_FLOAT		BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO			BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP			BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D			BASS_SAMPLE_3D +#define BASS_MUSIC_FX			BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE		BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE		BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN		BASS_STREAM_PRESCAN	// calculate playback length +#define BASS_MUSIC_CALCLEN		BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP			0x200	// normal ramping +#define BASS_MUSIC_RAMPS		0x400	// sensitive ramping +#define BASS_MUSIC_SURROUND		0x800	// surround sound +#define BASS_MUSIC_SURROUND2	0x1000	// surround sound (mode 2) +#define BASS_MUSIC_FT2MOD		0x2000	// play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD		0x4000	// play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER		0x10000	// non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER	0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET		0x8000	// stop all notes when moving position +#define BASS_MUSIC_POSRESETEX	0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK		0x80000	// stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE		0x100000 // don't load the samples + +// Speaker assignment flags +#define BASS_SPEAKER_FRONT	0x1000000	// front speakers +#define BASS_SPEAKER_REAR	0x2000000	// rear/side speakers +#define BASS_SPEAKER_CENLFE	0x3000000	// center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2	0x4000000	// rear center speakers (7.1) +#define BASS_SPEAKER_N(n)	((n)<<24)	// n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT	0x10000000	// modifier: left +#define BASS_SPEAKER_RIGHT	0x20000000	// modifier: right +#define BASS_SPEAKER_FRONTLEFT	BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT	BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT	BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT	BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER		BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE		BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT	BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT	BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT + +#define BASS_UNICODE			0x80000000 + +#define BASS_RECORD_PAUSE		0x8000	// start recording paused + +// DX7 voice allocation & management flags +#define BASS_VAM_HARDWARE		1 +#define BASS_VAM_SOFTWARE		2 +#define BASS_VAM_TERM_TIME		4 +#define BASS_VAM_TERM_DIST		8 +#define BASS_VAM_TERM_PRIO		16 + +// Channel info structure +typedef struct { +	DWORD freq;		// default playback rate +	DWORD chans;	// channels +	DWORD flags;	// BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags +	DWORD ctype;	// type of channel +	DWORD origres;	// original resolution +	HPLUGIN plugin;	// plugin +	HSAMPLE sample; // sample +	const char *filename; // filename +} BASS_CHANNELINFO; + +// BASS_CHANNELINFO types +#define BASS_CTYPE_SAMPLE		1 +#define BASS_CTYPE_RECORD		2 +#define BASS_CTYPE_STREAM		0x10000 +#define BASS_CTYPE_STREAM_OGG	0x10002 +#define BASS_CTYPE_STREAM_MP1	0x10003 +#define BASS_CTYPE_STREAM_MP2	0x10004 +#define BASS_CTYPE_STREAM_MP3	0x10005 +#define BASS_CTYPE_STREAM_AIFF	0x10006 +#define BASS_CTYPE_STREAM_CA	0x10007 +#define BASS_CTYPE_STREAM_WAV	0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM	0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT	0x50003 +#define BASS_CTYPE_MUSIC_MOD	0x20000 +#define BASS_CTYPE_MUSIC_MTM	0x20001 +#define BASS_CTYPE_MUSIC_S3M	0x20002 +#define BASS_CTYPE_MUSIC_XM		0x20003 +#define BASS_CTYPE_MUSIC_IT		0x20004 +#define BASS_CTYPE_MUSIC_MO3	0x00100 // MO3 flag + +typedef struct { +	DWORD ctype;		// channel type +#ifdef _WIN32_WCE +	const wchar_t *name;	// format description +	const wchar_t *exts;	// file extension filter (*.ext1;*.ext2;etc...) +#else +	const char *name;	// format description +	const char *exts;	// file extension filter (*.ext1;*.ext2;etc...) +#endif +} BASS_PLUGINFORM; + +typedef struct { +	DWORD version;					// version (same form as BASS_GetVersion) +	DWORD formatc;					// number of formats +	const BASS_PLUGINFORM *formats;	// the array of formats +} BASS_PLUGININFO; + +// 3D vector (for 3D positions/velocities/orientations) +typedef struct BASS_3DVECTOR { +#ifdef __cplusplus +	BASS_3DVECTOR() {}; +	BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; +#endif +	float x;	// +=right, -=left +	float y;	// +=up, -=down +	float z;	// +=front, -=behind +} BASS_3DVECTOR; + +// 3D channel modes +#define BASS_3DMODE_NORMAL		0	// normal 3D processing +#define BASS_3DMODE_RELATIVE	1	// position is relative to the listener +#define BASS_3DMODE_OFF			2	// no 3D processing + +// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) +#define BASS_3DALG_DEFAULT	0 +#define BASS_3DALG_OFF		1 +#define BASS_3DALG_FULL		2 +#define BASS_3DALG_LIGHT	3 + +// EAX environments, use with BASS_SetEAXParameters +enum +{ +    EAX_ENVIRONMENT_GENERIC, +    EAX_ENVIRONMENT_PADDEDCELL, +    EAX_ENVIRONMENT_ROOM, +    EAX_ENVIRONMENT_BATHROOM, +    EAX_ENVIRONMENT_LIVINGROOM, +    EAX_ENVIRONMENT_STONEROOM, +    EAX_ENVIRONMENT_AUDITORIUM, +    EAX_ENVIRONMENT_CONCERTHALL, +    EAX_ENVIRONMENT_CAVE, +    EAX_ENVIRONMENT_ARENA, +    EAX_ENVIRONMENT_HANGAR, +    EAX_ENVIRONMENT_CARPETEDHALLWAY, +    EAX_ENVIRONMENT_HALLWAY, +    EAX_ENVIRONMENT_STONECORRIDOR, +    EAX_ENVIRONMENT_ALLEY, +    EAX_ENVIRONMENT_FOREST, +    EAX_ENVIRONMENT_CITY, +    EAX_ENVIRONMENT_MOUNTAINS, +    EAX_ENVIRONMENT_QUARRY, +    EAX_ENVIRONMENT_PLAIN, +    EAX_ENVIRONMENT_PARKINGLOT, +    EAX_ENVIRONMENT_SEWERPIPE, +    EAX_ENVIRONMENT_UNDERWATER, +    EAX_ENVIRONMENT_DRUGGED, +    EAX_ENVIRONMENT_DIZZY, +    EAX_ENVIRONMENT_PSYCHOTIC, + +    EAX_ENVIRONMENT_COUNT			// total number of environments +}; + +// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) +#define EAX_PRESET_GENERIC         EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F +#define EAX_PRESET_PADDEDCELL      EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F +#define EAX_PRESET_ROOM            EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F +#define EAX_PRESET_BATHROOM        EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F +#define EAX_PRESET_LIVINGROOM      EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F +#define EAX_PRESET_STONEROOM       EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F +#define EAX_PRESET_AUDITORIUM      EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F +#define EAX_PRESET_CONCERTHALL     EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F +#define EAX_PRESET_CAVE            EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F +#define EAX_PRESET_ARENA           EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F +#define EAX_PRESET_HANGAR          EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F +#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F +#define EAX_PRESET_HALLWAY         EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F +#define EAX_PRESET_STONECORRIDOR   EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F +#define EAX_PRESET_ALLEY           EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F +#define EAX_PRESET_FOREST          EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F +#define EAX_PRESET_CITY            EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F +#define EAX_PRESET_MOUNTAINS       EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F +#define EAX_PRESET_QUARRY          EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F +#define EAX_PRESET_PLAIN           EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F +#define EAX_PRESET_PARKINGLOT      EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F +#define EAX_PRESET_SEWERPIPE       EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F +#define EAX_PRESET_UNDERWATER      EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F +#define EAX_PRESET_DRUGGED         EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F +#define EAX_PRESET_DIZZY           EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F +#define EAX_PRESET_PSYCHOTIC       EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F + +typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); +/* User stream callback function. NOTE: A stream function should obviously be as quick +as possible, other streams (and MOD musics) can't be mixed until it's finished. +handle : The stream that needs writing +buffer : Buffer to write the samples in +length : Number of bytes to write +user   : The 'user' parameter value given when calling BASS_StreamCreate +RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end +         the stream. */ + +#define BASS_STREAMPROC_END		0x80000000	// end of user stream flag + +// special STREAMPROCs +#define STREAMPROC_DUMMY		(STREAMPROC*)0		// "dummy" stream +#define STREAMPROC_PUSH			(STREAMPROC*)-1		// push stream + +// BASS_StreamCreateFileUser file systems +#define STREAMFILE_NOBUFFER		0 +#define STREAMFILE_BUFFER		1 +#define STREAMFILE_BUFFERPUSH	2 + +// User file stream callback functions +typedef void (CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD (CALLBACK FILELENPROC)(void *user); +typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); + +typedef struct { +	FILECLOSEPROC *close; +	FILELENPROC *length; +	FILEREADPROC *read; +	FILESEEKPROC *seek; +} BASS_FILEPROCS; + +// BASS_StreamPutFileData options +#define BASS_FILEDATA_END		0	// end & close the file + +// BASS_StreamGetFilePosition modes +#define BASS_FILEPOS_CURRENT	0 +#define BASS_FILEPOS_DECODE		BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD	1 +#define BASS_FILEPOS_END		2 +#define BASS_FILEPOS_START		3 +#define BASS_FILEPOS_CONNECTED	4 +#define BASS_FILEPOS_BUFFER		5 +#define BASS_FILEPOS_SOCKET		6 + +typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +/* Internet stream download callback function. +buffer : Buffer containing the downloaded data... NULL=end of download +length : Number of bytes in the buffer +user   : The 'user' parameter value given when calling BASS_StreamCreateURL */ + +// BASS_ChannelSetSync types +#define BASS_SYNC_POS			0 +#define BASS_SYNC_END			2 +#define BASS_SYNC_META			4 +#define BASS_SYNC_SLIDE			5 +#define BASS_SYNC_STALL			6 +#define BASS_SYNC_DOWNLOAD		7 +#define BASS_SYNC_FREE			8 +#define BASS_SYNC_SETPOS		11 +#define BASS_SYNC_MUSICPOS		10 +#define BASS_SYNC_MUSICINST		1 +#define BASS_SYNC_MUSICFX		3 +#define BASS_SYNC_OGG_CHANGE	12 +#define BASS_SYNC_MIXTIME		0x40000000	// FLAG: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME		0x80000000	// FLAG: sync only once, else continuously + +typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +/* Sync callback function. NOTE: a sync callback function should be very +quick as other syncs can't be processed until it has finished. If the sync +is a "mixtime" sync, then other streams and MOD musics can't be mixed until +it's finished either. +handle : The sync that has occured +channel: Channel that the sync occured in +data   : Additional data associated with the sync's occurance +user   : The 'user' parameter given when calling BASS_ChannelSetSync */ + +typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +/* DSP callback function. NOTE: A DSP function should obviously be as quick as +possible... other DSP functions, streams and MOD musics can not be processed +until it's finished. +handle : The DSP handle +channel: Channel that the DSP is being applied to +buffer : Buffer to apply the DSP to +length : Number of bytes in the buffer +user   : The 'user' parameter given when calling BASS_ChannelSetDSP */ + +typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +/* Recording callback function. +handle : The recording handle +buffer : Buffer containing the recorded sample data +length : Number of bytes +user   : The 'user' parameter value given when calling BASS_RecordStart +RETURN : TRUE = continue recording, FALSE = stop */ + +// BASS_ChannelIsActive return values +#define BASS_ACTIVE_STOPPED	0 +#define BASS_ACTIVE_PLAYING	1 +#define BASS_ACTIVE_STALLED	2 +#define BASS_ACTIVE_PAUSED	3 + +// Channel attributes +#define BASS_ATTRIB_FREQ			1 +#define BASS_ATTRIB_VOL				2 +#define BASS_ATTRIB_PAN				3 +#define BASS_ATTRIB_EAXMIX			4 +#define BASS_ATTRIB_NOBUFFER		5
 +#define BASS_ATTRIB_MUSIC_AMPLIFY	0x100 +#define BASS_ATTRIB_MUSIC_PANSEP	0x101 +#define BASS_ATTRIB_MUSIC_PSCALER	0x102 +#define BASS_ATTRIB_MUSIC_BPM		0x103 +#define BASS_ATTRIB_MUSIC_SPEED		0x104 +#define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 +#define BASS_ATTRIB_MUSIC_VOL_CHAN	0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST	0x300 // + instrument # + +// BASS_ChannelGetData flags +#define BASS_DATA_AVAILABLE	0			// query how much data is buffered +#define BASS_DATA_FLOAT		0x40000000	// flag: return floating-point sample data +#define BASS_DATA_FFT256	0x80000000	// 256 sample FFT +#define BASS_DATA_FFT512	0x80000001	// 512 FFT +#define BASS_DATA_FFT1024	0x80000002	// 1024 FFT +#define BASS_DATA_FFT2048	0x80000003	// 2048 FFT +#define BASS_DATA_FFT4096	0x80000004	// 4096 FFT +#define BASS_DATA_FFT8192	0x80000005	// 8192 FFT +#define BASS_DATA_FFT16384	0x80000006	// 16384 FFT
 +#define BASS_DATA_FFT_INDIVIDUAL 0x10	// FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW	0x20	// FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC	0x40	// FFT flag: pre-remove DC bias + +// BASS_ChannelGetTags types : what's returned +#define BASS_TAG_ID3		0	// ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2		1	// ID3v2 tags : variable length block +#define BASS_TAG_OGG		2	// OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP		3	// HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY		4	// ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META		5	// ICY metadata : ANSI string +#define BASS_TAG_APE		6	// APE tags : series of null-terminated UTF-8 strings
 +#define BASS_TAG_VENDOR		9	// OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3	10	// Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC	11	// CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_RIFF_INFO	0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT	0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART	0x102 // RIFF/BWF "cart" tags : TAG_CART structure
 +#define BASS_TAG_RIFF_DISP	0x103 // RIFF "DISP" text tag : ANSI string
 +#define BASS_TAG_APE_BINARY	0x1000	// + index #, binary APE tag : TAG_APE_BINARY structure
 +#define BASS_TAG_MUSIC_NAME		0x10000	// MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE	0x10001	// MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS	0x10002	// MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_INST		0x10100	// + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE	0x10300	// + sample #, MOD sample name : ANSI string +
 +// ID3v1 tag structure +typedef struct { +	char id[3]; +	char title[30]; +	char artist[30]; +	char album[30]; +	char year[4]; +	char comment[30]; +	BYTE genre; +} TAG_ID3; +
 +// Binary APE tag structure +typedef struct {
 +	const char *key;
 +	const void *data;
 +	DWORD length;
 +} TAG_APE_BINARY;
 +
 +// BWF "bext" tag structure
 +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable:4200) +#endif +#pragma pack(push,1) +typedef struct { +	char Description[256];			// description +	char Originator[32];			// name of the originator +	char OriginatorReference[32];	// reference of the originator +	char OriginationDate[10];		// date of creation (yyyy-mm-dd) +	char OriginationTime[8];		// time of creation (hh-mm-ss) +	QWORD TimeReference;			// first sample count since midnight (little-endian) +	WORD Version;					// BWF version (little-endian) +	BYTE UMID[64];					// SMPTE UMID +	BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__<3 +	char CodingHistory[0];			// history +#elif 1 // change to 0 if compiler fails the following line +	char CodingHistory[];			// history +#else +	char CodingHistory[1];			// history +#endif +} TAG_BEXT; +#pragma pack(pop)
 +#ifdef _MSC_VER
 +#pragma warning(pop)
 +#endif
 +
 +// BWF "cart" tag structures
 +typedef struct
 +{
 +	DWORD dwUsage;					// FOURCC timer usage ID
 +	DWORD dwValue;					// timer value in samples from head
 +} TAG_CART_TIMER;
 +
 +typedef struct
 +{
 +	char Version[4];				// version of the data structure
 +	char Title[64];					// title of cart audio sequence
 +	char Artist[64];				// artist or creator name
 +	char CutID[64];					// cut number identification
 +	char ClientID[64];				// client identification
 +	char Category[64];				// category ID, PSA, NEWS, etc
 +	char Classification[64];		// classification or auxiliary key
 +	char OutCue[64];				// out cue text
 +	char StartDate[10];				// yyyy-mm-dd
 +	char StartTime[8];				// hh:mm:ss
 +	char EndDate[10];				// yyyy-mm-dd
 +	char EndTime[8];				// hh:mm:ss
 +	char ProducerAppID[64];			// name of vendor or application
 +	char ProducerAppVersion[64];	// version of producer application
 +	char UserDef[64];				// user defined text
 +	DWORD dwLevelReference;			// sample value for 0 dB reference
 +	TAG_CART_TIMER PostTimer[8];	// 8 time markers after head
 +	char Reserved[276];
 +	char URL[1024];					// uniform resource locator
 +#if defined(__GNUC__) && __GNUC__<3
 +	char TagText[0];				// free form text for scripts or tags
 +#elif 1 // change to 0 if compiler fails the following line
 +	char TagText[];					// free form text for scripts or tags
 +#else
 +	char TagText[1];				// free form text for scripts or tags
 +#endif
 +} TAG_CART;
