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Diffstat (limited to 'include/glib/gobject/gobject.h')
-rw-r--r-- | include/glib/gobject/gobject.h | 899 |
1 files changed, 899 insertions, 0 deletions
diff --git a/include/glib/gobject/gobject.h b/include/glib/gobject/gobject.h new file mode 100644 index 0000000000..91b9f63283 --- /dev/null +++ b/include/glib/gobject/gobject.h @@ -0,0 +1,899 @@ +/* GObject - GLib Type, Object, Parameter and Signal Library + * Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General + * Public License along with this library; if not, see <http://www.gnu.org/licenses/>. + */ +#ifndef __G_OBJECT_H__ +#define __G_OBJECT_H__ + +#if !defined (__GLIB_GOBJECT_H_INSIDE__) && !defined (GOBJECT_COMPILATION) +#error "Only <glib-object.h> can be included directly." +#endif + +#include <gobject/gtype.h> +#include <gobject/gvalue.h> +#include <gobject/gparam.h> +#include <gobject/gclosure.h> +#include <gobject/gsignal.h> +#include <gobject/gboxed.h> + +G_BEGIN_DECLS + +/* --- type macros --- */ +/** + * G_TYPE_IS_OBJECT: + * @type: Type id to check + * + * Check if the passed in type id is a %G_TYPE_OBJECT or derived from it. + * + * Returns: %FALSE or %TRUE, indicating whether @type is a %G_TYPE_OBJECT. + */ +#define G_TYPE_IS_OBJECT(type) (G_TYPE_FUNDAMENTAL (type) == G_TYPE_OBJECT) +/** + * G_OBJECT: + * @object: Object which is subject to casting. + * + * Casts a #GObject or derived pointer into a (GObject*) pointer. + * Depending on the current debugging level, this function may invoke + * certain runtime checks to identify invalid casts. + */ +#define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_OBJECT, GObject)) +/** + * G_OBJECT_CLASS: + * @class: a valid #GObjectClass + * + * Casts a derived #GObjectClass structure into a #GObjectClass structure. + */ +#define G_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_OBJECT, GObjectClass)) +/** + * G_IS_OBJECT: + * @object: Instance to check for being a %G_TYPE_OBJECT. + * + * Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_OBJECT. + */ +#if GLIB_VERSION_MAX_ALLOWED >= GLIB_VERSION_2_42 +#define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_FUNDAMENTAL_TYPE ((object), G_TYPE_OBJECT)) +#else +#define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_OBJECT)) +#endif +/** + * G_IS_OBJECT_CLASS: + * @class: a #GObjectClass + * + * Checks whether @class "is a" valid #GObjectClass structure of type + * %G_TYPE_OBJECT or derived. + */ +#define G_IS_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_OBJECT)) +/** + * G_OBJECT_GET_CLASS: + * @object: a #GObject instance. + * + * Get the class structure associated to a #GObject instance. + * + * Returns: pointer to object class structure. + */ +#define G_OBJECT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_OBJECT, GObjectClass)) +/** + * G_OBJECT_TYPE: + * @object: Object to return the type id for. + * + * Get the type id of an object. + * + * Returns: Type id of @object. + */ +#define G_OBJECT_TYPE(object) (G_TYPE_FROM_INSTANCE (object)) +/** + * G_OBJECT_TYPE_NAME: + * @object: Object to return the type name for. + * + * Get the name of an object's type. + * + * Returns: Type name of @object. The string is owned by the type system and + * should not be freed. + */ +#define G_OBJECT_TYPE_NAME(object) (g_type_name (G_OBJECT_TYPE (object))) +/** + * G_OBJECT_CLASS_TYPE: + * @class: a valid #GObjectClass + * + * Get the type id of a class structure. + * + * Returns: Type id of @class. + */ +#define