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-rw-r--r--include/glib/gobject/gobject.h899
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diff --git a/include/glib/gobject/gobject.h b/include/glib/gobject/gobject.h
new file mode 100644
index 0000000000..91b9f63283
--- /dev/null
+++ b/include/glib/gobject/gobject.h
@@ -0,0 +1,899 @@
+/* GObject - GLib Type, Object, Parameter and Signal Library
+ * Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General
+ * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef __G_OBJECT_H__
+#define __G_OBJECT_H__
+
+#if !defined (__GLIB_GOBJECT_H_INSIDE__) && !defined (GOBJECT_COMPILATION)
+#error "Only <glib-object.h> can be included directly."
+#endif
+
+#include <gobject/gtype.h>
+#include <gobject/gvalue.h>
+#include <gobject/gparam.h>
+#include <gobject/gclosure.h>
+#include <gobject/gsignal.h>
+#include <gobject/gboxed.h>
+
+G_BEGIN_DECLS
+
+/* --- type macros --- */
+/**
+ * G_TYPE_IS_OBJECT:
+ * @type: Type id to check
+ *
+ * Check if the passed in type id is a %G_TYPE_OBJECT or derived from it.
+ *
+ * Returns: %FALSE or %TRUE, indicating whether @type is a %G_TYPE_OBJECT.
+ */
+#define G_TYPE_IS_OBJECT(type) (G_TYPE_FUNDAMENTAL (type) == G_TYPE_OBJECT)
+/**
+ * G_OBJECT:
+ * @object: Object which is subject to casting.
+ *
+ * Casts a #GObject or derived pointer into a (GObject*) pointer.
+ * Depending on the current debugging level, this function may invoke
+ * certain runtime checks to identify invalid casts.
+ */
+#define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_OBJECT, GObject))
+/**
+ * G_OBJECT_CLASS:
+ * @class: a valid #GObjectClass
+ *
+ * Casts a derived #GObjectClass structure into a #GObjectClass structure.
+ */
+#define G_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_OBJECT, GObjectClass))
+/**
+ * G_IS_OBJECT:
+ * @object: Instance to check for being a %G_TYPE_OBJECT.
+ *
+ * Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_OBJECT.
+ */
+#if GLIB_VERSION_MAX_ALLOWED >= GLIB_VERSION_2_42
+#define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_FUNDAMENTAL_TYPE ((object), G_TYPE_OBJECT))
+#else
+#define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_OBJECT))
+#endif
+/**
+ * G_IS_OBJECT_CLASS:
+ * @class: a #GObjectClass
+ *
+ * Checks whether @class "is a" valid #GObjectClass structure of type
+ * %G_TYPE_OBJECT or derived.
+ */
+#define G_IS_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_OBJECT))
+/**
+ * G_OBJECT_GET_CLASS:
+ * @object: a #GObject instance.
+ *
+ * Get the class structure associated to a #GObject instance.
+ *
+ * Returns: pointer to object class structure.
+ */
+#define G_OBJECT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_OBJECT, GObjectClass))
+/**
+ * G_OBJECT_TYPE:
+ * @object: Object to return the type id for.
+ *
+ * Get the type id of an object.
+ *
+ * Returns: Type id of @object.
+ */
+#define G_OBJECT_TYPE(object) (G_TYPE_FROM_INSTANCE (object))
+/**
+ * G_OBJECT_TYPE_NAME:
+ * @object: Object to return the type name for.
+ *
+ * Get the name of an object's type.
+ *
+ * Returns: Type name of @object. The string is owned by the type system and
+ * should not be freed.
+ */
+#define G_OBJECT_TYPE_NAME(object) (g_type_name (G_OBJECT_TYPE (object)))
+/**
+ * G_OBJECT_CLASS_TYPE:
+ * @class: a valid #GObjectClass
+ *
+ * Get the type id of a class structure.
+ *
+ * Returns: Type id of @class.
+ */
+#define G_OBJECT_CLASS_TYPE(class) (G_TYPE_FROM_CLASS (class))
+/**
+ * G_OBJECT_CLASS_NAME:
+ * @class: a valid #GObjectClass
+ *
+ * Return the name of a class structure's type.
