diff options
author | Dart Raiden <wowemuh@gmail.com> | 2013-10-20 19:32:54 +0000 |
---|---|---|
committer | Dart Raiden <wowemuh@gmail.com> | 2013-10-20 19:32:54 +0000 |
commit | 05d7641afd10c5af6cb8b5bef34a5e86a001c2d2 (patch) | |
tree | 4b37cb63582d19658cc59a9302ac7f37b9861373 /protocols/Xfire/src/main.cpp | |
parent | defe4cc2bf3f06c3362248adad611b752d815f10 (diff) |
Xfire: spelling corrections
git-svn-id: http://svn.miranda-ng.org/main/trunk@6562 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols/Xfire/src/main.cpp')
-rw-r--r-- | protocols/Xfire/src/main.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/protocols/Xfire/src/main.cpp b/protocols/Xfire/src/main.cpp index 3c1a1f02ab..c76e364f38 100644 --- a/protocols/Xfire/src/main.cpp +++ b/protocols/Xfire/src/main.cpp @@ -1191,7 +1191,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
- mi.ptszName = LPGENT("Join &Game ...");
+ mi.ptszName = LPGENT("Join &Game...");
joingame=Menu_AddContactMenuItem(&mi);
//joinmenüpunkt
@@ -1202,7 +1202,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
- mi.ptszName = LPGENT("Play this Game ...");
+ mi.ptszName = LPGENT("Play this game...");
startthisgame=Menu_AddContactMenuItem(&mi);
//remove friend
@@ -1213,7 +1213,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 2000070000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
- mi.ptszName = LPGENT("Remove F&riend ...");
+ mi.ptszName = LPGENT("Remove F&riend...");
removefriend=Menu_AddContactMenuItem(&mi);
//block user
@@ -1224,7 +1224,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 2000070000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
- mi.ptszName = LPGENT("Block U&ser ...");
+ mi.ptszName = LPGENT("Block U&ser...");
blockfriend=Menu_AddContactMenuItem(&mi);
//my fire profile
@@ -1257,7 +1257,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
- mi.ptszName = LPGENT("&Rescan my Games ...");
+ mi.ptszName = LPGENT("&Rescan my games...");
Menu_AddMainMenuItem(&mi);
strcpy(servicefunction, protocolname);
@@ -2243,12 +2243,12 @@ void gamedetectiont(LPVOID lparam) DWORD lowpids=db_get_b(NULL,protocolname,"skiplowpid",100);
- //XFireLog("XFire Gamedetectionthread started ...","");
+ //XFireLog("XFire Gamedetectionthread started...","");
while(1)
{
//Sleep(12000);
- //XFireLog("12 Sek warten ...","");
+ //XFireLog("12 Sek warten...","");
if(mySleep(12000,hGameDetection))
{
#ifndef NO_PTHREAD
@@ -2268,7 +2268,7 @@ void gamedetectiont(LPVOID lparam) if(myClient!=NULL)
if(!myClient->client->connected)
{
- //XFireLog("PID und TSPID resett ...","");
+ //XFireLog("PID und TSPID resett...","");
ts2pid=pid=0;
//voicechat internen status zurücksetzen
voicechat.resetCurrentvoicestatus();
@@ -2277,14 +2277,14 @@ void gamedetectiont(LPVOID lparam) else*/
{
//erstmal nach TS2 suchen
- //XFireLog("Teamspeak detection ...","");
+ //XFireLog("Teamspeak detection...","");
if(db_get_b(NULL,protocolname,"ts2detection",0))
{
SendGameStatus2Packet *packet = new SendGameStatus2Packet();
if(voicechat.checkVoicechat(packet)) {
if(myClient!=NULL)
{
- XFireLog("Send voicechat infos ...");
+ XFireLog("Send voicechat infos...");
myClient->client->send( packet );
}
}
@@ -2402,7 +2402,7 @@ void gamedetectiont(LPVOID lparam) if(currentgame!=NULL)
{
- //XFireLog("XFire Gamedetection - Game still running ...","");
+ //XFireLog("XFire Gamedetection - Game still running...","");
//prüf ob das spiel noch offen
ec=0;
@@ -2484,7 +2484,7 @@ void gamedetectiont(LPVOID lparam) }
else //noch offen
{
- //XFireLog("Spiel noch offen ...","");
+ //XFireLog("Spiel noch offen...","");
//nur nwspiele nach ip/port scannen
if(db_get_b(NULL,protocolname,"ipportdetec",0))
if(currentgame->networkparams!=NULL&¤tgame->send_gameid>0)
@@ -2492,7 +2492,7 @@ void gamedetectiont(LPVOID lparam) SendGameStatusPacket *packet = new SendGameStatusPacket();
//verscueh serverip und port zu scannen
- XFireLog("IPPort detection ...","");
+ XFireLog("IPPort detection...","");
if(GetServerIPPort(pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
{
@@ -2519,7 +2519,7 @@ void gamedetectiont(LPVOID lparam) }
delete packet;
}
- //XFireLog("fertig ...","");
+ //XFireLog("fertig...","");
//packet->=xf[currentgame].gameid2;
}
@@ -2527,13 +2527,13 @@ void gamedetectiont(LPVOID lparam) }
else
{
- //XFireLog("nach spiel suchen ...","");
+ //XFireLog("nach spiel suchen...","");
//hardcoded game detection
HANDLE hSnapShot = CreateToolhelp32Snapshot ( TH32CS_SNAPALL, 0);
PROCESSENTRY32* processInfo = new PROCESSENTRY32;
processInfo->dwSize = sizeof ( PROCESSENTRY32);
- XFireLog("XFire Gamedetection - Suche laufende Spiele ...");
+ XFireLog("XFire Gamedetection - Suche laufende Spiele...");
//gamelist blocken
xgamelist.Block(TRUE);
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