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authoraunsane <aunsane@gmail.com>2017-12-15 01:05:56 +0300
committeraunsane <aunsane@gmail.com>2017-12-15 01:05:56 +0300
commite124aa3611f38573898aa79c6eabe77bc874e58f (patch)
tree819464260f758bbc002b23c0c8a77f93751dcb42 /libs/libtox/src/toxcore/TCP_client.h
parentbbd9647d47f20d10b39570def918a0ac68c305c9 (diff)
preparing to build tox from sources
Diffstat (limited to 'libs/libtox/src/toxcore/TCP_client.h')
-rw-r--r--libs/libtox/src/toxcore/TCP_client.h167
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diff --git a/libs/libtox/src/toxcore/TCP_client.h b/libs/libtox/src/toxcore/TCP_client.h
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+++ b/libs/libtox/src/toxcore/TCP_client.h
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+/*
+ * Implementation of the TCP relay client part of Tox.
+ */
+
+/*
+ * Copyright © 2016-2017 The TokTok team.
+ * Copyright © 2014 Tox project.
+ *
+ * This file is part of Tox, the free peer to peer instant messenger.
+ *
+ * Tox is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Tox is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Tox. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef TCP_CLIENT_H
+#define TCP_CLIENT_H
+
+#include "TCP_server.h"
+#include "crypto_core.h"
+
+#define TCP_CONNECTION_TIMEOUT 10
+
+typedef enum {
+ TCP_PROXY_NONE,
+ TCP_PROXY_HTTP,
+ TCP_PROXY_SOCKS5
+} TCP_PROXY_TYPE;
+
+typedef struct {
+ IP_Port ip_port;
+ uint8_t proxy_type; // a value from TCP_PROXY_TYPE
+} TCP_Proxy_Info;
+
+enum {
+ TCP_CLIENT_NO_STATUS,
+ TCP_CLIENT_PROXY_HTTP_CONNECTING,
+ TCP_CLIENT_PROXY_SOCKS5_CONNECTING,
+ TCP_CLIENT_PROXY_SOCKS5_UNCONFIRMED,
+ TCP_CLIENT_CONNECTING,
+ TCP_CLIENT_UNCONFIRMED,
+ TCP_CLIENT_CONFIRMED,
+ TCP_CLIENT_DISCONNECTED,
+};
+typedef struct {
+ uint8_t status;
+ Socket sock;
+ uint8_t self_public_key[CRYPTO_PUBLIC_KEY_SIZE]; /* our public key */
+ uint8_t public_key[CRYPTO_PUBLIC_KEY_SIZE]; /* public key of the server */
+ IP_Port ip_port; /* The ip and port of the server */
+ TCP_Proxy_Info proxy_info;
+ uint8_t recv_nonce[CRYPTO_NONCE_SIZE]; /* Nonce of received packets. */
+ uint8_t sent_nonce[CRYPTO_NONCE_SIZE]; /* Nonce of sent packets. */
+ uint8_t shared_key[CRYPTO_SHARED_KEY_SIZE];
+ uint16_t next_packet_length;
+
+ uint8_t temp_secret_key[CRYPTO_SECRET_KEY_SIZE];
+
+ uint8_t last_packet[2 + MAX_PACKET_SIZE];
+ uint16_t last_packet_length;
+ uint16_t last_packet_sent;
+
+ TCP_Priority_List *priority_queue_start, *priority_queue_end;
+
+ uint64_t kill_at;
+
+ uint64_t last_pinged;
+ uint64_t ping_id;
+
+ uint64_t ping_response_id;
+ uint64_t ping_request_id;
+
+ struct {
+ uint8_t status; /* 0 if not used, 1 if other is offline, 2 if other is online. */
+ uint8_t public_key[CRYPTO_PUBLIC_KEY_SIZE];
+ uint32_t number;
+ } connections[NUM_CLIENT_CONNECTIONS];
+ int (*response_callback)(void *object, uint8_t connection_id, const uint8_t *public_key);
+ void *response_callback_object;
+ int (*status_callback)(void *object, uint32_t number, uint8_t connection_id, uint8_t status);
+ void *status_callback_object;
+ int (*data_callback)(void *object, uint32_t number, uint8_t connection_id, const uint8_t *data, uint16_t length,
+ void *userdata);
+ void *data_callback_object;
+ int (*oob_data_callback)(void *object, const uint8_t *public_key, const uint8_t *data, uint16_t length, void *userdata);
+ void *oob_data_callback_object;
+
+ int (*onion_callback)(void *object, const uint8_t *data, uint16_t length, void *userdata);
+ void *onion_callback_object;
+
+ /* Can be used by user. */
+ void *custom_object;
+ uint32_t custom_uint;
+} TCP_Client_Connection;
+
+/* Create new TCP connection to ip_port/public_key
+ */
+TCP_Client_Connection *new_TCP_connection(IP_Port ip_port, const uint8_t *public_key, const uint8_t *self_public_key,
+ const uint8_t *self_secret_key, TCP_Proxy_Info *proxy_info);
+
+/* Run the TCP connection
+ */
+void do_TCP_connection(TCP_Client_Connection *TCP_connection, void *userdata);
+
+/* Kill the TCP connection
+ */
+void kill_TCP_connection(TCP_Client_Connection *TCP_connection);
+
+/* return 1 on success.
+ * return 0 if could not send packet.
+ * return -1 on failure (connection must be killed).
+ */
+int send_onion_request(TCP_Client_Connection *con, const uint8_t *data, uint16_t length);
+void onion_response_handler(TCP_Client_Connection *con, int (*onion_callback)(void *object, const uint8_t *data,
+ uint16_t length, void *userdata), void *object);
+
+/* return 1 on success.
+ * return 0 if could not send packet.
+ * return -1 on failure (connection must be killed).
+ */
+int send_routing_request(TCP_Client_Connection *con, uint8_t *public_key);
+void routing_response_handler(TCP_Client_Connection *con, int (*response_callback)(void *object, uint8_t connection_id,
+ const uint8_t *public_key), void *object);
+void routing_status_handler(TCP_Client_Connection *con, int (*status_callback)(void *object, uint32_t number,
+ uint8_t connection_id, uint8_t status), void *object);
+
+/* return 1 on success.
+ * return 0 if could not send packet.
+ * return -1 on failure (connection must be killed).
+ */
+int send_disconnect_request(TCP_Client_Connection *con, uint8_t con_id);
+
+/* Set the number that will be used as an argument in the callbacks related to con_id.
+ *
+ * When not set by this function, the number is ~0.
+ *
+ * return 0 on success.
+ * return -1 on failure.
+ */
+int set_tcp_connection_number(TCP_Client_Connection *con, uint8_t con_id, uint32_t number);
+
+/* return 1 on success.
+ * return 0 if could not send packet.
+ * return -1 on failure.
+ */
+int send_data(TCP_Client_Connection *con, uint8_t con_id, const uint8_t *data, uint16_t length);
+void routing_data_handler(TCP_Client_Connection *con, int (*data_callback)(void *object, uint32_t number,
+ uint8_t connection_id, const uint8_t *data, uint16_t length, void *userdata), void *object);
+
+/* return 1 on success.
+ * return 0 if could not send packet.
+ * return -1 on failure.
+ */
+int send_oob_packet(TCP_Client_Connection *con, const uint8_t *public_key, const uint8_t *data, uint16_t length);
+void oob_data_handler(TCP_Client_Connection *con, int (*oob_data_callback)(void *object, const uint8_t *public_key,
+ const uint8_t *data, uint16_t length, void *userdata), void *object);
+
+
+#endif