G_OBJECT_CLASS_TYPE(class) (G_TYPE_FROM_CLASS (class)) +/** + * G_OBJECT_CLASS_NAME: + * @class: a valid #GObjectClass + * + * Return the name of a class structure's type. + * + * Returns: Type name of @class. The string is owned by the type system and + * should not be freed. + */ +#define G_OBJECT_CLASS_NAME(class) (g_type_name (G_OBJECT_CLASS_TYPE (class))) +/** + * G_VALUE_HOLDS_OBJECT: + * @value: a valid #GValue structure + * + * Checks whether the given #GValue can hold values derived from type %G_TYPE_OBJECT. + * + * Returns: %TRUE on success. + */ +#define G_VALUE_HOLDS_OBJECT(value) (G_TYPE_CHECK_VALUE_TYPE ((value), G_TYPE_OBJECT)) + +/* --- type macros --- */ +/** + * G_TYPE_INITIALLY_UNOWNED: + * + * The type for #GInitiallyUnowned. + */ +#define G_TYPE_INITIALLY_UNOWNED (g_initially_unowned_get_type()) +/** + * G_INITIALLY_UNOWNED: + * @object: Object which is subject to casting. + * + * Casts a #GInitiallyUnowned or derived pointer into a (GInitiallyUnowned*) + * pointer. Depending on the current debugging level, this function may invoke + * certain runtime checks to identify invalid casts. + */ +#define G_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnowned)) +/** + * G_INITIALLY_UNOWNED_CLASS: + * @class: a valid #GInitiallyUnownedClass + * + * Casts a derived #GInitiallyUnownedClass structure into a + * #GInitiallyUnownedClass structure. + */ +#define G_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass)) +/** + * G_IS_INITIALLY_UNOWNED: + * @object: Instance to check for being a %G_TYPE_INITIALLY_UNOWNED. + * + * Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_INITIALLY_UNOWNED. + */ +#define G_IS_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_INITIALLY_UNOWNED)) +/** + * G_IS_INITIALLY_UNOWNED_CLASS: + * @class: a #GInitiallyUnownedClass + * + * Checks whether @class "is a" valid #GInitiallyUnownedClass structure of type + * %G_TYPE_INITIALLY_UNOWNED or derived. + */ +#define G_IS_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_INITIALLY_UNOWNED)) +/** + * G_INITIALLY_UNOWNED_GET_CLASS: + * @object: a #GInitiallyUnowned instance. + * + * Get the class structure associated to a #GInitiallyUnowned instance. + * + * Returns: pointer to object class structure. + */ +#define G_INITIALLY_UNOWNED_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass)) +/* GInitiallyUnowned ia a GObject with initially floating reference count */ + + +/* --- typedefs & structures --- */ +typedef struct _GObject GObject; +typedef struct _GObjectClass GObjectClass; +typedef struct _GObject GInitiallyUnowned; +typedef struct _GObjectClass GInitiallyUnownedClass; +typedef struct _GObjectConstructParam GObjectConstructParam; +/** + * GObjectGetPropertyFunc: + * @object: a #GObject + * @property_id: the numeric id under which the property was registered with + * g_object_class_install_property(). + * @value: a #GValue to return the property value in + * @pspec: the #GParamSpec describing the property + * + * The type of the @get_property function of #GObjectClass. + */ +typedef void (*GObjectGetPropertyFunc) (GObject *object, + guint property_id, + GValue *value, + GParamSpec *pspec); +/** + * GObjectSetPropertyFunc: + * @object: a #GObject + * @property_id: the numeric id under which the property was registered with + * g_object_class_install_property(). + * @value: the new value for the property + * @pspec: the #GParamSpec describing the property + * + * The type of the @set_property function of #GObjectClass. + */ +typedef void (*GObjectSetPropertyFunc) (GObject *object, + guint property_id, + const GValue *value, + GParamSpec *pspec); +/** + * GObjectFinalizeFunc: + * @object: the #GObject being finalized + * + * The type of the @finalize function of #GObjectClass. + */ +typedef void (*GObjectFinalizeFunc) (GObject *object); +/** + * GWeakNotify: + * @data: data that was provided when the weak reference was established + * @where_the_object_was: the object being finalized + * + * A #GWeakNotify function can be added to an object as a callback that gets + * triggered when the object is finalized. Since the object is already being + * finalized when the #GWeakNotify is called, there's not much you could do + * with the object, apart from e.g. using its address as hash-index or the like. + */ +typedef void (*GWeakNotify) (gpointer data, + GObject *where_the_object_was); +/** + * GObject: + * + * All the fields in the GObject structure are private + * to the #GObject implementation and should never be accessed directly. + */ +struct _GObject +{ + GTypeInstance g_type_instance; + + /*< private >*/ + volatile guint ref_count; + GData *qdata; +}; +/** + * GObjectClass: + * @g_type_class: the parent class + * @constructor: the @constructor function is called by g_object_new () to + * complete the object initialization after all the construction properties are + * set. The first thing a @constructor implementation must do is chain up to the + * @constructor of the parent class. Overriding @constructor should be rarely + * needed, e.g. to handle construct properties, or to implement singletons. + * @set_property: the generic setter for all properties of this type. Should be + * overridden for every type with properties. If implementations of + * @set_property don't emit property change notification explicitly, this will + * be done implicitly by the type system. However, if the notify signal is + * emitted explicitly, the type system will not emit it a second time. + * @get_property: the generic getter for all properties of this type. Should be + * overridden for every type with properties. + * @dispose: the @dispose function is supposed to drop all references to other + * objects, but keep the instance otherwise intact, so that client method + * invocations still work. It may be run multiple times (due to reference + * loops). Before returning, @dispose should chain up to the @dispose method + * of the parent class. + * @finalize: instance finalization function, should finish the finalization of + * the instance begun in @dispose and chain up to the @finalize method of the + * parent class. + * @dispatch_properties_changed: emits property change notification for a bunch + * of properties. Overriding @dispatch_properties_changed should be rarely + * needed. + * @notify: the class closure for the notify signal + * @constructed: the @constructed function is called by g_object_new() as the + * final step of the object creation process. At the point of the call, all + * construction properties have been set on the object. The purpose of this + * call is to allow for object initialisation steps that can only be performed + * after construction properties have been set. @constructed implementors + * should chain up to the @constructed call of their parent class to allow it + * to complete its initialisation. + * + * The class structure for the GObject type. + * + * |[<!