diff options
Diffstat (limited to 'plugins/StatusPlugins/KeepStatus/KeepStatus_10.vcxproj')
-rw-r--r-- | plugins/StatusPlugins/KeepStatus/KeepStatus_10.vcxproj | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/plugins/StatusPlugins/KeepStatus/KeepStatus_10.vcxproj b/plugins/StatusPlugins/KeepStatus/KeepStatus_10.vcxproj index dfa7897caf..2b0d2ae62a 100644 --- a/plugins/StatusPlugins/KeepStatus/KeepStatus_10.vcxproj +++ b/plugins/StatusPlugins/KeepStatus/KeepStatus_10.vcxproj @@ -1,20 +1,20 @@ <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug Unicode|Win32">
- <Configuration>Debug Unicode</Configuration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
- <ProjectConfiguration Include="Debug Unicode|x64">
- <Configuration>Debug Unicode</Configuration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
- <ProjectConfiguration Include="Release Unicode|Win32">
- <Configuration>Release Unicode</Configuration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
- <ProjectConfiguration Include="Release Unicode|x64">
- <Configuration>Release Unicode</Configuration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
@@ -24,52 +24,52 @@ <RootNamespace>KeepStatus</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="Configuration">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="Configuration">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="Configuration">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="Configuration">
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="PropertySheets">
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="PropertySheets">
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="PropertySheets">
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="PropertySheets">
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
- <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">true</IgnoreImportLibrary>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
- <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">true</IgnoreImportLibrary>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
+ <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IgnoreImportLibrary>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
+ <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir>
</PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
@@ -108,7 +108,7 @@ <TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
@@ -159,7 +159,7 @@ <TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>Full</Optimization>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
@@ -186,7 +186,7 @@ <GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>../../../include;../../ExternalAPI;../includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -200,46 +200,46 @@ </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="action_keepstatus.cpp">
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../commonstatus.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="..\commonstatus.cpp" />
<ClCompile Include="..\confirmdialog.cpp" />
<ClCompile Include="..\..\helpers\gen_helpers.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">NotUsing</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">NotUsing</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="keepstatus.cpp">
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../commonstatus.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="main.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">Create</PrecompiledHeader>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../commonstatus.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="options.cpp">
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../commonstatus.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="trigger_keepstatus.cpp">
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">../commonstatus.h</PrecompiledHeaderFile>
+ <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">../commonstatus.h</PrecompiledHeaderFile>
</ClCompile>
</ItemGroup>
<ItemGroup>
|