diff options
Diffstat (limited to 'splashscreen/src/bitmap_funcs.cpp')
-rw-r--r-- | splashscreen/src/bitmap_funcs.cpp | 838 |
1 files changed, 838 insertions, 0 deletions
diff --git a/splashscreen/src/bitmap_funcs.cpp b/splashscreen/src/bitmap_funcs.cpp new file mode 100644 index 0000000..162d832 --- /dev/null +++ b/splashscreen/src/bitmap_funcs.cpp @@ -0,0 +1,838 @@ +#include "headers.h"
+
+#include "bitmap_funcs.h"
+
+//#include <ole2.h>
+//#include <olectl.h>
+
+BOOL (WINAPI *_mempng2dib) (BYTE*, DWORD, BITMAPINFOHEADER**);
+
+MyBitmap::MyBitmap()
+{
+ dcBmp = 0;
+ hBmp = 0;
+ bits = 0;
+ width = height = 0;
+ bitsSave = 0;
+}
+
+MyBitmap::MyBitmap(int w, int h)
+{
+ dcBmp = 0;
+ hBmp = 0;
+ bits = 0;
+ width = height = 0;
+ bitsSave = 0;
+ allocate(w,h);
+}
+
+MyBitmap::MyBitmap(const char *fn, const char *fnAlpha)
+{
+ dcBmp = 0;
+ hBmp = 0;
+ bits = 0;
+ width = height = 0;
+ bitsSave = 0;
+ loadFromFile(fn, fnAlpha);
+}
+
+MyBitmap::~MyBitmap()
+{
+ if (bitsSave)
+ delete [] bitsSave;
+ free();
+}
+
+void MyBitmap::makeOpaque()
+{
+ if (!bits) return;
+
+ for (int i = 0; i < width*height; i++)
+ bits[i] |= 0xff000000;
+}
+
+/*
+void MyBitmap::makeOpaqueRect(int x1, int y1, int x2, int y2)
+{
+ if (!bits) return;
+
+ for (int i = y1; i < y2; i++)
+ for (int j = x1; j < x2; j++)
+ {
+ int idx = i * width + j;
+ bits[idx] |= 0xff000000;
+ }
+}
+*/
+
+void MyBitmap::saveAlpha(int x, int y, int w, int h)
+{
+ if (bitsSave)
+ delete [] bitsSave;
+
+ if (!w) w = width;
+ if (!h) h = height;
+
+ bitsSave = new COLOR32[w*h];
+ COLOR32 *p1 = bitsSave;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ COLOR32 *p2 = bits + (y+i)*width + x;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ *p1++ = *p2++;
+ }
+ }
+}
+
+void MyBitmap::restoreAlpha(int x, int y, int w, int h)
+{
+ if (!bitsSave)
+ return;
+
+ if (!w) w = width;
+ if (!h) h = height;
+
+ COLOR32 *p1 = bitsSave;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ COLOR32 *p2 = bits + (y+i)*width + x;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ if ((*p1&0x00ffffff) != (*p2&0x00ffffff))
+ {
+ *p2 |= 0xff000000;
+ } else
+ {
+ *p2 = (*p2&0x00ffffff) | (*p1&0xff000000);
+ }
+ ++p1;
+ ++p2;
+ }
+ }
+
+ delete [] bitsSave;
+ bitsSave = 0;
+}
+
+/*
+void MyBitmap::DrawBits(COLOR32 *inbits, int inw, int inh, int x, int y, int w, int h)
+{
+ if (!(bits && inbits)) return;
+
+ float kx = (float)inw / w;
+ float ky = (float)inh / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ bits[(i+y)*width + (j+x)] = inbits[int(i*ky)*inw + int(j*kx)];
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::BlendBits(COLOR32 *inbits, int inw, int inh, int x, int y, int w, int h)
+{
+ if (!(bits && inbits)) return;
+
+ float kx = (float)inw / w;
+ float ky = (float)inh / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ COLOR32 src = inbits[int(i*ky)*inw + int(j*kx)];
+ COLOR32 dst = bits[(i+y)*width + (j+x)];
+ long alpha = geta(src);
+ bits[(i+y)*width + (j+x)] = rgba(
+ getr(src)+(255-alpha)*getr(dst)/255,
+ getg(src)+(255-alpha)*getg(dst)/255,
+ getb(src)+(255-alpha)*getb(dst)/255,
+ geta(src)+(255-alpha)*geta(dst)/255
+ );
+ }
+ }
+}
+*/
+void MyBitmap::Blend(MyBitmap *bmp, int x, int y, int w, int h)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = bmp->width;
+ if (!h) h = bmp->height;
+ float kx = (float)bmp->width / w;
+ float ky = (float)bmp->height / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ COLOR32 src = bmp->bits[int(i*ky)*bmp->width + int(j*kx)];
+ COLOR32 dst = bits[(i+y)*width + (j+x)];
+ long alpha = geta(src);
