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authorRobert Pösel <robyer@seznam.cz>2016-04-17 11:14:30 +0000
committerRobert Pösel <robyer@seznam.cz>2016-04-17 11:14:30 +0000
commit0c1facf5ca73994ad269fd18a88e5b8fe68551c8 (patch)
tree035b2a50065eb0aee618b834fd9e6d91206e3d07 /protocols
parent106fb18ea726033237cc1afd7084dde30de788a3 (diff)
Facebook: Fix opening resources in Visual Studio? (someone check this please)
This way it is used in Steam protocol where it works, but I'm now sure if this is correct way or how does it work at all. It seems working now though. git-svn-id: http://svn.miranda-ng.org/main/trunk@16684 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols')
-rw-r--r--protocols/FacebookRM/res/facebook.rc11
1 files changed, 6 insertions, 5 deletions
diff --git a/protocols/FacebookRM/res/facebook.rc b/protocols/FacebookRM/res/facebook.rc
index e6ff53fd6b..b6d0fcc0d8 100644
--- a/protocols/FacebookRM/res/facebook.rc
+++ b/protocols/FacebookRM/res/facebook.rc
@@ -7,8 +7,8 @@
//
// Generated from the TEXTINCLUDE 2 resource.
//
-#include "afxres.h"
-#include "..\src\constants.h"
+#include "winres.h"
+
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
@@ -32,13 +32,14 @@ END
2 TEXTINCLUDE
BEGIN
- "#include ""afxres.h""\r\n"
- "#include ""..\\src\\constants.h""\0"
+ "#include ""winres.h""\r\n"
+ "\0"
END
3 TEXTINCLUDE
BEGIN
- "\r\0"
+ "\r\n"
+ "\0"
END
#endif // APSTUDIO_INVOKED