 + +// CoreAudio codec info structure +typedef struct { +	DWORD ftype;					// file format +	DWORD atype;					// audio format +	const char *name;				// description +} TAG_CA_CODEC; + +// BASS_ChannelGetLength/GetPosition/SetPosition modes +#define BASS_POS_BYTE			0		// byte position +#define BASS_POS_MUSIC_ORDER	1		// order.row position, MAKELONG(order,row) +#define BASS_POS_DECODE			0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO		0x20000000 // flag: decode to the position instead of seeking
 + +// BASS_RecordSetInput flags +#define BASS_INPUT_OFF		0x10000 +#define BASS_INPUT_ON		0x20000 + +#define BASS_INPUT_TYPE_MASK		0xff000000 +#define BASS_INPUT_TYPE_UNDEF		0x00000000 +#define BASS_INPUT_TYPE_DIGITAL		0x01000000 +#define BASS_INPUT_TYPE_LINE		0x02000000 +#define BASS_INPUT_TYPE_MIC			0x03000000 +#define BASS_INPUT_TYPE_SYNTH		0x04000000 +#define BASS_INPUT_TYPE_CD			0x05000000 +#define BASS_INPUT_TYPE_PHONE		0x06000000 +#define BASS_INPUT_TYPE_SPEAKER		0x07000000 +#define BASS_INPUT_TYPE_WAVE		0x08000000 +#define BASS_INPUT_TYPE_AUX			0x09000000 +#define BASS_INPUT_TYPE_ANALOG		0x0a000000 + +// DX8 effect types, use with BASS_ChannelSetFX +enum +{ +	BASS_FX_DX8_CHORUS, +	BASS_FX_DX8_COMPRESSOR, +	BASS_FX_DX8_DISTORTION, +	BASS_FX_DX8_ECHO, +	BASS_FX_DX8_FLANGER, +	BASS_FX_DX8_GARGLE, +	BASS_FX_DX8_I3DL2REVERB, +	BASS_FX_DX8_PARAMEQ, +	BASS_FX_DX8_REVERB +}; + +typedef struct { +    float       fWetDryMix; +    float       fDepth; +    float       fFeedback; +    float       fFrequency; +    DWORD       lWaveform;	// 0=triangle, 1=sine +    float       fDelay; +    DWORD       lPhase;		// BASS_DX8_PHASE_xxx +} BASS_DX8_CHORUS; + +typedef struct { +    float   fGain; +    float   fAttack; +    float   fRelease; +    float   fThreshold; +    float   fRatio; +    float   fPredelay; +} BASS_DX8_COMPRESSOR; + +typedef struct { +    float   fGain; +    float   fEdge; +    float   fPostEQCenterFrequency; +    float   fPostEQBandwidth; +    float   fPreLowpassCutoff; +} BASS_DX8_DISTORTION; + +typedef struct { +    float   fWetDryMix; +    float   fFeedback; +    float   fLeftDelay; +    float   fRightDelay; +    BOOL    lPanDelay; +} BASS_DX8_ECHO; + +typedef struct { +    float       fWetDryMix; +    float       fDepth; +    float       fFeedback; +    float       fFrequency; +    DWORD       lWaveform;	// 0=triangle, 1=sine +    float       fDelay; +    DWORD       lPhase;		// BASS_DX8_PHASE_xxx +} BASS_DX8_FLANGER; + +typedef struct { +    DWORD       dwRateHz;               // Rate of modulation in hz +    DWORD       dwWaveShape;            // 0=triangle, 1=square +} BASS_DX8_GARGLE; + +typedef struct { +    int     lRoom;                  // [-10000, 0]      default: -1000 mB +    int     lRoomHF;                // [-10000, 0]      default: 0 mB +    float   flRoomRolloffFactor;    // [0.0, 10.0]      default: 0.0 +    float   flDecayTime;            // [0.1, 20.0]      default: 1.49s +    float   flDecayHFRatio;         // [0.1, 2.0]       default: 0.83 +    int     lReflections;           // [-10000, 1000]   default: -2602 mB +    float   flReflectionsDelay;     // [0.0, 0.3]       default: 0.007 s +    int     lReverb;                // [-10000, 2000]   default: 200 mB +    float   flReverbDelay;          // [0.0, 0.1]       default: 0.011 s +    float   flDiffusion;            // [0.0, 100.0]     default: 100.0 % +    float   flDensity;              // [0.0, 100.0]     default: 100.0 % +    float   flHFReference;          // [20.0, 20000.0]  default: 5000.0 Hz +} BASS_DX8_I3DL2REVERB; + +typedef struct { +    float   fCenter; +    float   fBandwidth; +    float   fGain; +} BASS_DX8_PARAMEQ; + +typedef struct { +    float   fInGain;                // [-96.0,0.0]            default: 0.0 dB +    float   fReverbMix;             // [-96.0,0.0]            default: 0.0 db +    float   fReverbTime;            // [0.001,3000.0]         default: 1000.0 ms +    float   fHighFreqRTRatio;       // [0.001,0.999]          default: 0.001 +} BASS_DX8_REVERB; + +#define BASS_DX8_PHASE_NEG_180        0 +#define BASS_DX8_PHASE_NEG_90         1 +#define BASS_DX8_PHASE_ZERO           2 +#define BASS_DX8_PHASE_90             3 +#define BASS_DX8_PHASE_180            4 + +BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); +DWORD BASSDEF(BASS_GetConfig)(DWORD option); +BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, void *value); +void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(); +int BASSDEF(BASS_ErrorGetCode)(); +BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +#if defined(_WIN32) && !defined(_WIN32_WCE) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#else +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +#endif +BOOL BASSDEF(BASS_SetDevice)(DWORD device); +DWORD BASSDEF(BASS_GetDevice)(); +BOOL BASSDEF(BASS_Free)(); +#if defined(_WIN32) && !defined(_WIN32_WCE)
 +void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif +BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Update)(DWORD length); +float BASSDEF(BASS_GetCPU)(); +BOOL BASSDEF(BASS_Start)(); +BOOL BASSDEF(BASS_Stop)(); +BOOL BASSDEF(BASS_Pause)(); +BOOL BASSDEF(BASS_SetVolume)(float volume); +float BASSDEF(BASS_GetVolume)(); + +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); + +BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); +BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +void BASSDEF(BASS_Apply3D)(); +#if defined(_WIN32) && !defined(_WIN32_WCE)
 +BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); +#endif + +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); +BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); +BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); +BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); +BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); +HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); +DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); +BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); + +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); +QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); + +BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); +BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); +DWORD BASSDEF(BASS_RecordGetDevice)(); +BOOL BASSDEF(BASS_RecordFree)(); +BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); +const char *BASSDEF(BASS_RecordGetInputName)(int input); +BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); +DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); + +double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); +QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); +DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device); +DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); +BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); +const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); +DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); +BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); +BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); +BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); +BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); +QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); +DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); +DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); +BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); +BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); +BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); + +BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); +BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); +BOOL BASSDEF(BASS_FXReset)(HFX handle); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Bass_interface/Bass.rc b/Bass_interface/Bass.rc new file mode 100644 index 0000000..31ca409 --- /dev/null +++ b/Bass_interface/Bass.rc @@ -0,0 +1,109 @@ +// Microsoft Visual C++ generated resource script.
 +//
 +#include <windows.h>
 +#include <commctrl.h>
 +#include "resource.h"
 +
 +#define APSTUDIO_READONLY_SYMBOLS
 +/////////////////////////////////////////////////////////////////////////////
 +//
 +// Generated from the TEXTINCLUDE 2 resource.
 +//
 +#include "afxres.h"
 +
 +/////////////////////////////////////////////////////////////////////////////
 +#undef APSTUDIO_READONLY_SYMBOLS
 +
 +/////////////////////////////////////////////////////////////////////////////
 +// Ðóññêèé (Ðîññèÿ) resources
 +
 +#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
 +LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
 +#pragma code_page(1251)
 +
 +/////////////////////////////////////////////////////////////////////////////
 +//
 +// Icon
 +//
 +
 +// Icon with lowest ID value placed first to ensure application icon
 +// remains consistent on all systems.
