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diff --git a/libs/libtox/src/toxcore/friend_connection.h b/libs/libtox/src/toxcore/friend_connection.h
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+/*
+ * Connection to friends.
+ */
+
+/*
+ * Copyright © 2016-2017 The TokTok team.
+ * Copyright © 2014 Tox project.
+ *
+ * This file is part of Tox, the free peer to peer instant messenger.
+ *
+ * Tox is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Tox is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Tox. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef FRIEND_CONNECTION_H
+#define FRIEND_CONNECTION_H
+
+#include "DHT.h"
+#include "LAN_discovery.h"
+#include "net_crypto.h"
+#include "onion_client.h"
+
+#define MAX_FRIEND_CONNECTION_CALLBACKS 2
+#define MESSENGER_CALLBACK_INDEX 0
+#define GROUPCHAT_CALLBACK_INDEX 1
+
+#define PACKET_ID_ALIVE 16
+#define PACKET_ID_SHARE_RELAYS 17
+#define PACKET_ID_FRIEND_REQUESTS 18
+
+/* Interval between the sending of ping packets. */
+#define FRIEND_PING_INTERVAL 8
+
+/* If no packets are received from friend in this time interval, kill the connection. */
+#define FRIEND_CONNECTION_TIMEOUT (FRIEND_PING_INTERVAL * 4)
+
+/* Time before friend is removed from the DHT after last hearing about him. */
+#define FRIEND_DHT_TIMEOUT BAD_NODE_TIMEOUT
+
+#define FRIEND_MAX_STORED_TCP_RELAYS (MAX_FRIEND_TCP_CONNECTIONS * 4)
+
+/* Max number of tcp relays sent to friends */
+#define MAX_SHARED_RELAYS (RECOMMENDED_FRIEND_TCP_CONNECTIONS)
+
+/* Interval between the sending of tcp relay information */
+#define SHARE_RELAYS_INTERVAL (5 * 60)
+
+
+enum {
+ FRIENDCONN_STATUS_NONE,
+ FRIENDCONN_STATUS_CONNECTING,
+ FRIENDCONN_STATUS_CONNECTED
+};
+
+typedef struct {
+ uint8_t status;
+
+ uint8_t real_public_key[CRYPTO_PUBLIC_KEY_SIZE];
+ uint8_t dht_temp_pk[CRYPTO_PUBLIC_KEY_SIZE];
+ uint16_t dht_lock;
+ IP_Port dht_ip_port;
+ uint64_t dht_pk_lastrecv, dht_ip_port_lastrecv;
+
+ int onion_friendnum;
+ int crypt_connection_id;
+
+ uint64_t ping_lastrecv, ping_lastsent;
+ uint64_t share_relays_lastsent;
+
+ struct {
+ int (*status_callback)(void *object, int id, uint8_t status, void *userdata);
+ int (*data_callback)(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
+ int (*lossy_data_callback)(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
+
+ void *callback_object;
+ int callback_id;
+ } callbacks[MAX_FRIEND_CONNECTION_CALLBACKS];
+
+ uint16_t lock_count;
+
+ Node_format tcp_relays[FRIEND_MAX_STORED_TCP_RELAYS];
+ uint16_t tcp_relay_counter;
+
+ bool hosting_tcp_relay;
+} Friend_Conn;
+
+
+typedef struct {
+ Net_Crypto *net_crypto;
+ DHT *dht;
+ Onion_Client *onion_c;
+
+ Friend_Conn *conns;
+ uint32_t num_cons;
+
+ int (*fr_request_callback)(void *object, const uint8_t *source_pubkey, const uint8_t *data, uint16_t len,
+ void *userdata);
+ void *fr_request_object;
+
+ uint64_t last_LANdiscovery;
+ uint16_t next_LANport;
+
+ bool local_discovery_enabled;
+} Friend_Connections;
+
+/* return friendcon_id corresponding to the real public key on success.
