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authorRobert Pösel <robyer@seznam.cz>2015-12-19 21:24:11 +0000
committerRobert Pösel <robyer@seznam.cz>2015-12-19 21:24:11 +0000
commit925c04de5ee370511fe1c09d42ba8c4589c7d2ee (patch)
treeb48de2c2498b01f5195d5016f6e47f91141d71ab /protocols/Steam/src/steam_proto.h
parenta313a57561b0a4ab336f031f4ccd433d659bb7fb (diff)
Steam: Support for receiving "user left conversation" events (like jabber has)
Miranda is NOT sending this event, maybe in future if there is exists such request from mobile/web steam. git-svn-id: http://svn.miranda-ng.org/main/trunk@15903 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Steam/src/steam_proto.h')
-rw-r--r--protocols/Steam/src/steam_proto.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h
index 613a50c6b4..89805d86af 100644
--- a/protocols/Steam/src/steam_proto.h
+++ b/protocols/Steam/src/steam_proto.h
@@ -211,6 +211,8 @@ protected:
static void CSteamProto::ShowNotification(const TCHAR *message, int flags = 0, MCONTACT hContact = NULL);
static void CSteamProto::ShowNotification(const TCHAR *caption, const wchar_t *message, int flags = 0, MCONTACT hContact = NULL);
+ INT_PTR __cdecl OnGetEventTextChatStates(WPARAM wParam, LPARAM lParam);
+
// helpers
inline int IdleSeconds() {
// Based on idle time we report Steam server will mark us as online/away/snooze