 +IDI_BASSSoundOnOffUp		ICON           "res/BASSSoundOnOffUp.ico"
 +IDI_BASSSoundOnOffDown		ICON           "res/BASSSoundOnOffDown.ico"
 +
 +/////////////////////////////////////////////////////////////////////////////
 +//
 +// Dialog
 +//
 +
 +IDD_OPTIONS DIALOGEX 0, 0, 313, 240
 +STYLE DS_SHELLFONT | WS_VISIBLE | WS_CHILDWINDOW
 +EXSTYLE WS_EX_CONTROLPARENT
 +FONT 8, "MS Shell Dlg", 0, 0, 1
 +BEGIN
 +	GROUPBOX        "un4seen's bass interface", IDC_STATIC, 5, 5, 302, 231
 +	LTEXT           "bass.dll loading error", IDC_BASSVERSION, 20, 20, 210, 8, SS_LEFT
 +	LTEXT           "Current bass.dll path:", IDC_CURRPATHLABEL, 20, 45, 210, 8, SS_LEFT
 +	LTEXT           "", IDC_CURRPATH, 20, 60, 210, 8, SS_LEFT | SS_PATHELLIPSIS
 +	LTEXT           "Maximum number of bass internal channels:", IDC_MAXCHANNELLABEL, 20, 85, 210, 8, SS_LEFT
 +	COMBOBOX        IDC_MAXCHANNEL, 20, 100, 48, 14, CBS_DROPDOWNLIST | CBS_HASSTRINGS
 +	LTEXT           "Output device:", IDC_OUTDEVICELABEL, 20, 125, 240, 8, SS_LEFT
 +	COMBOBOX        IDC_OUTDEVICE, 20, 140, 236, 30, CBS_DROPDOWNLIST | CBS_HASSTRINGS
 +	LTEXT           "Volume:", IDC_VOLUMELABEL, 20, 165, 165, 8, SS_LEFT
 +	CONTROL         "", IDC_VOLUME, TRACKBAR_CLASS, WS_TABSTOP | TBS_BOTH | TBS_NOTICKS, 20, 180, 273, 10
 +	AUTOCHECKBOX    "Quiet time:", IDC_QUIETTIME, 20, 205, 55, 10
 +	CONTROL         "", IDC_TIME1, DATETIMEPICK_CLASS, WS_TABSTOP | WS_DISABLED | DTS_TIMEFORMAT | DTS_UPDOWN | DTS_RIGHTALIGN, 79, 202, 35, 15
 +	CONTROL         "", IDC_TIME2, DATETIMEPICK_CLASS, WS_TABSTOP | WS_DISABLED | DTS_TIMEFORMAT | DTS_UPDOWN | DTS_RIGHTALIGN, 135, 202, 35, 15
 +	CTEXT           "-", IDC_STATIC, 117, 205, 15, 8, SS_CENTER
 +	CONTROL         "download bass library", IDC_GETBASS, "Hyperlink", 0x50010002, 74, 222, 228, 10
 +	GROUPBOX        "Play only if", IDC_STATIC, 235, 5, 72, 117
 +	AUTOCHECKBOX    "Offline", IDC_CHECKBOX1, 240, 20, 65, 8
 +	AUTOCHECKBOX    "Online", IDC_CHECKBOX2, 240, 30, 65, 8
 +	AUTOCHECKBOX    "Away", IDC_CHECKBOX3, 240, 40, 65, 8
 +	AUTOCHECKBOX    "NA", IDC_CHECKBOX4, 240, 50, 65, 8
 +	AUTOCHECKBOX    "Occupied", IDC_CHECKBOX5, 240, 60, 65, 8
 +	AUTOCHECKBOX    "DND", IDC_CHECKBOX6, 240, 70, 65, 8
 +	AUTOCHECKBOX    "Free for chat", IDC_CHECKBOX7, 240, 80, 65, 8
 +	AUTOCHECKBOX    "Invisible", IDC_CHECKBOX8, 240, 90, 65, 8
 +	AUTOCHECKBOX    "On the phone", IDC_CHECKBOX9, 240, 100, 65, 8
 +	AUTOCHECKBOX    "Out to lunch", IDC_CHECKBOX10, 240, 110, 65, 8
 +	AUTOCHECKBOX    "Preview", IDC_PREVIEW, 200, 165, 90, 8, BS_RIGHT, WS_EX_RIGHT
 +END
 +
 +#ifdef APSTUDIO_INVOKED
 +/////////////////////////////////////////////////////////////////////////////
 +//
 +// TEXTINCLUDE
 +//
 +
 +1 TEXTINCLUDE 
 +BEGIN
 +    "resource.h\0"
 +END
 +
 +2 TEXTINCLUDE 
 +BEGIN
 +    "#include ""afxres.h""\r\n"
 +    "\0"
 +END
 +
 +3 TEXTINCLUDE 
 +BEGIN
 +    "\r\n"
 +    "\0"
 +END
 +
 +#endif    // APSTUDIO_INVOKED
 +
 +#endif    // Ðóññêèé (Ðîññèÿ) resources
 +/////////////////////////////////////////////////////////////////////////////
 +
 +#ifndef APSTUDIO_INVOKED
 +/////////////////////////////////////////////////////////////////////////////
 +//
 +// Generated from the TEXTINCLUDE 3 resource.
 +//
 +
 +
 +/////////////////////////////////////////////////////////////////////////////
 +#endif    // not APSTUDIO_INVOKED
\ No newline at end of file diff --git a/Bass_interface/Bass_interface.h b/Bass_interface/Bass_interface.h new file mode 100644 index 0000000..8f60fb8 --- /dev/null +++ b/Bass_interface/Bass_interface.h @@ -0,0 +1,48 @@ +/*
 +Copyright (C) 2010, 2011 tico-tico
 +*/
 +
 +#ifndef __BASS_INTERFACE_H__
 +#define __BASS_INTERFACE_H__
 +
 +#ifdef MIR8
 +#define MIRANDA_VER 0x0800
 +#endif
 +
 +#include <windows.h>
 +#include <newpluginapi.h>
 +#include <m_langpack.h>
 +#include <m_skin.h>
 +#include <m_database.h>
 +#include <m_options.h>
 +#include <m_clist.h>
 +#include <win2k.h>
 +#include <m_icolib.h>
 +#include <commctrl.h>
 +
 +#include "m_toolbar.h"
 +
 +#include "resource.h"
 +#include "version.h"
 +
 +#define BASSDEF(f) (WINAPI *f)
 +#include "bass.h"
 +
 +#define LOADBASSFUNCTION(f) (*((void**)&f)=(void*)GetProcAddress(hBass,#f))
 +
 +#define MIID_BASSINT     {0x2f07ea05, 0x05b5, 0x4ff0, { 0x87, 0x5d, 0xc5, 0x90, 0xda, 0x2d, 0xda, 0xc1 }} //2f07ea05-05b5-4ff0-875d-c590da2ddac1
 +
 +#define ModuleName "Bass Interface"
 +
 +#define OPT_VOLUME		"Volume"
 +#define OPT_BASSPATH	"PathToDll"
 +#define OPT_MAXCHAN		"MaxChannels"
 +#define OPT_OUTDEVICE	"OutDevice"
 +#define OPT_QUIETTIME	"QuietTime"
 +#define OPT_TIME1		"Time1"
 +#define OPT_TIME2		"Time2"
 +#define OPT_STATUS		"StatMask"
 +#define OPT_PREVIEW		"Preview"
 +#define OPT_DEVOPEN		"DevOpen"
 +
 +#endif
 diff --git a/Bass_interface/Bass_interface.vcxproj b/Bass_interface/Bass_interface.vcxproj new file mode 100644 index 0000000..f37c5a6 --- /dev/null +++ b/Bass_interface/Bass_interface.vcxproj @@ -0,0 +1,194 @@ +<?xml version="1.0" encoding="utf-8"?>
 +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 +  <ItemGroup Label="ProjectConfigurations">
 +    <ProjectConfiguration Include="Debug Unicode|Win32">
 +      <Configuration>Debug Unicode</Configuration>
 +      <Platform>Win32</Platform>
 +    </ProjectConfiguration>
 +    <ProjectConfiguration Include="Debug Unicode|x64">
 +      <Configuration>Debug Unicode</Configuration>
 +      <Platform>x64</Platform>
 +    </ProjectConfiguration>
 +    <ProjectConfiguration Include="Release Unicode|Win32">
 +      <Configuration>Release Unicode</Configuration>
 +      <Platform>Win32</Platform>
 +    </ProjectConfiguration>
 +    <ProjectConfiguration Include="Release Unicode|x64">
 +      <Configuration>Release Unicode</Configuration>
 +      <Platform>x64</Platform>
 +    </ProjectConfiguration>
 +  </ItemGroup>
 +  <PropertyGroup Label="Globals">
 +    <ProjectGuid>{3933E789-D185-41DC-8169-9FF4365B6015}</ProjectGuid>
 +    <RootNamespace>bass_interface</RootNamespace>
 +    <Keyword>Win32Proj</Keyword>
 +    <ProjectName>Bass_interface</ProjectName>
 +  </PropertyGroup>
 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="Configuration">
 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
 +    <CharacterSet>Unicode</CharacterSet>
 +    <WholeProgramOptimization>true</WholeProgramOptimization>
 +  </PropertyGroup>
 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="Configuration">
 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
 +    <CharacterSet>Unicode</CharacterSet>
 +    <WholeProgramOptimization>true</WholeProgramOptimization>
 +  </PropertyGroup>
 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="Configuration">
 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
 +    <CharacterSet>Unicode</CharacterSet>
 +  </PropertyGroup>
 +  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="Configuration">
 +    <ConfigurationType>DynamicLibrary</ConfigurationType>
 +    <CharacterSet>Unicode</CharacterSet>
 +  </PropertyGroup>
 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 +  <ImportGroup Label="ExtensionSettings">
 +  </ImportGroup>
 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="PropertySheets">
 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 +  </ImportGroup>
 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="PropertySheets">