-- language="C" --> + * // Example of implementing a singleton using a constructor. + * static MySingleton *the_singleton = NULL; + * + * static GObject* + * my_singleton_constructor (GType type, + * guint n_construct_params, + * GObjectConstructParam *construct_params) + * { + * GObject *object; + * + * if (!the_singleton) + * { + * object = G_OBJECT_CLASS (parent_class)->constructor (type, + * n_construct_params, + * construct_params); + * the_singleton = MY_SINGLETON (object); + * } + * else + * object = g_object_ref (G_OBJECT (the_singleton)); + * + * return object; + * } + * ]| + */ +struct _GObjectClass +{ + GTypeClass g_type_class; + + /*< private >*/ + GSList *construct_properties; + + /*< public >*/ + /* seldom overidden */ + GObject* (*constructor) (GType type, + guint n_construct_properties, + GObjectConstructParam *construct_properties); + /* overridable methods */ + void (*set_property) (GObject *object, + guint property_id, + const GValue *value, + GParamSpec *pspec); + void (*get_property) (GObject *object, + guint property_id, + GValue *value, + GParamSpec *pspec); + void (*dispose) (GObject *object); + void (*finalize) (GObject *object); + /* seldom overidden */ + void (*dispatch_properties_changed) (GObject *object, + guint n_pspecs, + GParamSpec **pspecs); + /* signals */ + void (*notify) (GObject *object, + GParamSpec *pspec); + + /* called when done constructing */ + void (*constructed) (GObject *object); + + /*< private >*/ + gsize flags; + + /* padding */ + gpointer pdummy[6]; +}; +/** + * GObjectConstructParam: + * @pspec: the #GParamSpec of the construct parameter + * @value: the value to set the parameter to + * + * The GObjectConstructParam struct is an auxiliary + * structure used to hand #GParamSpec/#GValue pairs to the @constructor of + * a #GObjectClass. + */ +struct _GObjectConstructParam +{ + GParamSpec *pspec; + GValue *value; +}; + +/** + * GInitiallyUnowned: + * + * All the fields in the GInitiallyUnowned structure + * are private to the #GInitiallyUnowned implementation and should never be + * accessed directly. + */ +/** + * GInitiallyUnownedClass: + * + * The class structure for the GInitiallyUnowned type. + */ + + +/* --- prototypes --- */ +GLIB_AVAILABLE_IN_ALL +GType g_initially_unowned_get_type (void); +GLIB_AVAILABLE_IN_ALL +void g_object_class_install_property (GObjectClass *oclass, + guint property_id, + GParamSpec *pspec); +GLIB_AVAILABLE_IN_ALL +GParamSpec* g_object_class_find_property (GObjectClass *oclass, + const gchar *property_name); +GLIB_AVAILABLE_IN_ALL +GParamSpec**g_object_class_list_properties (GObjectClass *oclass, + guint *n_properties); +GLIB_AVAILABLE_IN_ALL +void g_object_class_override_property (GObjectClass *oclass, + guint property_id, + const gchar *name); +GLIB_AVAILABLE_IN_ALL +void g_object_class_install_properties (GObjectClass *oclass, + guint n_pspecs, + GParamSpec **pspecs); + +GLIB_AVAILABLE_IN_ALL +void g_object_interface_install_property (gpointer g_iface, + GParamSpec *pspec); +GLIB_AVAILABLE_IN_ALL +GParamSpec* g_object_interface_find_property (gpointer g_iface, + const gchar *property_name); +GLIB_AVAILABLE_IN_ALL +GParamSpec**g_object_interface_list_properties (gpointer g_iface, + guint *n_properties_p); + +GLIB_AVAILABLE_IN_ALL +GType g_object_get_type (void) G_GNUC_CONST; +GLIB_AVAILABLE_IN_ALL +gpointer g_object_new (GType object_type, + const gchar *first_property_name, + ...); +GLIB_AVAILABLE_IN_2_54 +GObject* g_object_new_with_properties (GType object_type, + guint n_properties, + const char *names[], + const GValue values[]); + +G_GNUC_BEGIN_IGNORE_DEPRECATIONS + +GLIB_DEPRECATED_IN_2_54_FOR(g_object_new_with_properties) +gpointer g_object_newv (GType object_type, + guint