+ *
+ * Returns: Type name of @class. The string is owned by the type system and
+ * should not be freed.
+ */
+#define G_OBJECT_CLASS_NAME(class) (g_type_name (G_OBJECT_CLASS_TYPE (class)))
+/**
+ * G_VALUE_HOLDS_OBJECT:
+ * @value: a valid #GValue structure
+ *
+ * Checks whether the given #GValue can hold values derived from type %G_TYPE_OBJECT.
+ *
+ * Returns: %TRUE on success.
+ */
+#define G_VALUE_HOLDS_OBJECT(value) (G_TYPE_CHECK_VALUE_TYPE ((value), G_TYPE_OBJECT))
+
+/* --- type macros --- */
+/**
+ * G_TYPE_INITIALLY_UNOWNED:
+ *
+ * The type for #GInitiallyUnowned.
+ */
+#define G_TYPE_INITIALLY_UNOWNED (g_initially_unowned_get_type())
+/**
+ * G_INITIALLY_UNOWNED:
+ * @object: Object which is subject to casting.
+ *
+ * Casts a #GInitiallyUnowned or derived pointer into a (GInitiallyUnowned*)
+ * pointer. Depending on the current debugging level, this function may invoke
+ * certain runtime checks to identify invalid casts.
+ */
+#define G_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnowned))
+/**
+ * G_INITIALLY_UNOWNED_CLASS:
+ * @class: a valid #GInitiallyUnownedClass
+ *
+ * Casts a derived #GInitiallyUnownedClass structure into a
+ * #GInitiallyUnownedClass structure.
+ */
+#define G_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass))
+/**
+ * G_IS_INITIALLY_UNOWNED:
+ * @object: Instance to check for being a %G_TYPE_INITIALLY_UNOWNED.
+ *
+ * Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_INITIALLY_UNOWNED.
+ */
+#define G_IS_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_INITIALLY_UNOWNED))
+/**
+ * G_IS_INITIALLY_UNOWNED_CLASS:
+ * @class: a #GInitiallyUnownedClass
+ *
+ * Checks whether @class "is a" valid #GInitiallyUnownedClass structure of type
+ * %G_TYPE_INITIALLY_UNOWNED or derived.
+ */
+#define G_IS_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_INITIALLY_UNOWNED))
+/**
+ * G_INITIALLY_UNOWNED_GET_CLASS:
+ * @object: a #GInitiallyUnowned instance.
+ *
+ * Get the class structure associated to a #GInitiallyUnowned instance.
+ *
+ * Returns: pointer to object class structure.
+ */
+#define G_INITIALLY_UNOWNED_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass))
+/* GInitiallyUnowned ia a GObject with initially floating reference count */
+
+
+/* --- typedefs & structures --- */
+typedef struct _GObject GObject;
+typedef struct _GObjectClass GObjectClass;
+typedef struct _GObject GInitiallyUnowned;
+typedef struct _GObjectClass GInitiallyUnownedClass;
+typedef struct _GObjectConstructParam GObjectConstructParam;
+/**
+ * GObjectGetPropertyFunc:
+ * @object: a #GObject
+ * @property_id: the numeric id under which the property was registered with
+ * g_object_class_install_property().
+ * @value: a #GValue to return the property value in
+ * @pspec: the #GParamSpec describing the property
+ *
+ * The type of the @get_property function of #GObjectClass.
+ */
+typedef void (*GObjectGetPropertyFunc) (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec);
+/**
+ * GObjectSetPropertyFunc:
+ * @object: a #GObject
+ * @property_id: the numeric id under which the property was registered with
+ * g_object_class_install_property().
+ * @value: the new value for the property
+ * @pspec: the #GParamSpec describing the property
+ *
+ * The type of the @set_property function of #GObjectClass.
+ */
+typedef void (*GObjectSetPropertyFunc) (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec);
+/**
+ * GObjectFinalizeFunc:
+ * @object: the #GObject being finalized
+ *
+ * The type of the @finalize function of #GObjectClass.
