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-rw-r--r--protocols/Steam/src/steam_pooling.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/protocols/Steam/src/steam_pooling.cpp b/protocols/Steam/src/steam_pooling.cpp
index bd0d2fa49e..41adf28304 100644
--- a/protocols/Steam/src/steam_pooling.cpp
+++ b/protocols/Steam/src/steam_pooling.cpp
@@ -82,7 +82,7 @@ void CSteamProto::ParsePollData(JSONNODE *data)
MCONTACT hContact = FindContact(steamId);
if (hContact == NULL)
- hContact = AddContact(steamId);
+ continue; // probably this is info about random player playing on same server, so we ignore it
setWord(hContact, "Status", status);