+ bits[(i+y)*width + (j+x)] = rgba(
+ getr(src)+(255-alpha)*getr(dst)/255,
+ getg(src)+(255-alpha)*getg(dst)/255,
+ getb(src)+(255-alpha)*getb(dst)/255,
+ geta(src)+(255-alpha)*geta(dst)/255
+ );
+ }
+ }
+}
+
+/*
+void MyBitmap::Draw(MyBitmap *bmp, int x, int y, int w, int h)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = bmp->width;
+ if (!h) h = bmp->height;
+ float kx = (float)bmp->width / w;
+ float ky = (float)bmp->height / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ bits[(i+y)*width + (j+x)] = bmp->bits[int(i*ky)*bmp->width + int(j*kx)];
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::BlendColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = bmp->width;
+ if (!h) h = bmp->height;
+ float kx = (float)bmp->width / w;
+ float ky = (float)bmp->height / h;
+
+ // we should swap B and R channels when working with win32 COLORREF
+ float koef1r = (255 - getb(color)) / 128.0;
+ float koef1g = (255 - getg(color)) / 128.0;
+ float koef1b = (255 - getr(color)) / 128.0;
+
+ int br = - 255 + 2 * getb(color);
+ int bg = - 255 + 2 * getg(color);
+ int bb = - 255 + 2 * getr(color);
+
+ float koef2r = (getb(color)) / 128.0;
+ float koef2g = (getg(color)) / 128.0;
+ float koef2b = (getr(color)) / 128.0;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+
+// COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+// bits[(i+y)*width + (j+x)] = (cl > 128) ?
+// rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])):
+// rgba(koef2r * cl, koef2g * cl, koef2b * cl, geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]));
+
+ long alpha = geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+// COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+ COLOR32 cl = alpha ? getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])*255/alpha : 0;
+ COLOR32 src = (cl > 128) ?
+ rgba(
+ (koef1r * cl + br)*alpha/255,
+ (koef1g * cl + bg)*alpha/255,
+ (koef1b * cl + bb)*alpha/255,
+ alpha):
+ rgba(
+ koef2r * cl * alpha/255,
+ koef2g * cl * alpha/255,
+ koef2b * cl * alpha/255,
+ alpha);
+// COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+// COLOR32 src = (cl > 128) ?
+// rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, alpha):
+// rgba(koef2r * cl, koef2g * cl, koef2b * cl, alpha);
+ COLOR32 dst = bits[(i+y)*width + (j+x)];
+// long alpha = geta(src);
+ bits[(i+y)*width + (j+x)] = rgba(
+ getr(src)+(255-alpha)*getr(dst)/255,
+ getg(src)+(255-alpha)*getg(dst)/255,
+ getb(src)+(255-alpha)*getb(dst)/255,
+ geta(src)+(255-alpha)*geta(dst)/255
+ );
+
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::DrawColorized(MyBitmap *bmp, int x, int y, int w, int h, COLOR32 color)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = bmp->width;
+ if (!h) h = bmp->height;
+ float kx = (float)bmp->width / w;
+ float ky = (float)bmp->height / h;
+
+ // we should swap B and R channels when working with win32 COLORREF
+ float koef1r = (255 - getb(color)) / 128.0;
+ float koef1g = (255 - getg(color)) / 128.0;
+ float koef1b = (255 - getr(color)) / 128.0;
+
+ int br = - 255 + 2 * getb(color);
+ int bg = - 255 + 2 * getg(color);
+ int bb = - 255 + 2 * getr(color);
+
+ float koef2r = (getb(color)) / 128.0;
+ float koef2g = (getg(color)) / 128.0;
+ float koef2b = (getr(color)) / 128.0;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+
+ long alpha = geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+// COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+ COLOR32 cl = alpha ? getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])*255/alpha : 0;
+ bits[(i+y)*width + (j+x)] = (cl > 128) ?