+ */
+typedef void (*GObjectFinalizeFunc) (GObject *object);
+/**
+ * GWeakNotify:
+ * @data: data that was provided when the weak reference was established
+ * @where_the_object_was: the object being finalized
+ *
+ * A #GWeakNotify function can be added to an object as a callback that gets
+ * triggered when the object is finalized. Since the object is already being
+ * finalized when the #GWeakNotify is called, there's not much you could do
+ * with the object, apart from e.g. using its address as hash-index or the like.
+ */
+typedef void (*GWeakNotify) (gpointer data,
+ GObject *where_the_object_was);
+/**
+ * GObject:
+ *
+ * All the fields in the GObject structure are private
+ * to the #GObject implementation and should never be accessed directly.
+ */
+struct _GObject
+{
+ GTypeInstance g_type_instance;
+
+ /*< private >*/
+ volatile guint ref_count;
+ GData *qdata;
+};
+/**
+ * GObjectClass:
+ * @g_type_class: the parent class
+ * @constructor: the @constructor function is called by g_object_new () to
+ * complete the object initialization after all the construction properties are
+ * set. The first thing a @constructor implementation must do is chain up to the
+ * @constructor of the parent class. Overriding @constructor should be rarely
+ * needed, e.g. to handle construct properties, or to implement singletons.
+ * @set_property: the generic setter for all properties of this type. Should be
+ * overridden for every type with properties. If implementations of
+ * @set_property don't emit property change notification explicitly, this will
+ * be done implicitly by the type system. However, if the notify signal is
+ * emitted explicitly, the type system will not emit it a second time.
+ * @get_property: the generic getter for all properties of this type. Should be
+ * overridden for every type with properties.
+ * @dispose: the @dispose function is supposed to drop all references to other
+ * objects, but keep the instance otherwise intact, so that client method
+ * invocations still work. It may be run multiple times (due to reference
+ * loops). Before returning, @dispose should chain up to the @dispose method
+ * of the parent class.
+ * @finalize: instance finalization function, should finish the finalization of
+ * the instance begun in @dispose and chain up to the @finalize method of the
+ * parent class.
+ * @dispatch_properties_changed: emits property change notification for a bunch
+ * of properties. Overriding @dispatch_properties_changed should be rarely
+ * needed.
+ * @notify: the class closure for the notify signal
+ * @constructed: the @constructed function is called by g_object_new() as the
+ * final step of the object creation process. At the point of the call, all
+ * construction properties have been set on the object. The purpose of this
+ * call is to allow for object initialisation steps that can only be performed
+ * after construction properties have been set. @constructed implementors
+ * should chain up to the @constructed call of their parent class to allow it
+ * to complete its initialisation.
+ *
+ * The class structure for the GObject type.
+ *
+ * |[<!-- language="C" -->
+ * // Example of implementing a singleton using a constructor.
+ * static MySingleton *the_singleton = NULL;
+ *
+ * static GObject*
+ * my_singleton_constructor (GType type,
+ * guint n_construct_params,
+ * GObjectConstructParam *construct_params)
+ * {
+ * GObject *object;
+ *
+ * if (!the_singleton)
+ * {
+ * object = G_OBJECT_CLASS (parent_class)->constructor (type,
+ * n_construct_params,
+ * construct_params);
+ * the_singleton = MY_SINGLETON (object);
+ * }
+ * else
+ * object = g_object_ref (G_OBJECT (the_singleton));
+ *
+ * return object;
+ * }
+ * ]|
+ */
+struct _GObjectClass
+{
+ GTypeClass g_type_class;
+
+ /*< private >*/
+ GSList *construct_properties;
+
+ /*< public >*/
+ /* seldom overidden */
+ GObject* (*constructor) (GType type,
+ guint n_construct_properties,
+ GObjectConstructParam *construct_properties);
+ /* overridable methods */
+ void (*set_property) (GObject *object,
+ guint property_id,
+ const GValue *value,
+ GParamSpec *pspec);
+ void (*get_property) (GObject *object,
+ guint property_id,
+ GValue *value,
+ GParamSpec *pspec);
+ void (*dispose) (GObject *object);
+ void (*finalize) (GObject *object);
+ /* seldom overidden */
+ void (*dispatch_properties_changed) (GObject *object,
+ guint n_pspecs,
+ GParamSpec **pspecs);
+ /* signals */
+ void (*notify) (GObject *object,
+ GParamSpec *pspec);
+
+ /* called when done constructing */
+ void (*constructed) (GObject *object);
+
+ /*< private >*/
+ gsize flags;
+
+ /* padding */
+ gpointer pdummy[6];
+};
+/**
+ * GObjectConstructParam:
+ * @pspec: the #GParamSpec of the construct parameter
+ * @value: the value to set the parameter to
+ *
+ * The GObjectConstructParam struct is an auxiliary
+ * structure used to hand #GParamSpec/#GValue pairs to the @constructor of
+ * a #GObjectClass.
