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authorAlexander Lantsev <aunsane@gmail.com>2014-04-14 19:49:51 +0000
committerAlexander Lantsev <aunsane@gmail.com>2014-04-14 19:49:51 +0000
commite7eadee4856f2f3a2d6873712d5f73ce03b11918 (patch)
treeacae8d5da72ce293d506b5cdcf063110f27b5653 /protocols/Steam/src/steam_events.cpp
parent84748741977bfc0bb49a6e2e42fa1ebd9e6b3aac (diff)
Steam: work commit
- added joint to game menu item - first approach to contacts management - minor fixes git-svn-id: http://svn.miranda-ng.org/main/trunk@8977 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_events.cpp')
-rw-r--r--protocols/Steam/src/steam_events.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/protocols/Steam/src/steam_events.cpp b/protocols/Steam/src/steam_events.cpp
index 27e63951b7..2d6daf07d3 100644
--- a/protocols/Steam/src/steam_events.cpp
+++ b/protocols/Steam/src/steam_events.cpp
@@ -13,6 +13,8 @@ int CSteamProto::OnModulesLoaded(WPARAM, LPARAM)
nlu.szSettingsModule = m_szModuleName;
m_hNetlibUser = (HANDLE)CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM)&nlu);
+ HookEvent(ME_CLIST_PREBUILDCONTACTMENU, &CSteamProto::PrebuildContactMenu);
+
return 0;
}