+ rgba(
+ (koef1r * cl + br)*alpha/255,
+ (koef1g * cl + bg)*alpha/255,
+ (koef1b * cl + bb)*alpha/255,
+ alpha):
+ rgba(
+ koef2r * cl * alpha/255,
+ koef2g * cl * alpha/255,
+ koef2b * cl * alpha/255,
+ alpha);
+// bits[(i+y)*width + (j+x)] = (cl > 128) ?
+// rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)])):
+// rgba(koef2r * cl, koef2g * cl, koef2b * cl, geta(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]));
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::BlendPart(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = win;
+ if (!h) h = hin;
+ float kx = (float)win / w;
+ float ky = (float)hin / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ COLOR32 src = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)];
+ COLOR32 dst = bits[(i+y)*width + (j+x)];
+ long alpha = geta(src);
+ bits[(i+y)*width + (j+x)] = rgba(
+ getr(src)+(255-alpha)*getr(dst)/255,
+ getg(src)+(255-alpha)*getg(dst)/255,
+ getb(src)+(255-alpha)*getb(dst)/255,
+ geta(src)+(255-alpha)*geta(dst)/255
+ );
+// bits[(i+y)*width + (j+x)] = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)];
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::BlendPartColorized(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h, COLOR32 color)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = win;
+ if (!h) h = hin;
+ float kx = (float)win / w;
+ float ky = (float)hin / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ // we should swap B and R channels when working with win32 COLORREF
+ float koef1r = (255 - getb(color)) / 128.0;
+ float koef1g = (255 - getg(color)) / 128.0;
+ float koef1b = (255 - getr(color)) / 128.0;
+
+ int br = - 255 + 2 * getb(color);
+ int bg = - 255 + 2 * getg(color);
+ int bb = - 255 + 2 * getr(color);
+
+ float koef2r = (getb(color)) / 128.0;
+ float koef2g = (getg(color)) / 128.0;
+ float koef2b = (getr(color)) / 128.0;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+
+ long alpha = geta(bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)]);
+// COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+ COLOR32 cl = alpha ? getr(bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)])*255/alpha : 0;
+ COLOR32 src = (cl > 128) ?
+ rgba(
+ (koef1r * cl + br)*alpha/255,
+ (koef1g * cl + bg)*alpha/255,
+ (koef1b * cl + bb)*alpha/255,
+ alpha):
+ rgba(
+ koef2r * cl * alpha/255,
+ koef2g * cl * alpha/255,
+ koef2b * cl * alpha/255,
+ alpha);
+// COLOR32 cl = getr(bmp->bits[int(i*ky)*bmp->width + int(j*kx)]);
+// COLOR32 src = (cl > 128) ?
+// rgba(koef1r * cl + br, koef1g * cl + bg, koef1b * cl + bb, alpha):
+// rgba(koef2r * cl, koef2g * cl, koef2b * cl, alpha);
+ COLOR32 dst = bits[(i+y)*width + (j+x)];
+// long alpha = geta(src);
+ bits[(i+y)*width + (j+x)] = rgba(
+ getr(src)+(255-alpha)*getr(dst)/255,
+ getg(src)+(255-alpha)*getg(dst)/255,
+ getb(src)+(255-alpha)*getb(dst)/255,
+ geta(src)+(255-alpha)*geta(dst)/255
+ );
+
+ COLOR32 src = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)];
+ COLOR32 dst = bits[(i+y)*width + (j+x)];
+ long alpha = geta(src);
+ bits[(i+y)*width + (j+x)] = rgba(