+ */
+struct _GObjectConstructParam
+{
+ GParamSpec *pspec;
+ GValue *value;
+};
+
+/**
+ * GInitiallyUnowned:
+ *
+ * All the fields in the GInitiallyUnowned structure
+ * are private to the #GInitiallyUnowned implementation and should never be
+ * accessed directly.
+ */
+/**
+ * GInitiallyUnownedClass:
+ *
+ * The class structure for the GInitiallyUnowned type.
+ */
+
+
+/* --- prototypes --- */
+GLIB_AVAILABLE_IN_ALL
+GType g_initially_unowned_get_type (void);
+GLIB_AVAILABLE_IN_ALL
+void g_object_class_install_property (GObjectClass *oclass,
+ guint property_id,
+ GParamSpec *pspec);
+GLIB_AVAILABLE_IN_ALL
+GParamSpec* g_object_class_find_property (GObjectClass *oclass,
+ const gchar *property_name);
+GLIB_AVAILABLE_IN_ALL
+GParamSpec**g_object_class_list_properties (GObjectClass *oclass,
+ guint *n_properties);
+GLIB_AVAILABLE_IN_ALL
+void g_object_class_override_property (GObjectClass *oclass,
+ guint property_id,
+ const gchar *name);
+GLIB_AVAILABLE_IN_ALL
+void g_object_class_install_properties (GObjectClass *oclass,
+ guint n_pspecs,
+ GParamSpec **pspecs);
+
+GLIB_AVAILABLE_IN_ALL
+void g_object_interface_install_property (gpointer g_iface,
+ GParamSpec *pspec);
+GLIB_AVAILABLE_IN_ALL
+GParamSpec* g_object_interface_find_property (gpointer g_iface,
+ const gchar *property_name);
+GLIB_AVAILABLE_IN_ALL
+GParamSpec**g_object_interface_list_properties (gpointer g_iface,
+ guint *n_properties_p);
+
+GLIB_AVAILABLE_IN_ALL
+GType g_object_get_type (void) G_GNUC_CONST;
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_new (GType object_type,
+ const gchar *first_property_name,
+ ...);
+GLIB_AVAILABLE_IN_2_54
+GObject* g_object_new_with_properties (GType object_type,
+ guint n_properties,
+ const char *names[],
+ const GValue values[]);
+
+G_GNUC_BEGIN_IGNORE_DEPRECATIONS
+
+GLIB_DEPRECATED_IN_2_54_FOR(g_object_new_with_properties)
+gpointer g_object_newv (GType object_type,
+ guint n_parameters,
+ GParameter *parameters);
+
+G_GNUC_END_IGNORE_DEPRECATIONS
+
+GLIB_AVAILABLE_IN_ALL
+GObject* g_object_new_valist (GType object_type,
+ const gchar *first_property_name,
+ va_list var_args);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set (gpointer object,
+ const gchar *first_property_name,
+ ...) G_GNUC_NULL_TERMINATED;
+GLIB_AVAILABLE_IN_ALL
+void g_object_get (gpointer object,
+ const gchar *first_property_name,
+ ...) G_GNUC_NULL_TERMINATED;
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_connect (gpointer object,
+ const gchar *signal_spec,
+ ...) G_GNUC_NULL_TERMINATED;
+GLIB_AVAILABLE_IN_ALL
+void g_object_disconnect (gpointer object,
+ const gchar *signal_spec,