 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 +  </ImportGroup>
 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="PropertySheets">
 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 +  </ImportGroup>
 +  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="PropertySheets">
 +    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 +  </ImportGroup>
 +  <PropertyGroup Label="UserMacros" />
 +  <PropertyGroup>
 +    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir>
 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir>
 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
 +    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir>
 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
 +    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir>
 +    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
 +    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
 +    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" />
 +    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" />
 +    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" />
 +    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" />
 +    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
 +    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
 +    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" />
 +    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" />
 +    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" />
 +    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" />
 +  </PropertyGroup>
 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">
 +    <ClCompile>
 +      <Optimization>Disabled</Optimization>
 +      <AdditionalIncludeDirectories>../../include;../ExternalAPI</AdditionalIncludeDirectories>
 +      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BASS_INTERFACE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 +      <MinimalRebuild>true</MinimalRebuild>
 +      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
 +      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
 +      <WarningLevel>Level3</WarningLevel>
 +      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
 +      <CompileAs>CompileAsC</CompileAs>
 +      <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
 +    </ClCompile>
 +    <Link>
 +      <GenerateDebugInformation>true</GenerateDebugInformation>
 +      <SubSystem>Windows</SubSystem>
 +      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
 +      <TargetMachine>MachineX86</TargetMachine>
 +    </Link>
 +  </ItemDefinitionGroup>
 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">
 +    <ClCompile>
 +      <Optimization>Disabled</Optimization>
 +      <AdditionalIncludeDirectories>../../include;../ExternalAPI</AdditionalIncludeDirectories>
 +      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BASS_INTERFACE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 +      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
 +      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
 +      <WarningLevel>Level3</WarningLevel>
 +      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
 +      <CompileAs>CompileAsC</CompileAs>
 +      <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
 +    </ClCompile>
 +    <Link>
 +      <GenerateDebugInformation>true</GenerateDebugInformation>
 +      <SubSystem>Windows</SubSystem>
 +      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
 +    </Link>
 +  </ItemDefinitionGroup>
 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">
 +    <ClCompile>
 +      <Optimization>Full</Optimization>
 +      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
 +      <IntrinsicFunctions>false</IntrinsicFunctions>
 +      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
 +      <AdditionalIncludeDirectories>../../include;../ExternalAPI</AdditionalIncludeDirectories>
 +      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BASS_INTERFACE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 +      <StringPooling>true</StringPooling>
 +      <ExceptionHandling>
 +      </ExceptionHandling>
 +      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
 +      <BufferSecurityCheck>false</BufferSecurityCheck>
 +      <FunctionLevelLinking>true</FunctionLevelLinking>
 +      <FloatingPointModel>Fast</FloatingPointModel>
 +      <WarningLevel>Level3</WarningLevel>
 +      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 +      <CompileAs>CompileAsC</CompileAs>
 +      <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
 +    </ClCompile>
 +    <Link>
 +      <SubSystem>Windows</SubSystem>
 +      <OptimizeReferences>true</OptimizeReferences>
 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 +      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
 +      <TargetMachine>MachineX86</TargetMachine>
 +    </Link>
 +  </ItemDefinitionGroup>
 +  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">
 +    <ClCompile>
 +      <Optimization>Full</Optimization>
 +      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
 +      <IntrinsicFunctions>false</IntrinsicFunctions>
 +      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
 +      <AdditionalIncludeDirectories>../../include;../ExternalAPI</AdditionalIncludeDirectories>
 +      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BASS_INTERFACE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 +      <StringPooling>true</StringPooling>
 +      <ExceptionHandling>
 +      </ExceptionHandling>
 +      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
 +      <BufferSecurityCheck>false</BufferSecurityCheck>
 +      <FunctionLevelLinking>true</FunctionLevelLinking>
 +      <FloatingPointModel>Fast</FloatingPointModel>
 +      <WarningLevel>Level3</WarningLevel>
 +      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 +      <CompileAs>CompileAsC</CompileAs>
 +      <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
 +    </ClCompile>
 +    <Link>
 +      <SubSystem>Windows</SubSystem>
 +      <OptimizeReferences>true</OptimizeReferences>
 +      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 +      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
 +    </Link>
 +  </ItemDefinitionGroup>
 +  <ItemGroup>
 +    <ClCompile Include="main.c" />
 +  </ItemGroup>
 +  <ItemGroup>
 +    <ClInclude Include="bass.h" />
 +    <ClInclude Include="bass_interface.h" />
 +    <ClInclude Include="resource.h" />
 +    <ClInclude Include="version.h" />
 +  </ItemGroup>
 +  <ItemGroup>
 +    <ResourceCompile Include="bass.rc" />
 +    <ResourceCompile Include="Version.rc" />
 +  </ItemGroup>
 +  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 +  <ImportGroup Label="ExtensionTargets">
 +  </ImportGroup>
 +</Project>
\ No newline at end of file diff --git a/Bass_interface/Bass_interface.vcxproj.filters b/Bass_interface/Bass_interface.vcxproj.filters new file mode 100644 index 0000000..951799e --- /dev/null +++ b/Bass_interface/Bass_interface.vcxproj.filters @@ -0,0 +1,44 @@ +<?xml version="1.0" encoding="utf-8"?>
 +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 +  <ItemGroup>
 +    <Filter Include="Source Files">
 +      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
 +      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
 +    </Filter>