+ getr(src)+(255-alpha)*getr(dst)/255,
+ getg(src)+(255-alpha)*getg(dst)/255,
+ getb(src)+(255-alpha)*getb(dst)/255,
+ geta(src)+(255-alpha)*geta(dst)/255
+ );
+// bits[(i+y)*width + (j+x)] = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)];
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::DrawPart(MyBitmap *bmp, int xin, int yin, int win, int hin, int x, int y, int w, int h)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ if (!w) w = win;
+ if (!h) h = hin;
+ float kx = (float)win / w;
+ float ky = (float)hin / h;
+
+ if (x+w >= this->getWidth())
+ w = this->getWidth() - x;
+ if (y+h >= this->getHeight())
+ h = this->getHeight() - y;
+
+ for (int i = 0; i < h; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < w; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ bits[(i+y)*width + (j+x)] = bmp->bits[int(yin+i*ky)*bmp->width + int(xin+j*kx)];
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::DrawNoAlpha(MyBitmap *bmp, int x, int y, int w, int h)
+{
+ if (!(bits && bmp && bmp->bits)) return;
+
+ for (int i = 0; i < bmp->height; i++)
+ {
+ if (i+y < 0) continue;
+ if (i+y >= height) break;
+ for (int j = 0; j < bmp->width; j++)
+ {
+ if (j+x < 0) continue;
+ if (j+x >= width) break;
+ bits[(i+y)*width + (j+x)] = bmp->bits[i*bmp->width + j];
+ }
+ }
+}
+*/
+
+/*
+void MyBitmap::DrawIcon(HICON hic, int x, int y, int w, int h)
+{
+ ICONINFO info;
+ GetIconInfo(hic, &info);
+
+ BITMAP bmpColor, bmpMask;
+ GetObject(info.hbmMask, sizeof(bmpMask), &bmpMask);
+ GetObject(info.hbmColor, sizeof(bmpColor), &bmpColor);
+
+ if (!w) w = abs(bmpMask.bmWidth);
+ if (!h) h = abs(bmpMask.bmHeight);
+
+ if (bmpColor.bmBitsPixel == 32)
+ {
+ if ((w != abs(bmpMask.bmWidth)) || (h != abs(bmpMask.bmHeight)))
+ {
+ DeleteObject(info.hbmColor);
+ DeleteObject(info.hbmMask);
+ hic = (HICON)CopyImage(hic,IMAGE_ICON,w,h,LR_COPYFROMRESOURCE);
+ GetIconInfo(hic, &info);
+ GetObject(info.hbmMask, sizeof(bmpMask), &bmpMask);
+ GetObject(info.hbmColor, sizeof(bmpColor), &bmpColor);
+ }
+
+ BYTE *cbit = new BYTE[bmpColor.bmWidthBytes*bmpColor.bmHeight];
+ BYTE *mbit = new BYTE[bmpMask.bmWidthBytes*bmpMask.bmHeight];
+ GetBitmapBits(info.hbmColor, bmpColor.bmWidthBytes*bmpColor.bmHeight, cbit);
+ GetBitmapBits(info.hbmMask, bmpMask.bmWidthBytes*bmpMask.bmHeight, mbit);
+
+ for (int i = 0; i < bmpColor.bmHeight; i++)
+ {
+ for (int j = 0; j < bmpColor.bmWidth; j++)
+ {
+ BYTE *pixel = cbit + i*bmpColor.bmWidthBytes + j*4;
+ if (!pixel[3])
+ {
+ pixel[3] = (*(mbit + i*bmpMask.bmWidthBytes + j*bmpMask.bmBitsPixel/8) & (1<<(7-j%8))) ? 0 : 255;
+ }
+
+ if (pixel[3] != 255)
+ {
+ pixel[0] = pixel[0] * pixel[3] / 255;
+ pixel[1] = pixel[1] * pixel[3] / 255;
+ pixel[2] = pixel[2] * pixel[3] / 255;
+ }
+ }
+ }
+
+ this->BlendBits((COLOR32 *)cbit, bmpColor.bmWidth, bmpColor.bmHeight, x, y, w, h);
+
+ delete [] mbit;
+ delete [] cbit;
+ } else
+ {
+ this->saveAlpha(x,y,w,h);
+ DrawIconEx(this->getDC(), x, y, hic, w, h, 0, NULL, DI_NORMAL);
+ this->restoreAlpha(x,y,w,h);
+ }
+
+ DeleteObject(info.hbmColor);
+ DeleteObject(info.hbmMask);