+ ...) G_GNUC_NULL_TERMINATED;
+GLIB_AVAILABLE_IN_2_54
+void g_object_setv (GObject *object,
+ guint n_properties,
+ const gchar *names[],
+ const GValue values[]);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set_valist (GObject *object,
+ const gchar *first_property_name,
+ va_list var_args);
+GLIB_AVAILABLE_IN_2_54
+void g_object_getv (GObject *object,
+ guint n_properties,
+ const gchar *names[],
+ GValue values[]);
+GLIB_AVAILABLE_IN_ALL
+void g_object_get_valist (GObject *object,
+ const gchar *first_property_name,
+ va_list var_args);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set_property (GObject *object,
+ const gchar *property_name,
+ const GValue *value);
+GLIB_AVAILABLE_IN_ALL
+void g_object_get_property (GObject *object,
+ const gchar *property_name,
+ GValue *value);
+GLIB_AVAILABLE_IN_ALL
+void g_object_freeze_notify (GObject *object);
+GLIB_AVAILABLE_IN_ALL
+void g_object_notify (GObject *object,
+ const gchar *property_name);
+GLIB_AVAILABLE_IN_ALL
+void g_object_notify_by_pspec (GObject *object,
+ GParamSpec *pspec);
+GLIB_AVAILABLE_IN_ALL
+void g_object_thaw_notify (GObject *object);
+GLIB_AVAILABLE_IN_ALL
+gboolean g_object_is_floating (gpointer object);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_ref_sink (gpointer object);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_ref (gpointer object);
+GLIB_AVAILABLE_IN_ALL
+void g_object_unref (gpointer object);
+GLIB_AVAILABLE_IN_ALL
+void g_object_weak_ref (GObject *object,
+ GWeakNotify notify,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_object_weak_unref (GObject *object,
+ GWeakNotify notify,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_object_add_weak_pointer (GObject *object,
+ gpointer *weak_pointer_location);
+GLIB_AVAILABLE_IN_ALL
+void g_object_remove_weak_pointer (GObject *object,
+ gpointer *weak_pointer_location);
+
+#if defined(g_has_typeof) && GLIB_VERSION_MAX_ALLOWED >= GLIB_VERSION_2_56
+/* Make reference APIs type safe with macros */
+#define g_object_ref(Obj) ((__typeof__(Obj)) (g_object_ref) (Obj))
+#define g_object_ref_sink(Obj) ((__typeof__(Obj)) (g_object_ref_sink) (Obj))
+#endif
+
+/**
+ * GToggleNotify:
+ * @data: Callback data passed to g_object_add_toggle_ref()
+ * @object: The object on which g_object_add_toggle_ref() was called.
+ * @is_last_ref: %TRUE if the toggle reference is now the
+ * last reference to the object. %FALSE if the toggle
+ * reference was the last reference and there are now other
+ * references.
+ *
+ * A callback function used for notification when the state
+ * of a toggle reference changes. See g_object_add_toggle_ref().