+ * return -1 on failure.
+ */
+int getfriend_conn_id_pk(Friend_Connections *fr_c, const uint8_t *real_pk);
+
+/* Increases lock_count for the connection with friendcon_id by 1.
+ *
+ * return 0 on success.
+ * return -1 on failure.
+ */
+int friend_connection_lock(Friend_Connections *fr_c, int friendcon_id);
+
+/* return FRIENDCONN_STATUS_CONNECTED if the friend is connected.
+ * return FRIENDCONN_STATUS_CONNECTING if the friend isn't connected.
+ * return FRIENDCONN_STATUS_NONE on failure.
+ */
+unsigned int friend_con_connected(Friend_Connections *fr_c, int friendcon_id);
+
+/* Copy public keys associated to friendcon_id.
+ *
+ * return 0 on success.
+ * return -1 on failure.
+ */
+int get_friendcon_public_keys(uint8_t *real_pk, uint8_t *dht_temp_pk, Friend_Connections *fr_c, int friendcon_id);
+
+/* Set temp dht key for connection.
+ */
+void set_dht_temp_pk(Friend_Connections *fr_c, int friendcon_id, const uint8_t *dht_temp_pk, void *userdata);
+
+/* Add a TCP relay associated to the friend.
+ *
+ * return -1 on failure.
+ * return 0 on success.
+ */
+int friend_add_tcp_relay(Friend_Connections *fr_c, int friendcon_id, IP_Port ip_port, const uint8_t *public_key);
+
+/* Set the callbacks for the friend connection.
+ * index is the index (0 to (MAX_FRIEND_CONNECTION_CALLBACKS - 1)) we want the callback to set in the array.
+ *
+ * return 0 on success.
+ * return -1 on failure
+ */
+int friend_connection_callbacks(Friend_Connections *fr_c, int friendcon_id, unsigned int index,
+ int (*status_callback)(void *object, int id, uint8_t status, void *userdata),
+ int (*data_callback)(void *object, int id, const uint8_t *data, uint16_t len, void *userdata),
+ int (*lossy_data_callback)(void *object, int id, const uint8_t *data, uint16_t length, void *userdata),
+ void *object, int number);
+
+/* return the crypt_connection_id for the connection.
+ *
+ * return crypt_connection_id on success.
+ * return -1 on failure.
+ */
+int friend_connection_crypt_connection_id(Friend_Connections *fr_c, int friendcon_id);
+
+/* Create a new friend connection.
+ * If one to that real public key already exists, increase lock count and return it.
+ *
+ * return -1 on failure.
+ * return connection id on success.
+ */
+int new_friend_connection(Friend_Connections *fr_c, const uint8_t *real_public_key);
+
+/* Kill a friend connection.
+ *
+ * return -1 on failure.
+ * return 0 on success.
+ */
+int kill_friend_connection(Friend_Connections *fr_c, int friendcon_id);
+
+/* Send a Friend request packet.
+ *
+ * return -1 if failure.
+ * return 0 if it sent the friend request directly to the friend.
+ * return the number of peers it was routed through if it did not send it directly.
+ */
+int send_friend_request_packet(Friend_Connections *fr_c, int friendcon_id, uint32_t nospam_num, const uint8_t *data,
+ uint16_t length);
+
+/* Set friend request callback.
+ *
+ * This function will be called every time a friend request is received.
+ */
+void set_friend_request_callback(Friend_Connections *fr_c, int (*fr_request_callback)(void *, const uint8_t *,
+ const uint8_t *, uint16_t, void *), void *object);
+
+/* Create new friend_connections instance. */
+Friend_Connections *new_friend_connections(Onion_Client *onion_c, bool local_discovery_enabled);
+
+/* main friend_connections loop. */
+void do_friend_connections(Friend_Connections *fr_c, void *userdata);
+
+/* Free everything related with friend_connections. */
+void kill_friend_connections(Friend_Connections *fr_c);
+
+#endif