diff options
author | dartraiden <wowemuh@gmail.com> | 2021-06-26 17:19:17 +0300 |
---|---|---|
committer | dartraiden <wowemuh@gmail.com> | 2021-06-26 17:21:12 +0300 |
commit | adeb3dd5f86775b48dfa87d11a58e07a46f85017 (patch) | |
tree | 0b1a01df6a2bd81cf8f66ccde04c23877c2ff5de /plugins/BASS_interface/src | |
parent | 6243cc7ff0fdea65144d30f998c184a189238848 (diff) |
BASS interface: update BASS to 2.4.16
Diffstat (limited to 'plugins/BASS_interface/src')
-rw-r--r-- | plugins/BASS_interface/src/Bass.h | 383 | ||||
-rw-r--r-- | plugins/BASS_interface/src/bass.lib | bin | 25182 -> 25722 bytes | |||
-rw-r--r-- | plugins/BASS_interface/src/bass64.lib | bin | 23466 -> 24026 bytes |
3 files changed, 177 insertions, 206 deletions
diff --git a/plugins/BASS_interface/src/Bass.h b/plugins/BASS_interface/src/Bass.h index 78f81fe600..b62681082b 100644 --- a/plugins/BASS_interface/src/Bass.h +++ b/plugins/BASS_interface/src/Bass.h @@ -1,6 +1,6 @@ /* BASS 2.4 C/C++ header file - Copyright (c) 1999-2019 Un4seen Developments Ltd. + Copyright (c) 1999-2021 Un4seen Developments Ltd. See the BASS.CHM file for more detailed documentation */ @@ -9,6 +9,9 @@ #define BASS_H #ifdef _WIN32 +#ifdef WINAPI_FAMILY +#include <winapifamily.h> +#endif #include <wtypes.h> typedef unsigned __int64 QWORD; #else @@ -20,7 +23,8 @@ typedef uint16_t WORD; typedef uint32_t DWORD; typedef uint64_t QWORD; #ifdef __OBJC__ -#include <objc/objc.h> +typedef int BOOL32; +#define BOOL BOOL32 // override objc's BOOL #else typedef int BOOL; #endif @@ -51,13 +55,13 @@ extern "C" { typedef DWORD HMUSIC; // MOD music handle typedef DWORD HSAMPLE; // sample handle -typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HCHANNEL; // sample playback handle typedef DWORD HSTREAM; // sample stream handle typedef DWORD HRECORD; // recording handle typedef DWORD HSYNC; // synchronizer handle typedef DWORD HDSP; // DSP handle -typedef DWORD HFX; // DX8 effect handle -typedef DWORD HSUBPLUGIN; // Plugin handle +typedef DWORD HFX; // effect handle +typedef DWORD HPLUGIN; // plugin handle // Error codes returned by BASS_ErrorGetCode #define BASS_OK 0 // all is OK @@ -71,6 +75,7 @@ typedef DWORD HSUBPLUGIN; // Plugin handle #define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called #define BASS_ERROR_START 9 // BASS_Start has not been successfully called #define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_REINIT 11 // device needs to be reinitialized #define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever #define BASS_ERROR_NOTAUDIO 17 // file does not contain audio #define BASS_ERROR_NOCHAN 18 // can't get a free channel @@ -98,6 +103,7 @@ typedef DWORD HSUBPLUGIN; // Plugin handle #define BASS_ERROR_ENDED 45 // the channel/file has ended #define BASS_ERROR_BUSY 46 // the device is busy #define BASS_ERROR_UNSTREAMABLE 47 // unstreamable file +#define BASS_ERROR_PROTOCOL 48 // unsupported protocol #define BASS_ERROR_UNKNOWN -1 // some other mystery problem // BASS_SetConfig options @@ -151,6 +157,10 @@ typedef DWORD HSUBPLUGIN; // Plugin handle #define BASS_CONFIG_WASAPI_PERSIST 65 #define BASS_CONFIG_REC_WASAPI 66 #define BASS_CONFIG_ANDROID_AAUDIO 67 +#define BASS_CONFIG_SAMPLE_ONEHANDLE 69 +#define BASS_CONFIG_DEV_TIMEOUT 70 +#define BASS_CONFIG_NET_META 71 +#define BASS_CONFIG_NET_RESTRATE 72 // BASS_SetConfigPtr options #define BASS_CONFIG_NET_AGENT 16 @@ -158,6 +168,8 @@ typedef DWORD HSUBPLUGIN; // Plugin handle #define BASS_CONFIG_IOS_NOTIFY 46 #define BASS_CONFIG_LIBSSL 64 +#define BASS_CONFIG_THREAD 0x40000000 // flag: thread-specific setting + // BASS_CONFIG_IOS_SESSION flags #define BASS_IOS_SESSION_MIX 1 #define BASS_IOS_SESSION_DUCK 2 @@ -166,12 +178,13 @@ typedef DWORD HSUBPLUGIN; // Plugin handle #define BASS_IOS_SESSION_DISABLE 16 // BASS_Init flags -#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_8BITS 1 // unused #define BASS_DEVICE_MONO 2 // mono -#define BASS_DEVICE_3D 4 // enable 3D functionality -#define BASS_DEVICE_16BITS 8 // limit output to 16 bit -#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) -#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_3D 4 // unused +#define BASS_DEVICE_16BITS 8 // limit output to 16-bit +#define BASS_DEVICE_REINIT 128 // reinitialize +#define BASS_DEVICE_LATENCY 0x100 // unused +#define BASS_DEVICE_CPSPEAKERS 0x400 // unused #define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment #define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement #define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin @@ -180,6 +193,7 @@ typedef DWORD HSUBPLUGIN; // Plugin handle #define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode #define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output #define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output +#define BASS_DEVICE_SOFTWARE 0x80000 // disable hardware/fastpath output // DirectSound interfaces (for use with BASS_GetDSoundObject) #define BASS_OBJECT_DS 1 // IDirectSound @@ -187,7 +201,7 @@ typedef DWORD HSUBPLUGIN; // Plugin handle // Device info structure typedef struct { -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) const wchar_t *name; // description