diff options
Diffstat (limited to 'protocols/Steam/src/steam_login.cpp')
-rw-r--r-- | protocols/Steam/src/steam_login.cpp | 64 |
1 files changed, 45 insertions, 19 deletions
diff --git a/protocols/Steam/src/steam_login.cpp b/protocols/Steam/src/steam_login.cpp index 8a4e5c8255..979fc03c7e 100644 --- a/protocols/Steam/src/steam_login.cpp +++ b/protocols/Steam/src/steam_login.cpp @@ -94,6 +94,9 @@ void CSteamProto::OnGotRsaKey(const HttpResponse *response) // run authorization request T2Utf username(getTStringA("Username")); + ptrA twoFactorCode(getStringA("TwoFactorCode")); + if (!twoFactorCode) twoFactorCode = mir_strdup(""); + ptrA guardId(getStringA("GuardId")); if (!guardId) guardId = mir_strdup(""); ptrA guardCode(getStringA("GuardCode")); @@ -105,7 +108,7 @@ void CSteamProto::OnGotRsaKey(const HttpResponse *response) if (!captchaText) captchaText = mir_strdup(""); PushRequest( - new AuthorizationRequest(username, base64RsaEncryptedPassword, timestamp.c_str(), "", guardCode, guardId, captchaId, captchaText), + new AuthorizationRequest(username, base64RsaEncryptedPassword, timestamp.c_str(), twoFactorCode, guardCode, guardId, captchaId, captchaText), &CSteamProto::OnAuthorization); } @@ -133,17 +136,25 @@ void CSteamProto::OnAuthorization(const HttpResponse *response) OnAuthorizationSuccess(root); } +void CSteamProto::DeleteAuthSettings() +{ + delSetting("TwoFactorCode"); + delSetting("GuardId"); + delSetting("GuardCode"); + delSetting("CaptchaId"); + delSetting("CaptchaText"); +} + void CSteamProto::OnAuthorizationError(const JSONNode &node) { std::string message = node["message"].as_string(); ptrT messageT(mir_utf8decodeT(message.c_str())); + debugLogA("CSteamProto::OnAuthorizationError: %s", message.c_str()); + if (!mir_tstrcmpi(messageT, _T("Incorrect login."))) { // We can't continue with incorrect login/password - delSetting("GuardId"); - delSetting("GuardCode"); - delSetting("CaptchaId"); - delSetting("CaptchaText"); + DeleteAuthSettings(); SetStatus(ID_STATUS_OFFLINE); return; } @@ -152,11 +163,34 @@ void CSteamProto::OnAuthorizationError(const JSONNode &node) if (node["requires_twofactor"].as_bool()) { + debugLogA("CSteamProto::OnAuthorizationError: requires twofactor"); + + CSteamTwoFactorDialog twoFactorDialog(this); + if (twoFactorDialog.DoModal() != DIALOG_RESULT_OK) + { + DeleteAuthSettings(); + SetStatus(ID_STATUS_OFFLINE); + return; + } + + setString("TwoFactorCode", twoFactorDialog.GetTwoFactorCode()); + + PushRequest( + new GetRsaKeyRequest(username), + &CSteamProto::OnGotRsaKey); + return; + } + + if (node["clear_password_field"].as_bool()) + { + debugLogA("CSteamProto::OnAuthorizationError: clear password field"); return; } if (node["emailauth_needed"].as_bool()) { + debugLogA("CSteamProto::OnAuthorizationError: emailauth needed"); + std::string guardId = node["emailsteamid"].as_string(); ptrA oldGuardId(getStringA("GuardId")); if (mir_strcmp(guardId.c_str(), oldGuardId) == 0) @@ -178,10 +212,7 @@ void CSteamProto::OnAuthorizationError(const JSONNode &node) CSteamGuardDialog guardDialog(this, domain.c_str()); if (guardDialog.DoModal() != DIALOG_RESULT_OK) { - delSetting("GuardId"); - delSetting("GuardCode"); - delSetting("CaptchaId"); - delSetting("CaptchaText"); + DeleteAuthSettings(); SetStatus(ID_STATUS_OFFLINE); return; } @@ -197,6 +228,8 @@ void CSteamProto::OnAuthorizationError(const JSONNode &node) if (node["captcha_needed"].as_bool()) { + debugLogA("CSteamProto::OnAuthorizationError: captcha needed"); + std::string captchaId = node["captcha_gid"].as_string(); GetCaptchaRequest *request = new GetCaptchaRequest(captchaId.c_str()); @@ -207,8 +240,7 @@ void CSteamProto::OnAuthorizationError(const JSONNode &node) delete response; if (captchaDialog.DoModal() != DIALOG_RESULT_OK) { - delSetting("CaptchaId"); - delSetting("CaptchaText"); + DeleteAuthSettings(); SetStatus(ID_STATUS_OFFLINE); return; } @@ -222,19 +254,13 @@ void CSteamProto::OnAuthorizationError(const JSONNode &node) return; } - delSetting("GuardId"); - delSetting("GuardCode"); - delSetting("CaptchaId"); - delSetting("CaptchaText"); + DeleteAuthSettings(); SetStatus(ID_STATUS_OFFLINE); } void CSteamProto::OnAuthorizationSuccess(const JSONNode &node) { - delSetting("GuardId"); - delSetting("GuardCode"); - delSetting("CaptchaId"); - delSetting("CaptchaText"); + DeleteAuthSettings(); if (!node["login_complete"].as_bool()) { |