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authorRobert Pösel <robyer@seznam.cz>2014-12-07 23:30:29 +0000
committerRobert Pösel <robyer@seznam.cz>2014-12-07 23:30:29 +0000
commitd6842f4f1341f82f0f80a90eb7fff220cdfb28af (patch)
tree296da4ff1c57a56cc18d503c2097d1a784df4d8c /protocols
parent1c8262d019c19b69ca5af09df5fb4fdbb177cdd7 (diff)
Steam: Fix infinite loop when switching to offline when there are still requests in queue
git-svn-id: http://svn.miranda-ng.org/main/trunk@11267 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
Diffstat (limited to 'protocols')
-rw-r--r--protocols/Steam/src/steam_queue.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_queue.cpp b/protocols/Steam/src/steam_queue.cpp
index b0a7c959d9..a134aa9890 100644
--- a/protocols/Steam/src/steam_queue.cpp
+++ b/protocols/Steam/src/steam_queue.cpp
@@ -47,7 +47,7 @@ void CSteamProto::StopQueue()
int count = requestsQueue.getCount();
while (count > 0)
- requestsQueue.remove(count - 1);
+ requestsQueue.remove(--count);
}
// logoff