+ */
+typedef void (*GToggleNotify) (gpointer data,
+ GObject *object,
+ gboolean is_last_ref);
+
+GLIB_AVAILABLE_IN_ALL
+void g_object_add_toggle_ref (GObject *object,
+ GToggleNotify notify,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_object_remove_toggle_ref (GObject *object,
+ GToggleNotify notify,
+ gpointer data);
+
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_get_qdata (GObject *object,
+ GQuark quark);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set_qdata (GObject *object,
+ GQuark quark,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set_qdata_full (GObject *object,
+ GQuark quark,
+ gpointer data,
+ GDestroyNotify destroy);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_steal_qdata (GObject *object,
+ GQuark quark);
+
+GLIB_AVAILABLE_IN_2_34
+gpointer g_object_dup_qdata (GObject *object,
+ GQuark quark,
+ GDuplicateFunc dup_func,
+ gpointer user_data);
+GLIB_AVAILABLE_IN_2_34
+gboolean g_object_replace_qdata (GObject *object,
+ GQuark quark,
+ gpointer oldval,
+ gpointer newval,
+ GDestroyNotify destroy,
+ GDestroyNotify *old_destroy);
+
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_get_data (GObject *object,
+ const gchar *key);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set_data (GObject *object,
+ const gchar *key,
+ gpointer data);
+GLIB_AVAILABLE_IN_ALL
+void g_object_set_data_full (GObject *object,
+ const gchar *key,
+ gpointer data,
+ GDestroyNotify destroy);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_object_steal_data (GObject *object,
+ const gchar *key);
+
+GLIB_AVAILABLE_IN_2_34
+gpointer g_object_dup_data (GObject *object,
+ const gchar *key,
+ GDuplicateFunc dup_func,
+ gpointer user_data);
+GLIB_AVAILABLE_IN_2_34
+gboolean g_object_replace_data (GObject *object,
+ const gchar *key,
+ gpointer oldval,
+ gpointer newval,
+ GDestroyNotify destroy,
+ GDestroyNotify *old_destroy);
+
+
+GLIB_AVAILABLE_IN_ALL
+void g_object_watch_closure (GObject *object,
+ GClosure *closure);
+GLIB_AVAILABLE_IN_ALL
+GClosure* g_cclosure_new_object (GCallback callback_func,
+ GObject *object);
+GLIB_AVAILABLE_IN_ALL
+GClosure* g_cclosure_new_object_swap (GCallback callback_func,
+ GObject *object);
+GLIB_AVAILABLE_IN_ALL
+GClosure* g_closure_new_object (guint sizeof_closure,
+ GObject *object);
+GLIB_AVAILABLE_IN_ALL
+void g_value_set_object (GValue *value,
+ gpointer v_object);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_value_get_object (const GValue *value);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_value_dup_object (const GValue *value);
+GLIB_AVAILABLE_IN_ALL
+gulong g_signal_connect_object (gpointer instance,
+ const gchar *detailed_signal,
+ GCallback c_handler,
+ gpointer gobject,
+ GConnectFlags connect_flags);
+
+/*< protected >*/
+GLIB_AVAILABLE_IN_ALL
+void g_object_force_floating (GObject *object);
+GLIB_AVAILABLE_IN_ALL
+void g_object_run_dispose (GObject *object);
+
+
+GLIB_AVAILABLE_IN_ALL
+void g_value_take_object (GValue *value,
+ gpointer v_object);
+GLIB_DEPRECATED_FOR(g_value_take_object)
+void g_value_set_object_take_ownership (GValue *value,
+ gpointer v_object);
+
+GLIB_DEPRECATED
+gsize g_object_compat_control (gsize what,
+ gpointer data);
+
+/* --- implementation macros --- */
+#define G_OBJECT_WARN_INVALID_PSPEC(object, pname, property_id, pspec) \
+G_STMT_START { \
+ GObject *_glib__object = (GObject*) (object); \
+ GParamSpec *_glib__pspec = (GParamSpec*) (pspec); \
+ guint _glib__property_id = (property_id); \
+ g_warning ("%s:%d: invalid %s id %u for \"%s\" of type '%s' in '%s'", \
+ __FILE__, __LINE__, \
+ (pname), \
+ _glib__property_id, \
+ _glib__pspec->name, \
+ g_type_name (G_PARAM_SPEC_TYPE (_glib__pspec)), \
+ G_OBJECT_TYPE_NAME (_glib__object)); \
+} G_STMT_END
+/**
+ * G_OBJECT_WARN_INVALID_PROPERTY_ID:
+ * @object: the #GObject on which set_property() or get_property() was called
+ * @property_id: the numeric id of the property
+ * @pspec: the #GParamSpec of the property
+ *
+ * This macro should be used to emit a standard warning about unexpected
+ * properties in set_property() and get_property() implementations.