const wchar_t *driver; // driver #else @@ -202,6 +216,7 @@ typedef struct { #define BASS_DEVICE_DEFAULT 2 #define BASS_DEVICE_INIT 4 #define BASS_DEVICE_LOOPBACK 8 +#define BASS_DEVICE_DEFAULTCOM 128 #define BASS_DEVICE_TYPE_MASK 0xff000000 #define BASS_DEVICE_TYPE_NETWORK 0x01000000 @@ -221,29 +236,26 @@ typedef struct { typedef struct { DWORD flags; // device capabilities (DSCAPS_xxx flags) - DWORD hwsize; // size of total device hardware memory - DWORD hwfree; // size of free device hardware memory - DWORD freesam; // number of free sample slots in the hardware - DWORD free3d; // number of free 3D sample slots in the hardware - DWORD minrate; // min sample rate supported by the hardware - DWORD maxrate; // max sample rate supported by the hardware - BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) - DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) + DWORD hwsize; // unused + DWORD hwfree; // unused + DWORD freesam; // unused + DWORD free3d; // unused + DWORD minrate; // unused + DWORD maxrate; // unused + BOOL eax; // unused + DWORD minbuf; // recommended minimum buffer length in ms DWORD dsver; // DirectSound version - DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) + DWORD latency; // average delay (in ms) before start of playback DWORD initflags; // BASS_Init "flags" parameter DWORD speakers; // number of speakers available DWORD freq; // current output rate } BASS_INFO; // BASS_INFO flags (from DSOUND.H) -#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate -#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_EMULDRIVER 0x00000020 // device does not have hardware DirectSound support #define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft -#define DSCAPS_SECONDARYMONO 0x00000100 // mono -#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo -#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit -#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit + +#define DSCAPS_HARDWARE 0x80000000 // hardware mixed // Recording device info structure typedef struct { @@ -255,7 +267,7 @@ typedef struct { } BASS_RECORDINFO; // BASS_RECORDINFO flags (from DSOUND.H) -#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does not have hardware DirectSound recording support #define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) @@ -291,8 +303,8 @@ typedef struct { DWORD iangle; // angle of inside projection cone DWORD oangle; // angle of outside projection cone float outvol; // delta-volume outside the projection cone - DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) - DWORD priority; // priority (0=lowest, 0xffffffff=highest) + DWORD vam; // unused + DWORD priority; // unused } BASS_SAMPLE; #define BASS_SAMPLE_8BITS 1 // 8 bit @@ -300,19 +312,19 @@ typedef struct { #define BASS_SAMPLE_MONO 2 // mono #define BASS_SAMPLE_LOOP 4 // looped #define BASS_SAMPLE_3D 8 // 3D functionality -#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_SOFTWARE 16 // unused #define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) -#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management -#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_VAM 64 // unused +#define BASS_SAMPLE_FX 128 // unused #define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume #define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing #define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) -#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) -#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends -#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams -#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks -#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_PRESCAN 0x20000 // scan file for accurate seeking and length +#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stops/ends +#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file stream +#define BASS_STREAM_BLOCK 0x100000 // download internet file stream in small blocks +#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode #define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC #define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info @@ -358,8 +370,8 @@ typedef struct { #define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT #define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT -#define BASS_ASYNCFILE 0x40000000 -#define BASS_UNICODE 0x80000000 +#define BASS_ASYNCFILE 0x40000000 // read file asynchronously +#define BASS_UNICODE 0x80000000 // UTF-16 #define BASS_RECORD_PAUSE 0x8000 // start recording paused #define BASS_RECORD_ECHOCANCEL 0x2000 @@ -376,12 +388,12 @@ typedef struct { typedef struct { DWORD freq; // default playback rate DWORD chans; // channels - DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD flags; DWORD ctype; // type of channel DWORD origres; // original resolution - HSUBPLUGIN plugin; // plugin - HSAMPLE sample; // sample - const char *filename; // filename + HPLUGIN plugin; + HSAMPLE sample; + const char *filename; } BASS_CHANNELINFO; #define BASS_ORIGRES_FLOAT 0x10000 @@ -399,9 +411,10 @@ typedef struct { #define BASS_CTYPE_STREAM_CA 0x10007 #define BASS_CTYPE_STREAM_MF 0x10008 #define