+}
+*/
+
+void MyBitmap::DrawText(char *str, int x, int y)
+{
+ SIZE sz; GetTextExtentPoint32(this->getDC(), str, lstrlen(str), &sz);
+ RECT rc; SetRect(&rc, x, y, x+10000, y+10000);
+ this->saveAlpha(x-2,y-2,sz.cx+2,sz.cy+2);
+ ::DrawText(this->getDC(), str, strlen(str), &rc, DT_LEFT | DT_TOP | DT_SINGLELINE | DT_NOPREFIX);
+ this->restoreAlpha(x-2,y-2,sz.cx+2,sz.cy+2);
+ //(x,y,sz.cx,sz.cy);
+}
+
+/*
+void MyBitmap::DrawTextW(WCHAR *str, int x, int y)
+{
+ if (MyGetTextExtentPoint32W && MyDrawTextW)
+ {
+ SIZE sz; MyGetTextExtentPoint32W(this->getDC(), str, MylstrlenW(str), &sz);
+ RECT rc; SetRect(&rc, x, y, x+10000, y+10000);
+ this->saveAlpha(x,y,sz.cx,sz.cy);
+ MyDrawTextW(this->getDC(), str, MylstrlenW(str), &rc, DT_LEFT | DT_TOP | DT_SINGLELINE | DT_NOPREFIX);
+ this->restoreAlpha(x,y,sz.cx,sz.cy);
+ }
+}
+*/
+
+HRGN MyBitmap::buildOpaqueRgn()
+{
+ return CreateRectRgn(0, 0, width, height);
+
+ //
+ int i, rectCount = 0;
+ for (i = 0; i < width*height; i++)
+ if (((bits[i] >> 24)&0xff) >= 128)
+ rectCount++;
+
+ RGNDATA *rgnData = (RGNDATA *)malloc(sizeof(RGNDATAHEADER) + rectCount * sizeof(RECT));
+ rgnData->rdh.dwSize = sizeof(RGNDATAHEADER);
+ rgnData->rdh.iType = RDH_RECTANGLES;
+ rgnData->rdh.nCount = rectCount;
+ rgnData->rdh.nRgnSize = rectCount * sizeof(RECT);
+ SetRect(&(rgnData->rdh.rcBound), 0, 0, width, height);
+
+ char *p = (char *)&(rgnData->Buffer);
+ for (i = 0; i < width*height; i++)
+ if (((bits[i] >> 24)&0xff) >= 128)
+ {
+ SetRect((LPRECT)p, i%width,i/width,i%width+1,i/width+1);
+ p += sizeof(RECT);
+ }
+
+ HRGN rgn = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + rectCount * sizeof(RECT), rgnData);
+ ::free(rgnData);
+
+ return rgn;
+}
+
+bool MyBitmap::loadFromFile(const char *fn, const char *fnAlpha)
+{
+ if (bits) free();
+
+ SIZE sz;
+
+ char ext[5];
+ memcpy(ext,fn+(strlen(fn)-4),5);
+
+ if (!lstrcmpi(ext,".png"))
+ {
+ HANDLE hFile, hMap = NULL;
+ BYTE* ppMap = NULL;
+ long cbFileSize = 0;
+ BITMAPINFOHEADER* pDib;
+ BYTE* pDibBits = 0;
+
+ if (!png2dibConvertor) {
+ return false;
+ }
+
+ if ((hFile = CreateFileA(fn, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL)) != INVALID_HANDLE_VALUE)
+ if ((hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL)) != NULL)
+ if ((ppMap = (BYTE*)MapViewOfFile( hMap, FILE_MAP_READ, 0, 0, 0 )) != NULL)
+ cbFileSize = GetFileSize(hFile, NULL);
+ if ( cbFileSize != 0 )
+ {
+ PNG2DIB param;
+ param.pSource = ppMap;
+ param.cbSourceSize = cbFileSize;
+ param.pResult = &pDib;
+
+ if (png2dibConvertor((char*)param.pSource, param.cbSourceSize, param.pResult))
+ pDibBits = (BYTE*)(pDib+1);
+ else
+ cbFileSize = 0;
+ #ifdef _DEBUG
+ logMessage("Loading splash file","done");
+ #endif
+
+ }
+
+ if (ppMap) UnmapViewOfFile(ppMap);
+ if (hMap) CloseHandle(hMap);
+ if (hFile) CloseHandle(hFile);
+
+ if (!cbFileSize) return false;
+
+ BITMAPINFO *bi=(BITMAPINFO*)pDib;
+ BYTE *pt=(BYTE*)bi;
+ pt+=bi->bmiHeader.biSize;
+ HBITMAP hBitmap = NULL;
+
+ if (bi->bmiHeader.biBitCount!=32)
+ {
+ allocate(abs(bi->bmiHeader.biWidth), abs(bi->bmiHeader.biHeight));
