diff options
| author | Kirill Volinsky <mataes2007@gmail.com> | 2015-05-16 14:23:28 +0000 |
|---|---|---|
| committer | Kirill Volinsky <mataes2007@gmail.com> | 2015-05-16 14:23:28 +0000 |
| commit | 581a7a4fca5155decdc48ee1972af806d24c6ceb (patch) | |
| tree | 9b9a9be8923231a1ac8a073480d432456ea312a2 /plugins/Clist_modern/src/hdr/modern_effectenum.h | |
| parent | 8677ac8db6aa7528fdb84bf3cd8a996a3f45e254 (diff) | |
cleanup
git-svn-id: http://svn.miranda-ng.org/main/trunk@13616 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'plugins/Clist_modern/src/hdr/modern_effectenum.h')
| -rw-r--r-- | plugins/Clist_modern/src/hdr/modern_effectenum.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/plugins/Clist_modern/src/hdr/modern_effectenum.h b/plugins/Clist_modern/src/hdr/modern_effectenum.h index 0a63ffbdce..b15c4a1f11 100644 --- a/plugins/Clist_modern/src/hdr/modern_effectenum.h +++ b/plugins/Clist_modern/src/hdr/modern_effectenum.h @@ -20,7 +20,7 @@ typedef struct _MODERNEFFECT }MODERNEFFECT;
#ifdef _EFFECTENUM_FULL_H
-TCHAR * ModernEffectNames[]=
+TCHAR * ModernEffectNames[] =
#else
TCHAR * _ModernEffectNames[] =
#endif
@@ -35,51 +35,51 @@ TCHAR * _ModernEffectNames[] = };
#ifdef _EFFECTENUM_FULL_H
-MODERNEFFECTMATRIX ModernEffectsEnum[]={
+MODERNEFFECTMATRIX ModernEffectsEnum[] = {
{ //Shadow at Left
- { 0, 0, 0, 0, 0,
- 0, 4, 16, 4, 4,
- 0, 16, 64, 32, 16,
- 0, 4, 32, 32, 16,
- 0, 4, 16, 16, 16 }, 2,2,2,2,1},
+ { 0, 0, 0, 0, 0,
+ 0, 4, 16, 4, 4,
+ 0, 16, 64, 32, 16,
+ 0, 4, 32, 32, 16,
+ 0, 4, 16, 16, 16 }, 2, 2, 2, 2, 1 },
{ //Shadow at Right
- { 0, 0, 0, 0, 0,
- 4, 4, 16, 4, 0,
- 16, 32, 64, 16, 0,
- 16, 32, 32, 4, 0,
- 16, 16, 16, 4, 0 }, 2,2,2,2,1},
+ { 0, 0, 0, 0, 0,
+ 4, 4, 16, 4, 0,
+ 16, 32, 64, 16, 0,
+ 16, 32, 32, 4, 0,
+ 16, 16, 16, 4, 0 }, 2, 2, 2, 2, 1 },
{ //Outline
- { 0, 0, 0, 0, 0,
- 0, 16, 16, 16, 0,
- 0, 16, 32, 16, 0,
- 0, 16, 16, 16, 0,
- 0, 0, 0, 0, 0 }, 1,1,1,1,1},
+ { 0, 0, 0, 0, 0,
+ 0, 16, 16, 16, 0,
+ 0, 16, 32, 16, 0,
+ 0, 16, 16, 16, 0,
+ 0, 0, 0, 0, 0 }, 1, 1, 1, 1, 1 },
{ //Outline smooth
- { 4, 4, 4, 4, 4,
- 4, 8, 8, 8, 4,
- 4, 8, 32, 8, 4,
- 4, 8, 8, 8, 4,
- 4, 4, 4, 4, 4 }, 2,2,2,2,1},
+ { 4, 4, 4, 4, 4,
+ 4, 8, 8, 8, 4,
+ 4, 8, 32, 8, 4,
+ 4, 8, 8, 8, 4,
+ 4, 4, 4, 4, 4 }, 2, 2, 2, 2, 1 },
{ //Smooth bump
- { -2, 2, 2, 2, 2,
- -2, -16, 16, 16, 2,
- -2, -16, 48, 16, 2,
- -2, -16,-16, 16, 2,
- -2, -2, -2, -2, -2 }, 2,2,2,2,1+0x80},
+ { -2, 2, 2, 2, 2,
+ -2, -16, 16, 16, 2,
+ -2, -16, 48, 16, 2,
+ -2, -16, -16, 16, 2,
+ -2, -2, -2, -2, -2 }, 2, 2, 2, 2, 1 + 0x80 },
{ //Contour thin
- { 0, 0, 0, 0, 0,
- 0, 48, 64, 48, 0,
- 0, 64, 64, 64, 0,
- 0, 48, 64, 48, 0,
- 0, 0, 0, 0, 0 }, 1,1,1,1,1},
+ { 0, 0, 0, 0, 0,
+ 0, 48, 64, 48, 0,
+ 0, 64, 64, 64, 0,
+ 0, 48, 64, 48, 0,
+ 0, 0, 0, 0, 0 }, 1, 1, 1, 1, 1 },
{ //Contour heavy
- { 8, 16, 16, 16, 8,
+ { 8, 16, 16, 16, 8,
16, 64, 64, 64, 16,
16, 64, 64, 64, 16,
16, 64, 64, 64, 16,
- 8, 16, 16, 16, 8 }, 2,2,2,2,1},
+ 8, 16, 16, 16, 8 }, 2, 2, 2, 2, 1 },
};
#endif
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