BASS_CTYPE_STREAM_AM 0x10009 +#define BASS_CTYPE_STREAM_SAMPLE 0x1000a #define BASS_CTYPE_STREAM_DUMMY 0x18000 #define BASS_CTYPE_STREAM_DEVICE 0x18001 -#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag (LOWORD=codec) #define BASS_CTYPE_STREAM_WAV_PCM 0x50001 #define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 #define BASS_CTYPE_MUSIC_MOD 0x20000 @@ -413,7 +426,7 @@ typedef struct { typedef struct { DWORD ctype; // channel type -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +#if defined(_WIN32_WCE) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) const wchar_t *name; // format description const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) #else @@ -450,66 +463,9 @@ typedef struct BASS_3DVECTOR { #define BASS_3DALG_FULL 2 #define BASS_3DALG_LIGHT 3 -// EAX environments, use with BASS_SetEAXParameters -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, - - EAX_ENVIRONMENT_COUNT // total number of environments -}; - -// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) -#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F -#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F -#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F -#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F -#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F -#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F -#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F -#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F -#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F -#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F -#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F -#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F -#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F -#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F -#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F -#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F -#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F -#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F -#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F -#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F -#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F -#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F -#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F -#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F -#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F -#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F +// BASS_SampleGetChannel flags +#define BASS_SAMCHAN_NEW 1 // get a new playback channel +#define BASS_SAMCHAN_STREAM 2 // create a stream typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); /* User stream callback function. @@ -521,7 +477,7 @@ RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the st #define BASS_STREAMPROC_END 0x80000000 // end of user stream flag -// special STREAMPROCs +// Special STREAMPROCs #define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream #define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream #define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream @@ -560,6 +516,7 @@ typedef struct { #define BASS_FILEPOS_ASYNCBUF 7 #define BASS_FILEPOS_SIZE 8 #define BASS_FILEPOS_BUFFERING 9 +#define BASS_FILEPOS_AVAILABLE 10 typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); /* Internet stream download callback function. @@ -631,6 +588,9 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_ATTRIB_BITRATE 12 #define BASS_ATTRIB_BUFFER 13 #define BASS_ATTRIB_GRANULE 14 +#define BASS_ATTRIB_USER 15 +#define BASS_ATTRIB_TAIL 16 +#define BASS_ATTRIB_PUSH_LIMIT 17 #define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 #define BASS_ATTRIB_MUSIC_PANSEP 0x101 #define BASS_ATTRIB_MUSIC_PSCALER 0x102 @@ -646,6 +606,7 @@ RETURN : TRUE = continue recording, FALSE = stop */ // BASS_ChannelGetData flags #define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_NOREMOVE 0x10000000 // flag: don't remove data from recording buffer #define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data #define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data #define BASS_DATA_FFT256 0x80000000 // 256 sample FFT @@ -663,16 +624,17 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value // BASS_ChannelGetLevelEx flags -#define BASS_LEVEL_MONO 1 -#define BASS_LEVEL_STEREO 2 -#define BASS_LEVEL_RMS 4 -#define BASS_LEVEL_VOLPAN 8 +#define BASS_LEVEL_MONO 1 // get mono level +#define BASS_LEVEL_STEREO 2 // get stereo level +#define BASS_LEVEL_RMS 4 // get RMS levels +#define BASS_LEVEL_VOLPAN 8 // apply VOL/PAN attributes to the levels +#define BASS_LEVEL_NOREMOVE 16 // don't remove data from recording buffer // BASS_ChannelGetTags types : what's returned #define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure #define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block #define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings -#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ASCII strings #define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings #define BASS_TAG_META 5 // ICY metadata : ANSI string #define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings @@ -683,8 +645,10 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure #define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings #define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure -#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string #define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_ID3V2_2 17 // ID3v2 tags (2nd block) : variable length block +#define BASS_TAG_AM_MIME 18 // Android Media MIME type : ASCII string +#define BASS_TAG_LOCATION 19 // redirected URL : ASCII string #define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings #define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure #define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure @@ -697,6 +661,7 @@ RETURN : TRUE = continue recording, FALSE = stop */ #define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers #define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string #define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_CHAN 0x10200 // + channel #, MOD channel name : ANSI string #define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string // ID3v1 tag structure @@ -865,6 +830,9 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #define BASS_POS_BYTE 0 // byte position #define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) #define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_END 0x10 // trimmed end position +#define BASS_POS_LOOP 0x11 // loop start positiom +#define BASS_POS_FLUSH 0x1000000 // flag: flush decoder/FX buffers #define BASS_POS_RESET 0x2000000 // flag: reset user file buffers #define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position #define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position @@ -873,7 +841,7 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #define BASS_POS_SCAN 0x40000000 // flag: scan to the position // BASS_ChannelSetDevice/GetDevice option -#define BASS_NODEVICE 0x20000 +#define BASS_NODEVICE 0x20000 // BASS_RecordSetInput flags #define BASS_INPUT_OFF 0x10000 @@ -905,81 +873,81 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #define BASS_FX_VOLUME 9 typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_CHORUS; typedef struct { - float fGain; - float fAttack; - float fRelease; - float fThreshold; - float fRatio; - float fPredelay; + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; } BASS_DX8_COMPRESSOR; typedef struct { - float fGain; - float fEdge; - float fPostEQCenterFrequency; - float fPostEQBandwidth; - float fPreLowpassCutoff; + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; } BASS_DX8_DISTORTION; typedef struct { - float fWetDryMix; - float fFeedback; - float fLeftDelay; - float fRightDelay; - BOOL lPanDelay; + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; } BASS_DX8_ECHO; typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_FLANGER; typedef struct { - DWORD dwRateHz; // Rate of modulation in hz - DWORD dwWaveShape; // 0=triangle, 1=square + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square } BASS_DX8_GARGLE; typedef struct { - int lRoom; // [-10000, 0] default: -1000 mB - int lRoomHF; // [-10000, 0] default: 0 mB - float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 - float flDecayTime; // [0.1, 20.0] default: 1.49s - float flDecayHFRatio; // [0.1, 2.0] default: 0.83 - int lReflections; // [-10000, 1000] default: -2602 mB - float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s - int lReverb; // [-10000, 2000] default: 200 mB - float flReverbDelay; // [0.0, 0.1] default: 0.011 s - float flDiffusion; // [0.0, 100.0] default: 100.0 % - float flDensity; // [0.0, 100.0] default: 100.0 % - float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz } BASS_DX8_I3DL2REVERB; typedef struct { - float fCenter; - float fBandwidth; - float fGain; + float fCenter; + float fBandwidth; + float fGain; } BASS_DX8_PARAMEQ; typedef struct { - float fInGain; // [-96.0,0.0] default: 0.0 dB - float fReverbMix; // [-96.0,0.0] default: 0.0 db - float fReverbTime; // [0.001,3000.0] default: 1000.0 ms - float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 } BASS_DX8_REVERB; #define BASS_DX8_PHASE_NEG_180 0 @@ -1005,47 +973,42 @@ status : The notification (BASS_IOSNOTIFY_xxx) */ BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); DWORD BASSDEF(BASS_GetConfig)(DWORD option); BOOL BASSDEF(BASS_SetConfigPtr)(DWORD option, const void *value); -void *BASSDEF(BASS_GetConfigPtr)(DWORD option); -DWORD BASSDEF(BASS_GetVersion)(); -int BASSDEF(BASS_ErrorGetCode)(); +const void *BASSDEF(BASS_GetConfigPtr)(DWORD option); +DWORD BASSDEF(BASS_GetVersion)(void); +int BASSDEF(BASS_ErrorGetCode)(void); + BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const void *dsguid); #else -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, const void *dsguid); #endif +BOOL BASSDEF(BASS_Free)(void); BOOL BASSDEF(BASS_SetDevice)(DWORD device); -DWORD BASSDEF(BASS_GetDevice)(); -BOOL BASSDEF(BASS_Free)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -void *BASSDEF(BASS_GetDSoundObject)(DWORD object); -#endif +DWORD BASSDEF(BASS_GetDevice)(void); BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); +BOOL BASSDEF(BASS_Start)(void); +BOOL BASSDEF(BASS_Stop)(void); +BOOL BASSDEF(BASS_Pause)(void); +DWORD BASSDEF(BASS_IsStarted)(void); BOOL BASSDEF(BASS_Update)(DWORD length); -float BASSDEF(BASS_GetCPU)(); -BOOL BASSDEF(BASS_Start)(); -BOOL BASSDEF(BASS_Stop)(); -BOOL BASSDEF(BASS_Pause)(); -BOOL BASSDEF(BASS_IsStarted)(); +float BASSDEF(BASS_GetCPU)(void); BOOL BASSDEF(BASS_SetVolume)(float volume); -float BASSDEF(BASS_GetVolume)(); - -HSUBPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); -BOOL BASSDEF(BASS_PluginFree)(HSUBPLUGIN handle); -const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HSUBPLUGIN handle); +float BASSDEF(BASS_GetVolume)(void); +#if defined(_WIN32) && !defined(_WIN32_WCE) && !