+ HDC hdcTmp = CreateCompatibleDC(getDC());
+ HBITMAP hBitmap = CreateDIBitmap(getDC(), pDib, CBM_INIT, pDibBits, bi, DIB_PAL_COLORS);
+ SelectObject(hdcTmp, hBitmap);
+ BitBlt(this->getDC(), 0, 0, abs(bi->bmiHeader.biWidth), abs(bi->bmiHeader.biHeight), hdcTmp, 0, 0, SRCCOPY);
+ this->makeOpaque();
+ DeleteDC(hdcTmp);
+ DeleteObject(hBitmap);
+
+ }
+ else
+ {
+ BYTE *ptPixels = pt;
+ hBitmap = CreateDIBSection(NULL, bi, DIB_RGB_COLORS, (void **)&ptPixels, NULL, 0);
+ memcpy(ptPixels,pt,bi->bmiHeader.biSizeImage);
+
+ allocate(abs(bi->bmiHeader.biWidth), abs(bi->bmiHeader.biHeight));
+ //memcpy(bits, pt, bi->bmiHeader.biSizeImage);
+
+ BYTE *p2=(BYTE *)pt;
+ for (int y=0; y<bi->bmiHeader.biHeight; ++y)
+ {
+ BYTE *p1=(BYTE *)bits + (bi->bmiHeader.biHeight-y-1)*bi->bmiHeader.biWidth*4;
+ for (int x=0; x<bi->bmiHeader.biWidth; ++x)
+ {
+ p1[0]= p2[0];
+ p1[1]= p2[1];
+ p1[2]= p2[2];
+ p1[3]= p2[3];
+ p1 += 4;
+ p2 += 4;
+ }
+ }
+
+ premultipleChannels();
+ }
+
+ GlobalFree(pDib);
+ DeleteObject(hBitmap);
+ return true;
+ } else
+ {
+ HBITMAP hBmpLoaded = (HBITMAP)LoadImage(NULL, fn, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
+ if (!hBmpLoaded)
+ {
+ #ifdef _DEBUG
+ logMessage("MyBitmap::loadFromFile", "Bitmap load failed");
+ #endif
+ return false;
+ }
+
+ BITMAP bm; GetObject(hBmpLoaded, sizeof(bm), &bm);
+ SetBitmapDimensionEx(hBmpLoaded, bm.bmWidth, bm.bmHeight, NULL);
+
+ HDC dcTmp = CreateCompatibleDC(0);
+ GetBitmapDimensionEx(hBmpLoaded, &sz);
+ HBITMAP hBmpDcSave = (HBITMAP)SelectObject(dcTmp, hBmpLoaded);
+
+ allocate(sz.cx, sz.cy);
+ BitBlt(dcBmp, 0, 0, width, height, dcTmp, 0, 0, SRCCOPY);
+
+ DeleteObject(SelectObject(dcTmp, hBmpDcSave));
+ DeleteDC(dcTmp);
+
+ MyBitmap alpha;
+ if (fnAlpha && alpha.loadFromFile(fnAlpha) &&
+ (alpha.getWidth() == width) &&
+ (alpha.getHeight() == height) )
+ {
+ for (int i = 0; i < width*height; i++)
+ bits[i] = (bits[i] & 0x00ffffff) | ( (alpha.bits[i] & 0x000000ff) << 24 );
+ premultipleChannels();
+ } else
+ {
+ makeOpaque();
+ }
+ return true;
+ }
+ // unreachable place
+ return false;
+}
+
+void MyBitmap::allocate(int w, int h)
+{
+ width = w;
+ height = h;
+
+ BITMAPINFO bi;
+
+ bi.bmiHeader.biSize = sizeof(bi.bmiHeader);
+ bi.bmiHeader.biWidth = w;
+ bi.bmiHeader.biHeight = -h;
+ bi.bmiHeader.biPlanes = 1;
+ bi.bmiHeader.biBitCount = 32;
+ bi.bmiHeader.biCompression = BI_RGB;
+
+ if (dcBmp)
+ {
+ DeleteObject(SelectObject(dcBmp, hBmpSave));
+ DeleteDC(dcBmp);
+ }
+
+ hBmp = (HBITMAP)CreateDIBSection(0, &bi, DIB_RGB_COLORS, (void **)&bits, 0, 0);
+ dcBmp = CreateCompatibleDC(0);
+ hBmpSave = (HBITMAP)SelectObject(dcBmp, hBmp);
+}
+
+void MyBitmap::free()
+{
+ DeleteObject(SelectObject(dcBmp, hBmpSave));
+ DeleteDC(dcBmp);
+
+ dcBmp = 0;
+ hBmp = 0;
+ bits = 0;
+ width = height = 0;
+}
+
+void MyBitmap::premultipleChannels()
+{
+ for (int i = 0; i < width*height; i++)
+ bits[i] = rgba(getr(bits[i])*geta(bits[i])/255, getg(bits[i])*geta(bits[i])/255, getb(bits[i])*geta(bits[i])/255, geta(bits[i]));
+}
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