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-rw-r--r--SplashScreen/splashscreen.mak235
1 files changed, 235 insertions, 0 deletions
diff --git a/SplashScreen/splashscreen.mak b/SplashScreen/splashscreen.mak
new file mode 100644
index 0000000..b65bdb3
--- /dev/null
+++ b/SplashScreen/splashscreen.mak
@@ -0,0 +1,235 @@
+# Microsoft Developer Studio Generated NMAKE File, Based on splashscreen.dsp
+!IF "$(CFG)" == ""
+CFG=AdvSplashScreen - Win32 Debug
+!MESSAGE No configuration specified. Defaulting to AdvSplashScreen - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "AdvSplashScreen - Win32 Release" && "$(CFG)" != "AdvSplashScreen - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "splashscreen.mak" CFG="AdvSplashScreen - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "AdvSplashScreen - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "AdvSplashScreen - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+
+!IF "$(CFG)" == "AdvSplashScreen - Win32 Release"
+
+OUTDIR=.\Release
+INTDIR=.\Release
+
+ALL : "..\..\bin\release\plugins\AdvSplashScreen.dll"
+
+
+CLEAN :
+ -@erase "$(INTDIR)\bitmap_funcs.obj"
+ -@erase "$(INTDIR)\main.obj"
+ -@erase "$(INTDIR)\options.obj"
+ -@erase "$(INTDIR)\splash.res"
+ -@erase "$(INTDIR)\vc60.idb"
+ -@erase "$(OUTDIR)\AdvSplashScreen.exp"
+ -@erase "..\..\bin\release\plugins\AdvSplashScreen.dll"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /MD /W3 /GX /O1 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FINGER_EXPORTS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+
+.c{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+MTL=midl.exe
+MTL_PROJ=/nologo /I "../../include" /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+RSC_PROJ=/l 0x809 /fo"$(INTDIR)\splash.res" /d "NDEBUG"
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\splashscreen.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /verbose /dll /pdb:none /machine:I386 /out:"../../bin/release/plugins/AdvSplashScreen.dll" /implib:"$(OUTDIR)\AdvSplashScreen.lib"
+LINK32_OBJS= \
+ "$(INTDIR)\bitmap_funcs.obj" \
+ "$(INTDIR)\main.obj" \
+ "$(INTDIR)\options.obj" \
+ "$(INTDIR)\splash.res"
+
+"..\..\bin\release\plugins\AdvSplashScreen.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ELSEIF "$(CFG)" == "AdvSplashScreen - Win32 Debug"
+
+OUTDIR=.\Debug
+INTDIR=.\Debug
+# Begin Custom Macros
+OutDir=.\Debug
+# End Custom Macros
+
+ALL : "$(OUTDIR)\splashscreen.dll"
+
+
+CLEAN :
+ -@erase "$(INTDIR)\bitmap_funcs.obj"
+ -@erase "$(INTDIR)\main.obj"
+ -@erase "$(INTDIR)\options.obj"
+ -@erase "$(INTDIR)\splash.res"
+ -@erase "$(INTDIR)\vc60.idb"
+ -@erase "$(INTDIR)\vc60.pdb"
+ -@erase "$(OUTDIR)\splashscreen.dll"
+ -@erase "$(OUTDIR)\splashscreen.exp"
+ -@erase "$(OUTDIR)\splashscreen.ilk"
+ -@erase "$(OUTDIR)\splashscreen.lib"
+ -@erase "$(OUTDIR)\splashscreen.pdb"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FINGER_EXPORTS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
+
+.c{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+MTL=midl.exe
+MTL_PROJ=/nologo /I "../../../include" /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+RSC_PROJ=/l 0x419 /fo"$(INTDIR)\splash.res" /d "_DEBUG"
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\splashscreen.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\splashscreen.pdb" /debug /machine:I386 /out:"$(OUTDIR)\splashscreen.dll" /implib:"$(OUTDIR)\splashscreen.lib" /pdbtype:sept
+LINK32_OBJS= \
+ "$(INTDIR)\bitmap_funcs.obj" \
+ "$(INTDIR)\main.obj" \
+ "$(INTDIR)\options.obj" \
+ "$(INTDIR)\splash.res"
+
+"$(OUTDIR)\splashscreen.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ENDIF
+
+
+!IF "$(NO_EXTERNAL_DEPS)" != "1"
+!IF EXISTS("splashscreen.dep")
+!INCLUDE "splashscreen.dep"
+!ELSE
+!MESSAGE Warning: cannot find "splashscreen.dep"
+!ENDIF
+!ENDIF
+
+
+!IF "$(CFG)" == "AdvSplashScreen - Win32 Release" || "$(CFG)" == "AdvSplashScreen - Win32 Debug"
+SOURCE=.\src\bitmap_funcs.cpp
+
+"$(INTDIR)\bitmap_funcs.obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=.\src\main.cpp
+
+"$(INTDIR)\main.obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=.\src\options.cpp
+
+"$(INTDIR)\options.obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=.\src\splash.rc
+
+!IF "$(CFG)" == "AdvSplashScreen - Win32 Release"
+
+
+"$(INTDIR)\splash.res" : $(SOURCE) "$(INTDIR)"
+ $(RSC) /l 0x809 /fo"$(INTDIR)\splash.res" /i "src" /d "NDEBUG" $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "AdvSplashScreen - Win32 Debug"
+
+
+"$(INTDIR)\splash.res" : $(SOURCE) "$(INTDIR)"
+ $(RSC) /l 0x419 /fo"$(INTDIR)\splash.res" /i "src" /d "_DEBUG" $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=.\src\version.rc
+
+!ENDIF
+