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authorGeorge Hazan <george.hazan@gmail.com>2025-03-18 13:25:14 +0300
committerGeorge Hazan <george.hazan@gmail.com>2025-03-18 13:25:14 +0300
commitd8a336bb01bc3e15fc75c8138f72878ab3d287c4 (patch)
tree8ac171f936d47acc3ea72d9e4548888b1ddac385
parent6a97f3222491e7563bb77508327105809daa34a2 (diff)
minor code cleaning
-rw-r--r--protocols/Steam/src/steam_contacts.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index 7808c1125b..f92fd64869 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -148,7 +148,7 @@ void CSteamProto::OnGotFriendInfo(const CMsgClientPersonaState &reply, const CMs
}
// client
- uint32_t stateflags = (F->has_persona_state_flags) ? F->persona_state_flags : -1;
+ auto stateflags = F->persona_state_flags;
if (stateflags == PersonaStateFlag::None) {
// nothing special, either standard client or in different status (only online, I want to play, I want to trade statuses support this flags)
uint16_t status = getWord(hContact, "Status", ID_STATUS_OFFLINE);