 +    <Filter Include="Header Files">
 +      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
 +      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
 +    </Filter>
 +    <Filter Include="Resource Files">
 +      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
 +      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
 +    </Filter>
 +  </ItemGroup>
 +  <ItemGroup>
 +    <ClCompile Include="main.c">
 +      <Filter>Source Files</Filter>
 +    </ClCompile>
 +  </ItemGroup>
 +  <ItemGroup>
 +    <ClInclude Include="bass.h">
 +      <Filter>Header Files</Filter>
 +    </ClInclude>
 +    <ClInclude Include="bass_interface.h">
 +      <Filter>Header Files</Filter>
 +    </ClInclude>
 +    <ClInclude Include="resource.h">
 +      <Filter>Header Files</Filter>
 +    </ClInclude>
 +    <ClInclude Include="version.h">
 +      <Filter>Header Files</Filter>
 +    </ClInclude>
 +  </ItemGroup>
 +  <ItemGroup>
 +    <ResourceCompile Include="bass.rc">
 +      <Filter>Resource Files</Filter>
 +    </ResourceCompile>
 +    <ResourceCompile Include="Version.rc">
 +      <Filter>Resource Files</Filter>
 +    </ResourceCompile>
 +  </ItemGroup>
 +</Project>
\ No newline at end of file diff --git a/Bass_interface/Main.c b/Bass_interface/Main.c new file mode 100644 index 0000000..ce85a6d --- /dev/null +++ b/Bass_interface/Main.c @@ -0,0 +1,511 @@ +/*
 +Copyright (C) 2010, 2011 tico-tico
 +*/
 +
 +#include "bass_interface.h"
 +
 +HINSTANCE hInst;
 +PLUGINLINK *pluginLink;
 +
 +PLUGININFOEX pluginInfo={
 +    sizeof(PLUGININFOEX),
 +	__PLUGIN_NAME,
 +	PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
 +	__DESCRIPTION,
 +	__AUTHOR,
 +	__AUTHOREMAIL,
 +	__COPYRIGHT,
 +	__AUTHORWEB,
 +	UNICODE_AWARE,
 +	0,
 +	MIID_BASSINT
 +};
 +
 +struct MM_INTERFACE mmi;
 +
 +static HANDLE hHooks[5] = {0};
 +static HANDLE hService;
 +static HINSTANCE hBass = NULL;
 +
 +BOOL WINAPI DllMain(HINSTANCE hinstDLL,DWORD fdwReason,LPVOID lpvReserved)
 +{
 +	hInst=hinstDLL;
 +	return TRUE;
 +}
 +
 +__declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
 +{
 +	return &pluginInfo;
 +}
 +
 +static const MUUID interfaces[] = {MIID_BASSINT, MIID_LAST};
 +__declspec(dllexport) const MUUID* MirandaPluginInterfaces(void)
 +{
 +	return interfaces;
 +}
 +
 +#define MAXCHAN	5
 +static TCHAR CurrBassPath[MAX_PATH], tmp[MAX_PATH];
 +static int sndNSnd = 0, sndLimSnd;
 +static HSTREAM sndSSnd[MAXCHAN] = {0};
 +
 +static WORD TimeWrd1, TimeWrd2, StatMask;
 +static BOOL QuietTime, Preview, EnPreview;
 +static int Volume;
 +static int device = -1;
 +static int newBass = 0;
 +static HWND ClistHWND;
 +
 +static int OnPlaySnd(WPARAM wParam, LPARAM lParam)
 +{
 +	char * pszFile = (char *) lParam; SYSTEMTIME systime; WORD currtime, currstat; BOOL doPlay = TRUE;
 +
 +	GetLocalTime(&systime);
 +	currtime = MAKEWORD(systime.wMinute, systime.wHour);
 +
 +	currstat = 1;
 +	switch (CallService(MS_CLIST_GETSTATUSMODE, 0, 0))
 +	{
 +		case ID_STATUS_OUTTOLUNCH:	currstat <<= 1;
 +		case ID_STATUS_ONTHEPHONE:	currstat <<= 1;
 +		case ID_STATUS_INVISIBLE:	currstat <<= 1;
 +		case ID_STATUS_FREECHAT:	currstat <<= 1;
 +		case ID_STATUS_DND:			currstat <<= 1;
 +		case ID_STATUS_OCCUPIED:	currstat <<= 1;
 +		case ID_STATUS_NA:			currstat <<= 1;
 +		case ID_STATUS_AWAY:		currstat <<= 1;
 +		case ID_STATUS_ONLINE:		currstat <<= 1;
 +	}
 +
 +	if ( !DBGetContactSettingByte(NULL,"Skin","UseSound",0) ) doPlay = FALSE;
 +
 +	if ( QuietTime )
 +		if (
 +			((TimeWrd1 < TimeWrd2) && (TimeWrd1 <= currtime && currtime < TimeWrd2)) ||
 +			((TimeWrd2 < TimeWrd1) && (TimeWrd1 <= currtime || currtime < TimeWrd2))
 +				) doPlay = FALSE;
 +		
 +	if ( !(currstat & StatMask) ) doPlay = FALSE;
 +
 +	if ( Preview || (int)wParam==1 ) doPlay = TRUE;
 +
 +	if ( !pszFile ) doPlay = FALSE;
 +
 +	if ( doPlay )
 +	{
 +		BASS_StreamFree(sndSSnd[sndNSnd]);
 +		sndSSnd[sndNSnd] = BASS_StreamCreateFile(FALSE, pszFile, 0, 0, BASS_STREAM_AUTOFREE);
 +		BASS_ChannelPlay(sndSSnd[sndNSnd], FALSE);
 +		sndNSnd = (sndNSnd+1)%sndLimSnd;
 +	}
 +
 +	Preview = FALSE;
 +
 +	return 0;
 +}
 +
 +#define SLIDER_MIN  0
 +#define SLIDER_MAX  100
 +
 +INT_PTR CALLBACK OptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam)
 +{
 +	switch(msg)
 +	{
 +		case WM_INITDIALOG:
 +			{
 +				int i; SYSTEMTIME systime = {0};
 +
 +				TranslateDialogDefault(hwndDlg);
 +
 +				SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_RESETCONTENT, 0, 0);
 +				for(i=1; i<=MAXCHAN; i++)
 +					SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_ADDSTRING, 0, (LPARAM)_itot(i, tmp, 10));
 +
 +				SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_SETCURSEL, sndLimSnd - 1, 0);
 +				
 +				SendDlgItemMessage(hwndDlg, IDC_CURRPATH, WM_SETTEXT, 0, (LPARAM)CurrBassPath);
 +
 +				SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETRANGE, FALSE, MAKELONG(SLIDER_MIN,SLIDER_MAX));
 +				SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETPOS, TRUE, Volume);
 +				SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_SETPAGESIZE, 0, 5);
 +
 +				systime.wHour = HIBYTE(TimeWrd1);
 +				systime.wMinute = LOBYTE(TimeWrd1);
 +				systime.wYear = 2000;
 +				systime.wMonth = 1;
 +				systime.wDay = 1;
 +				SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_SETFORMAT, 0, (LPARAM)_T("HH:mm"));
 +				SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_SETSYSTEMTIME, GDT_VALID, (LPARAM)&systime);
 +				systime.wHour = HIBYTE(TimeWrd2);
 +				systime.wMinute = LOBYTE(TimeWrd2);
 +				SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_SETFORMAT, 0, (LPARAM)_T("HH:mm"));
 +				SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_SETSYSTEMTIME, GDT_VALID, (LPARAM)&systime);
 +				
 +				CheckDlgButton(hwndDlg, IDC_PREVIEW, EnPreview ? BST_CHECKED : BST_UNCHECKED);
 +
 +				for(i = IDC_CHECKBOX1; i < IDC_CHECKBOX10+1; i++)
 +				{
 +					if (StatMask & (1 << (i-IDC_CHECKBOX1))) 
 +						CheckDlgButton(hwndDlg, i, BST_CHECKED);
 +				}
 +
 +				if (QuietTime)
 +				{
 +					EnableWindow(GetDlgItem(hwndDlg,IDC_TIME1), TRUE);
 +					EnableWindow(GetDlgItem(hwndDlg,IDC_TIME2), TRUE);
 +					CheckDlgButton(hwndDlg, IDC_QUIETTIME, BST_CHECKED);
 +				}
 +				if (hBass == NULL)
 +				{
 +					EnableWindow(GetDlgItem(hwndDlg, IDC_VOLUME), FALSE);
 +					EnableWindow(GetDlgItem(hwndDlg, IDC_MAXCHANNEL), FALSE);
 +					EnableWindow(GetDlgItem(hwndDlg, IDC_OUTDEVICE), FALSE);
 +					EnableWindow(GetDlgItem(hwndDlg, IDC_QUIETTIME), FALSE);
 +					EnableWindow(GetDlgItem(hwndDlg, IDC_PREVIEW), FALSE);
 +
 +					for(i = IDC_CHECKBOX1; i < IDC_CHECKBOX10+1; i++)
 +					{
 +						EnableWindow(GetDlgItem(hwndDlg, i), FALSE);
 +					}
 +				}
 +				else
 +				{
 +					DBVARIANT dbv = {0}; BASS_DEVICEINFO info; DWORD bassver = BASS_GetVersion();
 +
 +					mir_sntprintf(tmp, SIZEOF(tmp), TranslateT("un4seen's bass version: %d.%d.%d.%d"), bassver >> 24, (bassver >> 16) & 0xff, (bassver >> 8) & 0xff, bassver & 0xff);
 +					SendDlgItemMessage(hwndDlg, IDC_BASSVERSION, WM_SETTEXT, 0, (LPARAM)tmp);
 +
 +					SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_RESETCONTENT, 0, 0);
 +					SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_ADDSTRING, 0, (LPARAM)TranslateT("--default device--"));
 +					SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_SETCURSEL, 0, 0);
 +					DBGetContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, &dbv);
