diff options
Diffstat (limited to 'libs/liblua/src/lstate.h')
-rw-r--r-- | libs/liblua/src/lstate.h | 91 |
1 files changed, 28 insertions, 63 deletions
diff --git a/libs/liblua/src/lstate.h b/libs/liblua/src/lstate.h index c1c38204a6..cbcf07e203 100644 --- a/libs/liblua/src/lstate.h +++ b/libs/liblua/src/lstate.h @@ -87,49 +87,13 @@ /* -** About 'nCcalls': each thread in Lua (a lua_State) keeps a count of -** how many "C calls" it still can do in the C stack, to avoid C-stack -** overflow. This count is very rough approximation; it considers only -** recursive functions inside the interpreter, as non-recursive calls -** can be considered using a fixed (although unknown) amount of stack -** space. -** -** The count has two parts: the lower part is the count itself; the -** higher part counts the number of non-yieldable calls in the stack. -** (They are together so that we can change both with one instruction.) -** -** Because calls to external C functions can use an unknown amount -** of space (e.g., functions using an auxiliary buffer), calls -** to these functions add more than one to the count (see CSTACKCF). -** -** The proper count excludes the number of CallInfo structures allocated -** by Lua, as a kind of "potential" calls. So, when Lua calls a function -** (and "consumes" one CallInfo), it needs neither to decrement nor to -** check 'nCcalls', as its use of C stack is already accounted for. +** About 'nCcalls': This count has two parts: the lower 16 bits counts +** the number of recursive invocations in the C stack; the higher +** 16 bits counts the number of non-yieldable calls in the stack. +** (They are together so that we can change and save both with one +** instruction.) */ -/* number of "C stack slots" used by an external C function */ -#define CSTACKCF 10 - - -/* -** The C-stack size is sliced in the following zones: -** - larger than CSTACKERR: normal stack; -** - [CSTACKMARK, CSTACKERR]: buffer zone to signal a stack overflow; -** - [CSTACKCF, CSTACKERRMARK]: error-handling zone; -** - below CSTACKERRMARK: buffer zone to signal overflow during overflow; -** (Because the counter can be decremented CSTACKCF at once, we need -** the so called "buffer zones", with at least that size, to properly -** detect a change from one zone to the next.) -*/ -#define CSTACKERR (8 * CSTACKCF) -#define CSTACKMARK (CSTACKERR - (CSTACKCF + 2)) -#define CSTACKERRMARK (CSTACKCF + 2) - - -/* initial limit for the C-stack of threads */ -#define CSTACKTHREAD (2 * CSTACKERR) - /* true if this thread does not have non-yieldable calls in the stack */ #define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0) @@ -144,13 +108,8 @@ /* Decrement the number of non-yieldable calls */ #define decnny(L) ((L)->nCcalls -= 0x10000) -/* Increment the number of non-yieldable calls and decrement nCcalls */ -#define incXCcalls(L) ((L)->nCcalls += 0x10000 - CSTACKCF) - -/* Decrement the number of non-yieldable calls and increment nCcalls */ -#define decXCcalls(L) ((L)->nCcalls -= 0x10000 - CSTACKCF) - - +/* Non-yieldable call increment */ +#define nyci (0x10000 | 1) @@ -168,12 +127,20 @@ struct lua_longjmp; /* defined in ldo.c */ #endif -/* extra stack space to handle TM calls and some other extras */ +/* +** Extra stack space to handle TM calls and some other extras. This +** space is not included in 'stack_last'. It is used only to avoid stack +** checks, either because the element will be promptly popped or because +** there will be a stack check soon after the push. Function frames +** never use this extra space, so it does not need to be kept clean. +*/ #define EXTRA_STACK 5 #define BASIC_STACK_SIZE (2*LUA_MINSTACK) +#define stacksize(th) cast_int((th)->stack_last - (th)->stack) + /* kinds of Garbage Collection */ #define KGC_INC 0 /* incremental gc */ @@ -224,14 +191,15 @@ typedef struct CallInfo { */ #define CIST_OAH (1<<0) /* original value of 'allowhook' */ #define CIST_C (1<<1) /* call is running a C function */ -#define CIST_HOOKED (1<<2) /* call is running a debug hook */ -#define CIST_YPCALL (1<<3) /* call is a yieldable protected call */ -#define CIST_TAIL (1<<4) /* call was tail called */ -#define CIST_HOOKYIELD (1<<5) /* last hook called yielded */ -#define CIST_FIN (1<<6) /* call is running a finalizer */ -#define CIST_TRAN (1<<7) /* 'ci' has transfer information */ +#define CIST_FRESH (1<<2) /* call is on a fresh "luaV_execute" frame */ +#define CIST_HOOKED (1<<3) /* call is running a debug hook */ +#define CIST_YPCALL (1<<4) /* call is a yieldable protected call */ +#define CIST_TAIL (1<<5) /* call was tail called */ +#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */ +#define CIST_FIN (1<<7) /* call is running a finalizer */ +#define CIST_TRAN (1<<8) /* 'ci' has transfer information */ #if defined(LUA_COMPAT_LT_LE) -#define CIST_LEQ (1<<8) /* using __lt for __le */ +#define CIST_LEQ (1<<9) /* using __lt for __le */ #endif /* active function is a Lua function */ @@ -296,7 +264,6 @@ typedef struct global_State { TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */ lua_WarnFunction warnf; /* warning function */ void *ud_warn; /* auxiliary data to 'warnf' */ - unsigned int Cstacklimit; /* current limit for the C stack */ } global_State; @@ -311,7 +278,7 @@ struct lua_State { StkId top; /* first free slot in the stack */ global_State *l_G; CallInfo *ci; /* call info for current function */ - StkId stack_last; /* last free slot in the stack */ + StkId stack_last; /* end of stack (last element + 1) */ StkId stack; /* stack base */ UpVal *openupval; /* list of open upvalues in this stack */ GCObject *gclist; @@ -320,9 +287,8 @@ struct lua_State { CallInfo base_ci; /* CallInfo for first level (C calling Lua) */ volatile lua_Hook hook; ptrdiff_t errfunc; /* current error handling function (stack index) */ - l_uint32 nCcalls; /* number of allowed nested C calls - 'nci' */ + l_uint32 nCcalls; /* number of nested (non-yieldable | C) calls */ int oldpc; /* last pc traced */ - int stacksize; int basehookcount; int hookcount; volatile l_signalT hookmask; @@ -389,12 +355,11 @@ LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1); LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L); LUAI_FUNC void luaE_freeCI (lua_State *L); LUAI_FUNC void luaE_shrinkCI (lua_State *L); -LUAI_FUNC void luaE_enterCcall (lua_State *L); +LUAI_FUNC void luaE_checkcstack (lua_State *L); +LUAI_FUNC void luaE_incCstack (lua_State *L); LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont); LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where); -#define luaE_exitCcall(L) ((L)->nCcalls++) - #endif |