+ */
+#define G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec) \
+ G_OBJECT_WARN_INVALID_PSPEC ((object), "property", (property_id), (pspec))
+
+GLIB_AVAILABLE_IN_ALL
+void g_clear_object (GObject **object_ptr);
+#define g_clear_object(object_ptr) g_clear_pointer ((object_ptr), g_object_unref)
+
+/**
+ * g_set_object: (skip)
+ * @object_ptr: a pointer to a #GObject reference
+ * @new_object: (nullable) (transfer none): a pointer to the new #GObject to
+ * assign to it, or %NULL to clear the pointer
+ *
+ * Updates a #GObject pointer to refer to @new_object. It increments the
+ * reference count of @new_object (if non-%NULL), decrements the reference
+ * count of the current value of @object_ptr (if non-%NULL), and assigns
+ * @new_object to @object_ptr. The assignment is not atomic.
+ *
+ * @object_ptr must not be %NULL.
+ *
+ * A macro is also included that allows this function to be used without
+ * pointer casts. The function itself is static inline, so its address may vary
+ * between compilation units.
+ *
+ * One convenient usage of this function is in implementing property setters:
+ * |[
+ * void
+ * foo_set_bar (Foo *foo,
+ * Bar *new_bar)
+ * {
+ * g_return_if_fail (IS_FOO (foo));
+ * g_return_if_fail (new_bar == NULL || IS_BAR (new_bar));
+ *
+ * if (g_set_object (&foo->bar, new_bar))
+ * g_object_notify (foo, "bar");
+ * }
+ * ]|
+ *
+ * Returns: %TRUE if the value of @object_ptr changed, %FALSE otherwise
+ *
+ * Since: 2.44
+ */
+static inline gboolean
+(g_set_object) (GObject **object_ptr,
+ GObject *new_object)
+{
+ GObject *old_object = *object_ptr;
+
+ /* rely on g_object_[un]ref() to check the pointers are actually GObjects;
+ * elide a (object_ptr != NULL) check because most of the time we will be
+ * operating on struct members with a constant offset, so a NULL check would
+ * not catch bugs
+ */
+
+ if (old_object == new_object)
+ return FALSE;
+
+ if (new_object != NULL)
+ g_object_ref (new_object);
+
+ *object_ptr = new_object;
+
+ if (old_object != NULL)
+ g_object_unref (old_object);
+
+ return TRUE;
+}
+
+#define g_set_object(object_ptr, new_object) \
+ (/* Check types match. */ \
+ 0 ? *(object_ptr) = (new_object), FALSE : \
+ (g_set_object) ((GObject **) (object_ptr), (GObject *) (new_object)) \
+ )
+
+/**
+ * g_assert_finalize_object: (skip)
+ * @object: (transfer full) (type GObject.Object): an object
+ *
+ * Assert that @object is non-%NULL, then release one reference to it with
+ * g_object_unref() and assert that it has been finalized (i.e. that there
+ * are no more references).
+ *
+ * If assertions are disabled via `G_DISABLE_ASSERT`,
+ * this macro just calls g_object_unref() without any further checks.
+ *
+ * This macro should only be used in regression tests.
+ *
+ * Since: 2.62
+ */
+static inline void
+(g_assert_finalize_object) (GObject *object)
+{
+ gpointer weak_pointer = object;
+
+ g_assert_true (G_IS_OBJECT (weak_pointer));
+ g_object_add_weak_pointer (object, &weak_pointer);
+ g_object_unref (weak_pointer);
+ g_assert_null (weak_pointer);
+}
+
+#ifdef G_DISABLE_ASSERT
+#define g_assert_finalize_object(object) g_object_unref (object)
+#else
+#define g_assert_finalize_object(object) (g_assert_finalize_object ((GObject *) object))
+#endif
+
+/**
+ * g_clear_weak_pointer: (skip)
+ * @weak_pointer_location: The memory address of a pointer
+ *
+ * Clears a weak reference to a #GObject.
+ *
+ * @weak_pointer_location must not be %NULL.
+ *
+ * If the weak reference is %NULL then this function does nothing.