 +					for (i=1; BASS_GetDeviceInfo(i+newBass, &info); i++)
 +					{
 +						SendDlgItemMessageA(hwndDlg, IDC_OUTDEVICE, CB_ADDSTRING, 0, (LPARAM)info.name);
 +						if (!lstrcmpA(dbv.pszVal, info.name))
 +							SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_SETCURSEL, i, 0);
 +					}
 +					DBFreeVariant(&dbv);
 +				}
 +
 +				return 1;
 +			}
 +
 +		case WM_HSCROLL:
 +			if (hBass != NULL)				
 +				if (LOWORD(wParam) == SB_ENDSCROLL || LOWORD(wParam) == SB_THUMBTRACK)
 +				{
 +					BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_GETPOS, 0, 0) * 100);
 +					Preview = TRUE;
 +					if (EnPreview) SkinPlaySound("AlertMsg");
 +					SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
 +				}
 +			break;
 +
 +		case WM_NOTIFY:
 +			switch(((LPNMHDR)lParam)->code)
 +			{
 +				case PSN_APPLY:
 +					if (hBass != NULL)
 +					{
 +						int i; SYSTEMTIME systime;
 +
 +						SendDlgItemMessageA(hwndDlg, IDC_OUTDEVICE, WM_GETTEXT, sizeof(tmp), (LPARAM)tmp);
 +						DBWriteContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, (char *)tmp);
 +						
 +						Volume = (DWORD)SendDlgItemMessage(hwndDlg, IDC_VOLUME, TBM_GETPOS, 0, 0);
 +						DBWriteContactSettingByte(NULL, ModuleName, OPT_VOLUME, Volume);
 +
 +						sndLimSnd = SendDlgItemMessage(hwndDlg, IDC_MAXCHANNEL, CB_GETCURSEL, 0, 0) + 1;
 +						if ( sndLimSnd > MAXCHAN ) sndLimSnd = MAXCHAN;
 +						DBWriteContactSettingByte(NULL, ModuleName, OPT_MAXCHAN, sndLimSnd);
 +
 +						QuietTime = IsDlgButtonChecked(hwndDlg, IDC_QUIETTIME) == BST_CHECKED;
 +						DBWriteContactSettingByte(NULL, ModuleName, OPT_QUIETTIME, QuietTime);
 +						
 +						SendDlgItemMessage(hwndDlg, IDC_TIME1, DTM_GETSYSTEMTIME, 0, (LPARAM)&systime);
 +						TimeWrd1 = MAKEWORD(systime.wMinute, systime.wHour);
 +						DBWriteContactSettingWord(NULL, ModuleName, OPT_TIME1, TimeWrd1);
 +						
 +						SendDlgItemMessage(hwndDlg, IDC_TIME2, DTM_GETSYSTEMTIME, 0, (LPARAM)&systime);
 +						TimeWrd2 = MAKEWORD(systime.wMinute, systime.wHour);
 +						DBWriteContactSettingWord(NULL, ModuleName, OPT_TIME2, TimeWrd2);
 +						
 +						EnPreview = IsDlgButtonChecked(hwndDlg, IDC_PREVIEW) == BST_CHECKED;
 +						DBWriteContactSettingByte(NULL, ModuleName, OPT_PREVIEW, EnPreview);
 +
 +						StatMask = 0;
 +						for(i = IDC_CHECKBOX10; i > IDC_CHECKBOX1-1; i--)
 +						{
 +							StatMask <<= 1;
 +							if(IsDlgButtonChecked(hwndDlg, i) == BST_CHECKED)
 +								StatMask |= 1;
 +						}
 +
 +						DBWriteContactSettingWord(NULL, ModuleName, OPT_STATUS, StatMask);
 +
 +						device = SendDlgItemMessage(hwndDlg, IDC_OUTDEVICE, CB_GETCURSEL, 0, 0);
 +						if (device == 0)	device = -1;
 +						else				device += newBass;
 +						if (CallService(MS_TB_GETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", 0)==TBST_RELEASED)
 +						{
 +							BASS_Free();
 +							BASS_Init(device, 44100, 0, ClistHWND, NULL);
 +							BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
 +						}
 +					}
 +					return 1;
 +
 +				case PSN_RESET:
 +					if (hBass != NULL)
 +					{
 +						BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100);
 +					}
 +					return 1;
 +					
 +				case DTN_DATETIMECHANGE:
 +					SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
 +					return 1;
 +			}
 +			break;
 +
 +		case WM_COMMAND:
 +			switch(LOWORD(wParam)) 
 +			{
 +				case IDC_QUIETTIME:
 +					{
 +						BOOL b = IsDlgButtonChecked(hwndDlg, IDC_QUIETTIME) == BST_CHECKED;
 +						EnableWindow(GetDlgItem(hwndDlg,IDC_TIME1), b);
 +						EnableWindow(GetDlgItem(hwndDlg,IDC_TIME2), b);
 +					}
 +				case IDC_MAXCHANNEL:
 +				case IDC_OUTDEVICE:
 +				case IDC_CHECKBOX1:
 +				case IDC_CHECKBOX2:
 +				case IDC_CHECKBOX3:
 +				case IDC_CHECKBOX4:
 +				case IDC_CHECKBOX5:
 +				case IDC_CHECKBOX6:
 +				case IDC_CHECKBOX7:
 +				case IDC_CHECKBOX8:
 +				case IDC_CHECKBOX9:
 +				case IDC_CHECKBOX10:
 +				case IDC_PREVIEW:
 +					SendMessage(GetParent(hwndDlg), PSM_CHANGED, 0, 0);
 +					break;
 +				case IDC_GETBASS:
 +					CallService(MS_UTILS_OPENURL , 1, (LPARAM)"http://www.un4seen.com/");
 +					break;
 +			}
 +			break;
 +		
 +		//case WM_CLOSE:
 +		//	EndDialog(hwndDlg, 0);
 +	}
 +	return 0;
 +}
 +
 +struct
 +{
 +	char* szDescr;
 +	char* szName;
 +	int   defIconID;
 +}
 +static const iconList[] =
 +{
 +	{ "Audio device is opened", "BASSSoundOnOffUp", IDI_BASSSoundOnOffUp },
 +	{ "Audio device is closed", "BASSSoundOnOffDown", IDI_BASSSoundOnOffDown }
 +};
 +
 +static HANDLE hIconLibItem[SIZEOF(iconList)];
 +
 +void InitIcons(void)
 +{
 +	int i; char szSettingName[100]; SKINICONDESC sid = {0}; TCHAR szFile[MAX_PATH];
 +
 +	GetModuleFileName(hInst, szFile, SIZEOF(szFile));
 +
 +	sid.cbSize = sizeof(SKINICONDESC);
 +	sid.ptszDefaultFile = szFile;
 +	sid.cx = sid.cy = 16;
 +	sid.pszName = szSettingName;
 +	sid.pszSection = ModuleName;
 +	sid.flags = SIDF_PATH_TCHAR;
 +
 +	for (i = 0; i < SIZEOF(iconList); i++) 
 +	{
 +		mir_snprintf(szSettingName, SIZEOF(szSettingName), "%s_%s", ModuleName, iconList[i].szName);
 +
 +		sid.pszDescription = (char*)iconList[i].szDescr;
 +		sid.iDefaultIndex = -iconList[i].defIconID;
 +		hIconLibItem[i] = (HANDLE)CallService(MS_SKIN2_ADDICON, 0, (LPARAM)&sid);
 +	}	
 +}
 +
 +int OptionsInit(WPARAM wParam, LPARAM lParam)
 +{
 +	OPTIONSDIALOGPAGE odp = {0};
 +
 +	odp.cbSize = sizeof(odp);
 +	odp.position = 0;
 +	odp.hInstance = hInst;
 +	odp.pszTemplate = MAKEINTRESOURCEA(IDD_OPTIONS);
 +	odp.ptszTitle = _T(ModuleName);
 +	odp.pfnDlgProc = OptionsProc;
 +	odp.ptszGroup = _T("Customize");
 +	odp.flags = ODPF_BOLDGROUPS | ODPF_TCHAR;
 +
 +	CallService(MS_OPT_ADDPAGE, wParam, (LPARAM)&odp);
 +	return 0;
 +}
 +
 +INT_PTR BASSSoundOnOff(WPARAM wParam, LPARAM lParam)
 +{
 +	if (hBass != NULL)
 +	{
 +		BOOL opened = CallService(MS_TB_GETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", 0) == TBST_RELEASED;
 +
 +		if ( opened )		
 +		{
 +			BASS_Free();				// Close Device
 +		}
 +		else
 +		{
 +			BASS_Init(device, 44100, 0, ClistHWND, NULL);
 +			BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
 +		}
 +		
 +		CallService(MS_TB_SETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", opened ? TBST_PUSHED : TBST_RELEASED);
 +		DBWriteContactSettingByte(NULL, ModuleName, OPT_DEVOPEN, !opened);
 +	}
 +	return 0;
 +}
 +
 +int OnToolbarLoaded(WPARAM wParam, LPARAM lParam) 
 +{
 +	TBButton tbb				= {0};
 +	tbb.cbSize					= sizeof(TBButton);
 +	tbb.pszButtonID				= "BASSSoundOnOff";
 +	tbb.pszButtonName			= Translate("Open/close audio device");
 +	tbb.pszServiceName			= "BASSinterface/BASSSoundOnOff";
 +	tbb.pszTooltipUp			= Translate("Audio device is opened");
 +	tbb.pszTooltipDn			= Translate("Audio device is closed");
 +	tbb.hPrimaryIconHandle		= hIconLibItem[0];
 +	tbb.hSecondaryIconHandle	= hIconLibItem[1];
 +	tbb.tbbFlags				= TBBF_SHOWTOOLTIP;
 +	tbb.defPos					= 1000;
 +	
 +	CallService(MS_TB_ADDBUTTON, 0, (LPARAM)&tbb);
 +
 +	return 0;
 +}
 +
 +int OnModulesLoaded(WPARAM wParam, LPARAM lParam) 
 +{
 +	DBVARIANT dbv = {0};
 +
 +	if (DBGetContactSettingTString(NULL, ModuleName, OPT_BASSPATH, &dbv)) 
 +	{
 +		DBWriteContactSettingTString(NULL, ModuleName, OPT_BASSPATH, _T("Plugins\\Bass\\Bass.dll"));
 +		lstrcpy(tmp, _T("Plugins\\Bass\\Bass.dll"));
 +	}
 +	else
 +	{
 +		lstrcpy(tmp, dbv.ptszVal);