(defined(WINAPI_FAMILY) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +void *BASSDEF(BASS_GetDSoundObject)(DWORD object); +#endif BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); -void BASSDEF(BASS_Apply3D)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); -BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); -#endif +void BASSDEF(BASS_Apply3D)(void); -HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); -BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); +HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); +BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); +BOOL BASSDEF(BASS_PluginEnable)(HPLUGIN handle, BOOL enable); +const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); @@ -1054,7 +1017,7 @@ BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); -HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); +DWORD BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, DWORD flags); DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); @@ -1067,11 +1030,14 @@ QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); + BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); BOOL BASSDEF(BASS_RecordInit)(int device); +BOOL BASSDEF(BASS_RecordFree)(void); BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); -DWORD BASSDEF(BASS_RecordGetDevice)(); -BOOL BASSDEF(BASS_RecordFree)(); +DWORD BASSDEF(BASS_RecordGetDevice)(void); BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); const char *BASSDEF(BASS_RecordGetInputName)(int input); BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); @@ -1086,11 +1052,12 @@ DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); DWORD BASSDEF(BASS_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask); -BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); BOOL BASSDEF(BASS_ChannelLock)(DWORD handle, BOOL lock); +BOOL BASSDEF(BASS_ChannelFree)(DWORD handle); BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); +BOOL BASSDEF(BASS_ChannelUpdate)(DWORD handle, DWORD length); BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); @@ -1109,52 +1076,56 @@ BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); -HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); -BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, int priority); BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); -BOOL BASSDEF(BASS_FXReset)(HFX handle); BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); +BOOL BASSDEF(BASS_FXReset)(DWORD handle); #ifdef __cplusplus } #if defined(_WIN32) && !defined(NOBASSOVERLOADS) -static inline HSUBPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) +static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) { - return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE); + return BASS_PluginLoad((const char*)file, flags | BASS_UNICODE); } static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) { - return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq); + return BASS_MusicLoad(mem, (const void*)file, offset, length, flags | BASS_UNICODE, freq); } static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) { - return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE); + return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags | BASS_UNICODE); } static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) { - return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE); + return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags | BASS_UNICODE); } static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) { - return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user); + return BASS_StreamCreateURL((const char*)url, offset, flags | BASS_UNICODE, proc, user); } static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) { - return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value); + return BASS_SetConfigPtr(option | BASS_UNICODE, (const void*)value); } #endif #endif +#ifdef __OBJC__ +#undef BOOL +#endif + #endif diff --git a/plugins/BASS_interface/src/bass.lib b/plugins/BASS_interface/src/bass.lib Binary files differindex 0f04905ded..085afce5a8 100644 --- a/plugins/BASS_interface/src/bass.lib +++ b/plugins/BASS_interface/src/bass.lib diff --git a/plugins/BASS_interface/src/bass64.lib b/plugins/BASS_interface/src/bass64.lib Binary files differindex 2e4eec51f9..ff345fd34a 100644 --- a/plugins/BASS_interface/src/bass64.lib +++ b/plugins/BASS_interface/src/bass64.lib |