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Diffstat (limited to 'protocols/Steam/src/protobuf-c/steammessages_deviceauth.steamclient.proto')
-rw-r--r--protocols/Steam/src/protobuf-c/steammessages_deviceauth.steamclient.proto203
1 files changed, 203 insertions, 0 deletions
diff --git a/protocols/Steam/src/protobuf-c/steammessages_deviceauth.steamclient.proto b/protocols/Steam/src/protobuf-c/steammessages_deviceauth.steamclient.proto
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+++ b/protocols/Steam/src/protobuf-c/steammessages_deviceauth.steamclient.proto
@@ -0,0 +1,203 @@
+import "steammessages_base.proto";
+import "steammessages_unified_base.steamclient.proto";
+
+option cc_generic_services = true;
+
+message CDeviceAuth_GetOwnAuthorizedDevices_Request {
+ optional fixed64 steamid = 1;
+ optional bool include_canceled = 2;
+}
+
+message CDeviceAuth_GetOwnAuthorizedDevices_Response {
+ message Device {
+ optional fixed64 auth_device_token = 1;
+ optional string device_name = 2;
+ optional bool is_pending = 3;
+ optional bool is_canceled = 4;
+ optional uint32 last_time_used = 5;
+ optional fixed64 last_borrower_id = 6;
+ optional uint32 last_app_played = 7;
+ optional bool is_limited = 8;
+ }
+
+ repeated .CDeviceAuth_GetOwnAuthorizedDevices_Response.Device devices = 1;
+}
+
+message CDeviceAuth_AcceptAuthorizationRequest_Request {
+ optional fixed64 steamid = 1;
+ optional fixed64 auth_device_token = 2;
+ optional fixed64 auth_code = 3;
+ optional fixed64 from_steamid = 4;
+}
+
+message CDeviceAuth_AcceptAuthorizationRequest_Response {
+}
+
+message CDeviceAuth_AuthorizeRemoteDevice_Request {
+ optional fixed64 steamid = 1;
+ optional fixed64 auth_device_token = 2;
+}
+
+message CDeviceAuth_AuthorizeRemoteDevice_Response {
+}
+
+message CDeviceAuth_DeauthorizeRemoteDevice_Request {
+ optional fixed64 steamid = 1;
+ optional fixed64 auth_device_token = 2;
+}
+
+message CDeviceAuth_DeauthorizeRemoteDevice_Response {
+}
+
+message CDeviceAuth_GetUsedAuthorizedDevices_Request {
+ optional fixed64 steamid = 1;
+}
+
+message CDeviceAuth_GetUsedAuthorizedDevices_Response {
+ message Device {
+ optional fixed64 auth_device_token = 1;
+ optional string device_name = 2;
+ optional fixed64 owner_steamid = 3;
+ optional uint32 last_time_used = 4;
+ optional uint32 last_app_played = 5;
+ }
+
+ repeated .CDeviceAuth_GetUsedAuthorizedDevices_Response.Device devices = 1;
+}
+
+message CDeviceAuth_GetAuthorizedBorrowers_Request {
+ optional fixed64 steamid = 1;
+ optional bool include_canceled = 2;
+ optional bool include_pending = 3;
+}
+
+message CDeviceAuth_GetAuthorizedBorrowers_Response {
+ message Borrower {
+ optional fixed64 steamid = 1;
+ optional bool is_pending = 2;
+ optional bool is_canceled = 3;
+ optional uint32 time_created = 4;
+ }
+
+ repeated .CDeviceAuth_GetAuthorizedBorrowers_Response.Borrower borrowers = 1;
+}
+
+message CDeviceAuth_AddAuthorizedBorrowers_Request {
+ optional fixed64 steamid = 1;
+ repeated fixed64 steamid_borrower = 2;
+}
+
+message CDeviceAuth_AddAuthorizedBorrowers_Response {
+ optional int32 seconds_to_wait = 1;
+}
+
+message CDeviceAuth_RemoveAuthorizedBorrowers_Request {
+ optional fixed64 steamid = 1;
+ repeated fixed64 steamid_borrower = 2;
+}
+
+message CDeviceAuth_RemoveAuthorizedBorrowers_Response {
+}
+
+message CDeviceAuth_GetAuthorizedAsBorrower_Request {
+ optional fixed64 steamid = 1;
+ optional bool include_canceled = 2;
+ optional bool include_pending = 3;
+}
+
+message CDeviceAuth_GetAuthorizedAsBorrower_Response {
+ message Lender {
+ optional fixed64 steamid = 1;
+ optional uint32 time_created = 2;
+ optional bool is_pending = 3;
+ optional bool is_canceled = 4;
+ optional bool is_used = 5;