+ * Otherwise, the weak reference to the object is removed for that location
+ * and the pointer is set to %NULL.
+ *
+ * A macro is also included that allows this function to be used without
+ * pointer casts. The function itself is static inline, so its address may vary
+ * between compilation units.
+ *
+ * Since: 2.56
+ */
+static inline void
+(g_clear_weak_pointer) (gpointer *weak_pointer_location)
+{
+ GObject *object = (GObject *) *weak_pointer_location;
+
+ if (object != NULL)
+ {
+ g_object_remove_weak_pointer (object, weak_pointer_location);
+ *weak_pointer_location = NULL;
+ }
+}
+
+#define g_clear_weak_pointer(weak_pointer_location) \
+ (/* Check types match. */ \
+ (g_clear_weak_pointer) ((gpointer *) (weak_pointer_location)) \
+ )
+
+/**
+ * g_set_weak_pointer: (skip)
+ * @weak_pointer_location: the memory address of a pointer
+ * @new_object: (nullable) (transfer none): a pointer to the new #GObject to
+ * assign to it, or %NULL to clear the pointer
+ *
+ * Updates a pointer to weakly refer to @new_object. It assigns @new_object
+ * to @weak_pointer_location and ensures that @weak_pointer_location will
+ * automaticaly be set to %NULL if @new_object gets destroyed. The assignment
+ * is not atomic. The weak reference is not thread-safe, see
+ * g_object_add_weak_pointer() for details.
+ *
+ * @weak_pointer_location must not be %NULL.
+ *
+ * A macro is also included that allows this function to be used without
+ * pointer casts. The function itself is static inline, so its address may vary
+ * between compilation units.
+ *
+ * One convenient usage of this function is in implementing property setters:
+ * |[
+ * void
+ * foo_set_bar (Foo *foo,
+ * Bar *new_bar)
+ * {
+ * g_return_if_fail (IS_FOO (foo));
+ * g_return_if_fail (new_bar == NULL || IS_BAR (new_bar));
+ *
+ * if (g_set_weak_pointer (&foo->bar, new_bar))
+ * g_object_notify (foo, "bar");
+ * }
+ * ]|
+ *
+ * Returns: %TRUE if the value of @weak_pointer_location changed, %FALSE otherwise
+ *
+ * Since: 2.56
+ */
+static inline gboolean
+(g_set_weak_pointer) (gpointer *weak_pointer_location,
+ GObject *new_object)
+{
+ GObject *old_object = (GObject *) *weak_pointer_location;
+
+ /* elide a (weak_pointer_location != NULL) check because most of the time we
+ * will be operating on struct members with a constant offset, so a NULL
+ * check would not catch bugs
+ */
+
+ if (old_object == new_object)
+ return FALSE;
+
+ if (old_object != NULL)
+ g_object_remove_weak_pointer (old_object, weak_pointer_location);
+
+ *weak_pointer_location = new_object;
+
+ if (new_object != NULL)
+ g_object_add_weak_pointer (new_object, weak_pointer_location);
+
+ return TRUE;
+}
+
+#define g_set_weak_pointer(weak_pointer_location, new_object) \
+ (/* Check types match. */ \
+ 0 ? *(weak_pointer_location) = (new_object), FALSE : \
+ (g_set_weak_pointer) ((gpointer *) (weak_pointer_location), (GObject *) (new_object)) \
+ )
+
+typedef struct {
+ /*<private>*/
+ union { gpointer p; } priv;
+} GWeakRef;
+
+GLIB_AVAILABLE_IN_ALL
+void g_weak_ref_init (GWeakRef *weak_ref,
+ gpointer object);
+GLIB_AVAILABLE_IN_ALL
+void g_weak_ref_clear (GWeakRef *weak_ref);
+GLIB_AVAILABLE_IN_ALL
+gpointer g_weak_ref_get (GWeakRef *weak_ref);
+GLIB_AVAILABLE_IN_ALL
+void g_weak_ref_set (GWeakRef *weak_ref,
+ gpointer object);
+
+G_END_DECLS
+
+#endif /* __G_OBJECT_H__ */