n_parameters, + GParameter *parameters); + +G_GNUC_END_IGNORE_DEPRECATIONS + +GLIB_AVAILABLE_IN_ALL +GObject* g_object_new_valist (GType object_type, + const gchar *first_property_name, + va_list var_args); +GLIB_AVAILABLE_IN_ALL +void g_object_set (gpointer object, + const gchar *first_property_name, + ...) G_GNUC_NULL_TERMINATED; +GLIB_AVAILABLE_IN_ALL +void g_object_get (gpointer object, + const gchar *first_property_name, + ...) G_GNUC_NULL_TERMINATED; +GLIB_AVAILABLE_IN_ALL +gpointer g_object_connect (gpointer object, + const gchar *signal_spec, + ...) G_GNUC_NULL_TERMINATED; +GLIB_AVAILABLE_IN_ALL +void g_object_disconnect (gpointer object, + const gchar *signal_spec, + ...) G_GNUC_NULL_TERMINATED; +GLIB_AVAILABLE_IN_2_54 +void g_object_setv (GObject *object, + guint n_properties, + const gchar *names[], + const GValue values[]); +GLIB_AVAILABLE_IN_ALL +void g_object_set_valist (GObject *object, + const gchar *first_property_name, + va_list var_args); +GLIB_AVAILABLE_IN_2_54 +void g_object_getv (GObject *object, + guint n_properties, + const gchar *names[], + GValue values[]); +GLIB_AVAILABLE_IN_ALL +void g_object_get_valist (GObject *object, + const gchar *first_property_name, + va_list var_args); +GLIB_AVAILABLE_IN_ALL +void g_object_set_property (GObject *object, + const gchar *property_name, + const GValue *value); +GLIB_AVAILABLE_IN_ALL +void g_object_get_property (GObject *object, + const gchar *property_name, + GValue *value); +GLIB_AVAILABLE_IN_ALL +void g_object_freeze_notify (GObject *object); +GLIB_AVAILABLE_IN_ALL +void g_object_notify (GObject *object, + const gchar *property_name); +GLIB_AVAILABLE_IN_ALL +void g_object_notify_by_pspec (GObject *object, + GParamSpec *pspec); +GLIB_AVAILABLE_IN_ALL +void g_object_thaw_notify (GObject *object); +GLIB_AVAILABLE_IN_ALL +gboolean g_object_is_floating (gpointer object); +GLIB_AVAILABLE_IN_ALL +gpointer g_object_ref_sink (gpointer object); +GLIB_AVAILABLE_IN_ALL +gpointer g_object_ref (gpointer object); +GLIB_AVAILABLE_IN_ALL +void g_object_unref (gpointer object); +GLIB_AVAILABLE_IN_ALL +void g_object_weak_ref (GObject *object, + GWeakNotify notify, + gpointer data); +GLIB_AVAILABLE_IN_ALL +void g_object_weak_unref (GObject *object, + GWeakNotify notify, + gpointer data); +GLIB_AVAILABLE_IN_ALL +void g_object_add_weak_pointer (GObject *object, + gpointer *weak_pointer_location); +GLIB_AVAILABLE_IN_ALL +void g_object_remove_weak_pointer (GObject *object, + gpointer *weak_pointer_location); + +#if defined(g_has_typeof) && GLIB_VERSION_MAX_ALLOWED >= GLIB_VERSION_2_56 +/* Make reference APIs type safe with macros */ +#define g_object_ref(Obj) ((__typeof__(Obj)) (g_object_ref) (Obj)) +#define g_object_ref_sink(Obj) ((__typeof__(Obj)) (g_object_ref_sink) (Obj)) +#endif + +/** + * GToggleNotify: + * @data: Callback data passed to g_object_add_toggle_ref() + * @object: The object on which g_object_add_toggle_ref() was called. + * @is_last_ref: %TRUE if the toggle reference is now the + * last reference to the object. %FALSE if the toggle + * reference was the last reference and there are now other + * references. + * + * A callback function used for notification when the state + * of a toggle reference changes. See g_object_add_toggle_ref(). + */ +typedef void (*GToggleNotify) (gpointer data, + GObject *object, + gboolean is_last_ref); + +GLIB_AVAILABLE_IN_ALL +void g_object_add_toggle_ref (GObject *object, + GToggleNotify notify, + gpointer data); +GLIB_AVAILABLE_IN_ALL +void g_object_remove_toggle_ref (GObject *object, + GToggleNotify notify, + gpointer data); + +GLIB_AVAILABLE_IN_ALL +gpointer g_object_get_qdata (GObject *object, + GQuark quark); +GLIB_AVAILABLE_IN_ALL +void g_object_set_qdata (GObject *object, + GQuark quark, + gpointer data); +GLIB_AVAILABLE_IN_ALL +void g_object_set_qdata_full (GObject *object, + GQuark quark, + gpointer data, + GDestroyNotify destroy); +GLIB_AVAILABLE_IN_ALL +gpointer g_object_steal_qdata (GObject *object, + GQuark quark); + +GLIB_AVAILABLE_IN_2_34 +gpointer g_object_dup_qdata (GObject *object, + GQuark quark, + GDuplicateFunc dup_func, + gpointer user_data); +GLIB_AVAILABLE_IN_2_34 +gboolean g_object_replace_qdata (GObject *object, + GQuark quark, + gpointer oldval, + gpointer newval, + GDestroyNotify destroy, + GDestroyNotify *old_destroy); + +GLIB_AVAILABLE_IN_ALL +gpointer g_object_get_data (GObject *object, + const gchar *key); +GLIB_AVAILABLE_IN_ALL +void g_object_set_data (GObject *object, + const gchar *key, + gpointer data); +GLIB_AVAILABLE_IN_ALL +void g_object_set_data_full (GObject *object, + const gchar *key, + gpointer data, + GDestroyNotify destroy); +GLIB_AVAILABLE_IN_ALL +gpointer g_object_steal_data (GObject *object, + const gchar *key); + +GLIB_AVAILABLE_IN_2_34 +gpointer g_object_dup_data (GObject *object, + const gchar *key, + GDuplicateFunc dup_func, + gpointer user_data); +GLIB_AVAILABLE_IN_2_34 +gboolean g_object_replace_data (GObject *object, + const gchar *key, + gpointer oldval, + gpointer newval, + GDestroyNotify destroy, + GDestroyNotify *old_destroy); + + +GLIB_AVAILABLE_IN_ALL +void g_object_watch_closure (GObject *object, + GClosure *closure); +GLIB_AVAILABLE_IN_ALL +GClosure* g_cclosure_new_object (GCallback callback_func, + GObject *object); +GLIB_AVAILABLE_IN_ALL +GClosure* g_cclosure_new_object_swap (GCallback callback_func, + GObject *object); +GLIB_AVAILABLE_IN_ALL +GClosure* g_closure_new_object (guint sizeof_closure, + GObject *object); +GLIB_AVAILABLE_IN_ALL +void g_value_set_object (GValue *value, + gpointer v_object); +GLIB_AVAILABLE_IN_ALL +gpointer g_value_get_object (const GValue *value); +GLIB_AVAILABLE_IN_ALL +gpointer g_value_dup_object (const GValue *value); +GLIB_AVAILABLE_IN_ALL +gulong g_signal_connect_object (gpointer instance, + const gchar *detailed_signal, + GCallback c_handler, + gpointer gobject, + GConnectFlags connect_flags); + +/*< protected >*/ +GLIB_AVAILABLE_IN_ALL +void g_object_force_floating (GObject *object); +GLIB_AVAILABLE_IN_ALL +void g_object_run_dispose (GObject *object); + + +GLIB_AVAILABLE_IN_ALL +void g_value_take_object (GValue *value, + gpointer v_object); +GLIB_DEPRECATED_FOR(g_value_take_object) +void g_value_set_object_take_ownership (GValue *value, + gpointer v_object); + +GLIB_DEPRECATED +gsize g_object_compat_control (gsize what, + gpointer data); + +/* --- implementation macros --- */ +#define G_OBJECT_WARN_INVALID_PSPEC(object, pname, property_id, pspec) \ +G_STMT_START { \ + GObject *_glib__object = (GObject*) (object); \ + GParamSpec *_glib__pspec = (GParamSpec*) (pspec); \ + guint _glib__property_id = (property_id); \ + g_warning ("%s:%d: invalid %s id %u for \"%s\" of type '%s' in '%s'", \ + __FILE__, __LINE__, \ + (pname), \ + _glib__property_id, \ + _glib__pspec->name, \ + g_type_name (G_PARAM_SPEC_TYPE (_glib__pspec)), \ + G_OBJECT_TYPE_NAME (_glib__object)); \ +} G_STMT_END +/** + * G_OBJECT_WARN_INVALID_PROPERTY_ID: + * @object: the #GObject on which set_property() or get_property() was called + * @property_id: the numeric id of the property + * @pspec: the #GParamSpec of the property + * + * This macro should be used to emit a standard warning about unexpected + * properties in set_property() and get_property() implementations. + */ +#define G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec) \ + G_OBJECT_WARN_INVALID_PSPEC ((object), "property", (property_id), (pspec)) + +GLIB_AVAILABLE_IN_ALL +void g_clear_object (GObject **object_ptr); +#define g_clear_object(object_ptr) g_clear_pointer ((object_ptr), g_object_unref) + +/** + * g_set_object: (skip) + * @object_ptr: a pointer to a #GObject reference + * @new_object: (nullable) (transfer none): a pointer to the new #GObject to + * assign to it, or %NULL to clear the pointer + * + * Updates a #GObject pointer to refer to @new_object. It increments the + * reference count of @new_object (if non-%NULL), decrements the reference + * count of the current value of @object_ptr (if non-%NULL), and assigns + * @new_object to @object_ptr. The assignment is not atomic. + * + * @object_ptr must not be %NULL. + * + * A macro is also included that allows this function to be used without + * pointer casts. The function itself is static inline, so its address may vary + * between compilation units. + * + * One convenient usage of this function is in implementing property setters: + * |[ + * void + * foo_set_bar (Foo *foo, + * Bar *new_bar) + * { + * g_return_if_fail (IS_FOO (foo)); + * g_return_if_fail (new_bar == NULL || IS_BAR (new_bar)); + * + * if (g_set_object (&foo->bar, new_bar)) + * g_object_notify (foo, "bar"); + * } + * ]| + * + * Returns: %TRUE if the value of @object_ptr changed, %FALSE otherwise + * + * Since: 2.44 + */ +static inline gboolean +(g_set_object) (GObject **object_ptr, + GObject *new_object) +{ + GObject *old_object = *object_ptr; + + /* rely on g_object_[un]ref() to check the pointers are actually GObjects; + * elide a (object_ptr != NULL) check because most of the time we will be + * operating on struct members with a constant offset, so a NULL check would + * not catch bugs + */ + + if (old_object == new_object) + return FALSE; + + if (new_object != NULL) + g_object_ref (new_object); + + *object_ptr = new_object; + + if (old_object != NULL) + g_object_unref (old_object); + + return TRUE; +} + +#define g_set_object(object_ptr, new_object) \ + (/* Check types match. */ \ + 0 ? *(object_ptr) = (new_object), FALSE : \ + (g_set_object) ((GObject **) (object_ptr), (GObject *) (new_object)) \ + ) + +/** + * g_assert_finalize_object: (skip) + * @object: (transfer full) (type GObject.Object): an object + * + * Assert that @object is non-%NULL, then release one reference to it with + * g_object_unref() and assert that it has been finalized (i.e. that there + * are no more references). + * + * If assertions are disabled via `G_DISABLE_ASSERT`, + * this macro just calls g_object_unref() without any further checks. + * + * This macro should only be used in regression tests. + * + * Since: 2.62 + */ +static inline void +(g_assert_finalize_object) (GObject *object) +{ + gpointer weak_pointer = object; + + g_assert_true (G_IS_OBJECT (weak_pointer)); + g_object_add_weak_pointer (object, &weak_pointer); + g_object_unref (weak_pointer); + g_assert_null (weak_pointer); +} + +#ifdef G_DISABLE_ASSERT +#define g_assert_finalize_object(object) g_object_unref (object) +#else +#define g_assert_finalize_object(object) (g_assert_finalize_object ((GObject *) object)) +#endif + +/** + * g_clear_weak_pointer: (skip) + * @weak_pointer_location: The memory address of a