+ optional uint32 time_removed = 6;
+ optional uint32 time_first = 7;
+ }
+
+ repeated .CDeviceAuth_GetAuthorizedAsBorrower_Response.Lender lenders = 1;
+}
+
+message CDeviceAuth_GetExcludedGamesInLibrary_Request {
+ optional fixed64 steamid = 1;
+}
+
+message CDeviceAuth_GetExcludedGamesInLibrary_Response {
+ message ExcludedGame {
+ optional uint32 appid = 1;
+ optional string game_name = 2;
+ optional bool vac_banned = 3;
+ optional bool package_excluded = 4;
+ }
+
+ repeated .CDeviceAuth_GetExcludedGamesInLibrary_Response.ExcludedGame excluded_games = 1;
+}
+
+message CDeviceAuth_GetBorrowerPlayHistory_Request {
+ optional fixed64 steamid = 1;
+ optional uint32 appid = 2;
+}
+
+message CDeviceAuth_GetBorrowerPlayHistory_Response {
+ message GameHistory {
+ optional uint32 appid = 1;
+ optional uint32 time_last = 2;
+ optional uint32 time_total = 3;
+ }
+
+ message LenderHistory {
+ optional fixed64 steamid = 1;
+ repeated .CDeviceAuth_GetBorrowerPlayHistory_Response.GameHistory game_history = 2;
+ }
+
+ repeated .CDeviceAuth_GetBorrowerPlayHistory_Response.LenderHistory lender_history = 1;
+}
+
+service DeviceAuth {
+ option (service_description) = "Library Sharing settings service";
+
+ rpc GetOwnAuthorizedDevices (.CDeviceAuth_GetOwnAuthorizedDevices_Request) returns (.CDeviceAuth_GetOwnAuthorizedDevices_Response) {
+ option (method_description) = "Get list of authorized devices";
+ }
+
+ rpc AcceptAuthorizationRequest (.CDeviceAuth_AcceptAuthorizationRequest_Request) returns (.CDeviceAuth_AcceptAuthorizationRequest_Response) {
+ option (method_description) = "Accept an authorization request by another users";
+ }
+
+ rpc AuthorizeRemoteDevice (.CDeviceAuth_AuthorizeRemoteDevice_Request) returns (.CDeviceAuth_AuthorizeRemoteDevice_Response) {
+ option (method_description) = "Authorize own remote device that has pending request";
+ }
+
+ rpc DeauthorizeRemoteDevice (.CDeviceAuth_DeauthorizeRemoteDevice_Request) returns (.CDeviceAuth_DeauthorizeRemoteDevice_Response) {
+ option (method_description) = "Revoke own device authorization";
+ }
+
+ rpc GetUsedAuthorizedDevices (.CDeviceAuth_GetUsedAuthorizedDevices_Request) returns (.CDeviceAuth_GetUsedAuthorizedDevices_Response) {
+ option (method_description) = "Get list of authorized devices user played borrowed games on";
+ }
+
+ rpc GetAuthorizedBorrowers (.CDeviceAuth_GetAuthorizedBorrowers_Request) returns (.CDeviceAuth_GetAuthorizedBorrowers_Response) {
+ option (method_description) = "Get list of users that can borrow on an authorized device";
+ }
+
+ rpc AddAuthorizedBorrowers (.CDeviceAuth_AddAuthorizedBorrowers_Request) returns (.CDeviceAuth_AddAuthorizedBorrowers_Response) {
+ option (method_description) = "Add users that can borrow on limited authorized devices";
+ }
+
+ rpc RemoveAuthorizedBorrowers (.CDeviceAuth_RemoveAuthorizedBorrowers_Request) returns (.CDeviceAuth_RemoveAuthorizedBorrowers_Response) {
+ option (method_description) = "Remove users that can borrow on limited authorized devices";
+ }
+
+ rpc GetAuthorizedAsBorrower (.CDeviceAuth_GetAuthorizedAsBorrower_Request) returns (.CDeviceAuth_GetAuthorizedAsBorrower_Response) {
+ option (method_description) = "Get list of lenders that authorized given account as borrower";
+ }
+
+ rpc GetExcludedGamesInLibrary (.CDeviceAuth_GetExcludedGamesInLibrary_Request) returns (.CDeviceAuth_GetExcludedGamesInLibrary_Response) {
+ option (method_description) = "Get list of excluded games in lenders library";
+ }
+
+ rpc GetBorrowerPlayHistory (.CDeviceAuth_GetBorrowerPlayHistory_Request) returns (.CDeviceAuth_GetBorrowerPlayHistory_Response) {
+ option (method_description) = "Get list played games as borrower";
+ }
+}