 +	}
 +	
 +	DBFreeVariant(&dbv);
 +	
 +	CallService(MS_UTILS_PATHTOABSOLUTET, (WPARAM)tmp, (LPARAM)CurrBassPath);
 +	hBass = LoadLibrary(CurrBassPath);
 +
 +	if (hBass != NULL)
 +	{
 +		if (LOADBASSFUNCTION(BASS_Init) != NULL && LOADBASSFUNCTION(BASS_SetConfig) != NULL &&
 +			LOADBASSFUNCTION(BASS_ChannelPlay) != NULL && LOADBASSFUNCTION(BASS_StreamCreateFile) != NULL &&
 +			LOADBASSFUNCTION(BASS_GetVersion) != NULL && LOADBASSFUNCTION(BASS_StreamFree) != NULL &&
 +			LOADBASSFUNCTION(BASS_GetDeviceInfo) != NULL && LOADBASSFUNCTION(BASS_Free))
 +		{
 +			int i; BASS_DEVICEINFO info;
 +
 +			newBass = (BASS_SetConfig(BASS_CONFIG_DEV_DEFAULT, TRUE) != 0); // will use new "Default" device			
 +
 +			if (!DBGetContactSettingString(NULL, ModuleName, OPT_OUTDEVICE, &dbv))
 +			{
 +				for (i=1; BASS_GetDeviceInfo(i, &info); i++)
 +					if (!lstrcmpA(dbv.pszVal, info.name))
 +						device = i;
 +			}
 +			DBFreeVariant(&dbv);
 +
 +			sndLimSnd = DBGetContactSettingByte(NULL, ModuleName, OPT_MAXCHAN, MAXCHAN);
 +			if ( sndLimSnd > MAXCHAN ) sndLimSnd = MAXCHAN;
 +			TimeWrd1 = DBGetContactSettingWord(NULL, ModuleName, OPT_TIME1, 0);
 +			TimeWrd2 = DBGetContactSettingWord(NULL, ModuleName, OPT_TIME2, 0);
 +			QuietTime = DBGetContactSettingByte(NULL, ModuleName, OPT_QUIETTIME, 0);
 +			EnPreview = DBGetContactSettingByte(NULL, ModuleName, OPT_PREVIEW, 0);
 +
 +			StatMask = DBGetContactSettingWord(NULL, ModuleName, OPT_STATUS, 0x3ff);
 +
 +			ClistHWND = (HWND)CallService("CLUI/GetHwnd", 0, 0);
 +			if (DBGetContactSettingByte(NULL, ModuleName, OPT_DEVOPEN, 1))
 +				BASS_Init(device, 44100, 0, ClistHWND, NULL);
 +			else
 +				CallService(MS_TB_SETBUTTONSTATEBYID, (WPARAM)"BASSSoundOnOff", TBST_PUSHED);
 +
 +			Volume = DBGetContactSettingByte(NULL, ModuleName, OPT_VOLUME, 33);
 +			BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Volume * 100 );
 +			hHooks[3] = HookEvent(ME_SKIN_PLAYINGSOUND, OnPlaySnd);
 +		}
 +		else
 +		{
 +			FreeLibrary(hBass);
 +			hBass = NULL;
 +		}
 +	}
 +
 +	hHooks[4] = HookEvent(ME_OPT_INITIALISE, OptionsInit);
 +
 +	return 0;
 +}
 +
 +int OnShutdown(WPARAM wParam, LPARAM lParam) 
 +{
 +	if(hBass != NULL)
 +	{
 +		BASS_Free();
 +		FreeLibrary(hBass);
 +	}
 +
 +	return 0;
 +}
 +
 +int __declspec(dllexport) Load(PLUGINLINK *link)
 +{
 +	pluginLink = link;
 +	mir_getMMI(&mmi);
 +
 +	hHooks[0] = HookEvent(ME_SYSTEM_MODULESLOADED, OnModulesLoaded);
 +	hHooks[1] = HookEvent(ME_SYSTEM_SHUTDOWN, OnShutdown);
 +	hHooks[2] = HookEvent(ME_TB_MODULELOADED, OnToolbarLoaded);
 +	
 +	hService = CreateServiceFunction("BASSinterface/BASSSoundOnOff", BASSSoundOnOff);
 +
 +	InitIcons();
 +
 +	return 0;
 +}
 +
 +int __declspec(dllexport) Unload(void)
 +{
 +	int i;
 +	for (i = 0; i < SIZEOF(hHooks); i++)
 +	{
 +		if (hHooks[i])
 +			UnhookEvent(hHooks[i]);
 +	}
 +
 +	DestroyServiceFunction(hService);
 +
 +	return 0;
 +}
\ No newline at end of file diff --git a/Bass_interface/Resource.h b/Bass_interface/Resource.h new file mode 100644 index 0000000..fb35fa7 --- /dev/null +++ b/Bass_interface/Resource.h @@ -0,0 +1,31 @@ +#ifndef IDC_STATIC
 +#define IDC_STATIC (-1)
 +#endif
 +
 +#define IDD_OPTIONS                             101
 +#define IDC_BASSVERSION                         1000
 +#define IDC_VOLUMELABEL                         1001
 +#define IDC_CURRPATHLABEL                       1002
 +#define IDC_OUTDEVICELABEL                      1004
 +#define IDC_OUTDEVICE                           1005
 +#define IDC_QUIETTIME                           1008
 +#define IDC_CURRPATH                            1009
 +#define IDC_MAXCHANNELLABEL                     1010
 +#define IDC_MAXCHANNEL                          1011
 +#define IDC_VOLUME                              1012
 +#define IDC_GETBASS                             1013
 +#define IDC_TIME1                               1014
 +#define IDC_TIME2                               1015
 +#define IDC_CHECKBOX1                           1100
 +#define IDC_CHECKBOX2                           1101
 +#define IDC_CHECKBOX3                           1102
 +#define IDC_CHECKBOX4                           1103
 +#define IDC_CHECKBOX5                           1104
 +#define IDC_CHECKBOX6                           1105
 +#define IDC_CHECKBOX7                           1106
 +#define IDC_CHECKBOX8                           1107
 +#define IDC_CHECKBOX9                           1108
 +#define IDC_CHECKBOX10                          1109
 +#define IDC_PREVIEW                             1110
 +#define IDI_BASSSoundOnOffUp			200
 +#define IDI_BASSSoundOnOffDown			201
 diff --git a/Bass_interface/Version.h b/Bass_interface/Version.h new file mode 100644 index 0000000..814a895 --- /dev/null +++ b/Bass_interface/Version.h @@ -0,0 +1,28 @@ +#define __MAJOR_VERSION				0
 +#define __MINOR_VERSION				0
 +#define __RELEASE_NUM				0
 +#define __BUILD_NUM					13
 +
 +#define __FILEVERSION_STRING		__MAJOR_VERSION,__MINOR_VERSION,__RELEASE_NUM,__BUILD_NUM
 +#define __FILEVERSION_DOTS			__MAJOR_VERSION.__MINOR_VERSION.__RELEASE_NUM.__BUILD_NUM
 +
 +#define __STRINGIFY_IMPL(x)			#x
 +#define __STRINGIFY(x)				__STRINGIFY_IMPL(x)
 +#define __VERSION_STRING			__STRINGIFY(__FILEVERSION_DOTS)
 +
 +#ifdef _UNICODE
 +#if defined(WIN64) || defined(_WIN64)
 +	#define __PLUGIN_NAME "Bass_interface (Unicode x64)"
 +#else
 +	#define __PLUGIN_NAME "Bass_interface (Unicode)"
 +#endif
 +#else
 +	#define __PLUGIN_NAME "Bass_interface"
 +#endif
 +#define __INTERNAL_NAME				"Bass_interface"
 +#define __FILENAME					"Bass_interface.dll"
 +#define __DESCRIPTION 				"un4seen's bass interface Miranda IM plugin."
 +#define __AUTHOR					"tico-tico"
 +#define __AUTHOREMAIL				""
 +#define __AUTHORWEB					""
 +#define __COPYRIGHT					"© 2010, 2011 tico-tico"
 diff --git a/Bass_interface/Version.rc b/Bass_interface/Version.rc new file mode 100644 index 0000000..e637f0c --- /dev/null +++ b/Bass_interface/Version.rc @@ -0,0 +1,38 @@ +// Microsoft Visual C++ generated resource script.
 +//
 +#include "afxres.h"
 +#include "version.h"
 +
 +#ifdef _WIN32
 +LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
 +#endif //_WIN32
 +
 +VS_VERSION_INFO VERSIONINFO
 + FILEVERSION __FILEVERSION_STRING
 + PRODUCTVERSION __FILEVERSION_STRING
 + FILEFLAGSMASK 0x17L
 +#ifdef _DEBUG
 + FILEFLAGS 0x1L
 +#else
 + FILEFLAGS 0x0L
 +#endif
 + FILEOS 0x4L
 + FILETYPE 0x0L
 + FILESUBTYPE 0x0L
 +BEGIN
 +    BLOCK "StringFileInfo"
 +    BEGIN
 +        BLOCK "000004b0"
 +        BEGIN
 +            VALUE "FileDescription", __DESCRIPTION
 +            VALUE "InternalName", __PLUGIN_NAME
 +            VALUE "LegalCopyright", __COPYRIGHT
 +            VALUE "OriginalFilename", __FILENAME
 +            VALUE "ProductName", __PLUGIN_NAME
 +        END
 +    END
 +    BLOCK "VarFileInfo"
 +    BEGIN
 +        VALUE "Translation", 0x0, 1200
 +    END
 +END
 diff --git a/Bass_interface/res/BASSSoundOnOffDown.ico b/Bass_interface/res/BASSSoundOnOffDown.ico Binary files differnew file mode 100644 index 0000000..a10bfce --- /dev/null +++ b/Bass_interface/res/BASSSoundOnOffDown.ico diff --git a/Bass_interface/res/BASSSoundOnOffUp.ico b/Bass_interface/res/BASSSoundOnOffUp.ico Binary files differnew file mode 100644 index 0000000..bee9f06 --- /dev/null +++ b/Bass_interface/res/BASSSoundOnOffUp.ico  | 