pointer + * + * Clears a weak reference to a #GObject. + * + * @weak_pointer_location must not be %NULL. + * + * If the weak reference is %NULL then this function does nothing. + * Otherwise, the weak reference to the object is removed for that location + * and the pointer is set to %NULL. + * + * A macro is also included that allows this function to be used without + * pointer casts. The function itself is static inline, so its address may vary + * between compilation units. + * + * Since: 2.56 + */ +static inline void +(g_clear_weak_pointer) (gpointer *weak_pointer_location) +{ + GObject *object = (GObject *) *weak_pointer_location; + + if (object != NULL) + { + g_object_remove_weak_pointer (object, weak_pointer_location); + *weak_pointer_location = NULL; + } +} + +#define g_clear_weak_pointer(weak_pointer_location) \ + (/* Check types match. */ \ + (g_clear_weak_pointer) ((gpointer *) (weak_pointer_location)) \ + ) + +/** + * g_set_weak_pointer: (skip) + * @weak_pointer_location: the memory address of a pointer + * @new_object: (nullable) (transfer none): a pointer to the new #GObject to + * assign to it, or %NULL to clear the pointer + * + * Updates a pointer to weakly refer to @new_object. It assigns @new_object + * to @weak_pointer_location and ensures that @weak_pointer_location will + * automaticaly be set to %NULL if @new_object gets destroyed. The assignment + * is not atomic. The weak reference is not thread-safe, see + * g_object_add_weak_pointer() for details. + * + * @weak_pointer_location must not be %NULL. + * + * A macro is also included that allows this function to be used without + * pointer casts. The function itself is static inline, so its address may vary + * between compilation units. + * + * One convenient usage of this function is in implementing property setters: + * |[ + * void + * foo_set_bar (Foo *foo, + * Bar *new_bar) + * { + * g_return_if_fail (IS_FOO (foo)); + * g_return_if_fail (new_bar == NULL || IS_BAR (new_bar)); + * + * if (g_set_weak_pointer (&foo->bar, new_bar)) + * g_object_notify (foo, "bar"); + * } + * ]| + * + * Returns: %TRUE if the value of @weak_pointer_location changed, %FALSE otherwise + * + * Since: 2.56 + */ +static inline gboolean +(g_set_weak_pointer) (gpointer *weak_pointer_location, + GObject *new_object) +{ + GObject *old_object = (GObject *) *weak_pointer_location; + + /* elide a (weak_pointer_location != NULL) check because most of the time we + * will be operating on struct members with a constant offset, so a NULL + * check would not catch bugs + */ + + if (old_object == new_object) + return FALSE; + + if (old_object != NULL) + g_object_remove_weak_pointer (old_object, weak_pointer_location); + + *weak_pointer_location = new_object; + + if (new_object != NULL) + g_object_add_weak_pointer (new_object, weak_pointer_location); + + return TRUE; +} + +#define g_set_weak_pointer(weak_pointer_location, new_object) \ + (/* Check types match. */ \ + 0 ? *(weak_pointer_location) = (new_object), FALSE : \ + (g_set_weak_pointer) ((gpointer *) (weak_pointer_location), (GObject *) (new_object)) \ + ) + +typedef struct { + /*<private>*/ + union { gpointer p; } priv; +} GWeakRef; + +GLIB_AVAILABLE_IN_ALL +void g_weak_ref_init (GWeakRef *weak_ref, + gpointer object); +GLIB_AVAILABLE_IN_ALL +void g_weak_ref_clear (GWeakRef *weak_ref); +GLIB_AVAILABLE_IN_ALL +gpointer g_weak_ref_get (GWeakRef *weak_ref); +GLIB_AVAILABLE_IN_ALL +void g_weak_ref_set (GWeakRef *weak_ref, + gpointer object); + +G_END_DECLS + +#endif /* __G_OBJECT_H__ */ |