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authorGeorge Hazan <ghazan@miranda.im>2020-03-06 19:02:23 +0300
committerGeorge Hazan <ghazan@miranda.im>2020-03-06 19:02:23 +0300
commitfdaf961eebb4e6f03133b3d7e0a3b963a88e59a9 (patch)
tree25b6cbcd9efcb4abaf333191008d40a9bc0fe0d5 /protocols/Steam
parentdab443163c66af61386b3bda34e82455646acb9e (diff)
fixes #2251 (Corrupted xStatus text for Steam)
Diffstat (limited to 'protocols/Steam')
-rw-r--r--protocols/Steam/src/steam_contacts.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index d60f15a0d1..aa2e2a7f90 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -216,7 +216,7 @@ void CSteamProto::UpdateContactDetails(MCONTACT hContact, const JSONNode &data)
if (!gameId)
message.Append(TranslateT(" (Non-Steam)"));
if (!serverIP.empty())
- message.AppendFormat(TranslateT(" on server %s"), serverIP.c_str());
+ message.AppendFormat(TranslateT(" on server %S"), serverIP.c_str());
}
setDword(hContact, "XStatusId", gameId);