diff options
Diffstat (limited to 'protocols')
-rw-r--r-- | protocols/Weather/weather_10.vcxproj | 78 |
1 files changed, 29 insertions, 49 deletions
diff --git a/protocols/Weather/weather_10.vcxproj b/protocols/Weather/weather_10.vcxproj index 25d699d97a..36db36aa44 100644 --- a/protocols/Weather/weather_10.vcxproj +++ b/protocols/Weather/weather_10.vcxproj @@ -21,7 +21,6 @@ <PropertyGroup Label="Globals">
<ProjectName>Weather</ProjectName>
<ProjectGuid>{6BFE3E13-BD5D-4C1C-BB29-A82FB51A16CE}</ProjectGuid>
- <RootNamespace>weather</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -35,10 +34,12 @@ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -62,23 +63,18 @@ <PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</IgnoreImportLibrary>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IgnoreImportLibrary>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IgnoreImportLibrary>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">E:\Sources\include;$(IncludePath)</IncludePath>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -87,34 +83,29 @@ <IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>../../include;../../plugins/ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>false</ExceptionHandling>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Fast</FloatingPointModel>
- <RuntimeTypeInfo>false</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeaderFile>weather.h</PrecompiledHeaderFile>
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ResourceOutputFileName>$(IntDir)weather.res</ResourceOutputFileName>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
- <AdditionalOptions>/ALIGN:4096 /filealign:0x200 /ignore:4108 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<BaseAddress>0x72030000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
- <TargetMachine>MachineX86</TargetMachine>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -123,88 +114,77 @@ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>../../include;../../plugins/ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>false</ExceptionHandling>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Fast</FloatingPointModel>
- <RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeaderFile>weather.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ResourceOutputFileName>$(IntDir)weather.res</ResourceOutputFileName>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
- <AdditionalOptions>/ALIGN:4096 /filealign:0x200 /ignore:4108 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<BaseAddress>0x72030000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
- <TargetMachine>MachineX64</TargetMachine>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>../../include;../../plugins/ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <SmallerTypeCheck>true</SmallerTypeCheck>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
<PrecompiledHeaderFile>weather.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<PrecompiledHeader>Use</PrecompiledHeader>
+ <SmallerTypeCheck>true</SmallerTypeCheck>
</ClCompile>
<ResourceCompile>
- <ResourceOutputFileName>$(IntDir)weather.res</ResourceOutputFileName>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
- <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<BaseAddress>0x72030000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
- <TargetMachine>MachineX86</TargetMachine>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>../../include;../../plugins/ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeaderFile>weather.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<ResourceCompile>
- <ResourceOutputFileName>$(IntDir)weather.res</ResourceOutputFileName>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<BaseAddress>0x72030000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
- <TargetMachine>MachineX64</TargetMachine>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
|