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-rw-r--r--protocols/IcqOscarJ/res/resources.rc2
-rw-r--r--protocols/IcqOscarJ/src/icq_proto.cpp2
-rw-r--r--protocols/IcqOscarJ/src/oscar_filetransfer.cpp2
-rw-r--r--protocols/Xfire/src/addgamedialog.cpp2
-rw-r--r--protocols/Xfire/src/options.cpp4
5 files changed, 6 insertions, 6 deletions
diff --git a/protocols/IcqOscarJ/res/resources.rc b/protocols/IcqOscarJ/res/resources.rc
index 89e2c30ce5..cf7351b5d9 100644
--- a/protocols/IcqOscarJ/res/resources.rc
+++ b/protocols/IcqOscarJ/res/resources.rc
@@ -89,7 +89,7 @@ BEGIN
LTEXT "Port:",IDC_STATIC,182,108,25,8
EDITTEXT IDC_ICQPORT,208,106,29,12,ES_AUTOHSCROLL | ES_NUMBER
PUSHBUTTON "Default",IDC_RESETSERVER,241,106,56,12
- LTEXT "Hint: Use port 0 to connect on a random port. Try port 80 or port 443 if you are having problems connecting through a http proxy server.",IDC_STATIC,12,120,286,18
+ LTEXT "Hint: Use port 0 to connect on a random port. Try port 80 or port 443 if you are having problems connecting through an http proxy server.",IDC_STATIC,12,120,286,18
CONTROL "Secure Connection (SSL)",IDC_SSL,"Button",BS_AUTOCHECKBOX | BS_TOP | WS_TABSTOP,12,138,290,10
CONTROL "Secure (MD5) login",IDC_MD5LOGIN,"Button",BS_AUTOCHECKBOX | BS_TOP | WS_TABSTOP,12,150,290,10
CONTROL "Legacy fix (for ICQ Groupware or IServerD only)",IDC_LEGACY,
diff --git a/protocols/IcqOscarJ/src/icq_proto.cpp b/protocols/IcqOscarJ/src/icq_proto.cpp
index da558cf76e..1d81751d16 100644
--- a/protocols/IcqOscarJ/src/icq_proto.cpp
+++ b/protocols/IcqOscarJ/src/icq_proto.cpp
@@ -1924,7 +1924,7 @@ int __cdecl CIcqProto::SetStatus(int iNewStatus)
{
SetCurrentStatus(ID_STATUS_OFFLINE);
ProtoBroadcastAck(NULL, ACKTYPE_LOGIN, ACKRESULT_FAILED, NULL, LOGINERR_BADUSERID);
- icq_LogMessage(LOG_FATAL, LPGEN("You have not entered a ICQ number.\nConfigure this in Options->Network->ICQ and try again."));
+ icq_LogMessage(LOG_FATAL, LPGEN("You have not entered an ICQ number.\nConfigure this in Options->Network->ICQ and try again."));
return 0;
}
diff --git a/protocols/IcqOscarJ/src/oscar_filetransfer.cpp b/protocols/IcqOscarJ/src/oscar_filetransfer.cpp
index c2ee0077cd..bb764f6efa 100644
--- a/protocols/IcqOscarJ/src/oscar_filetransfer.cpp
+++ b/protocols/IcqOscarJ/src/oscar_filetransfer.cpp
@@ -898,7 +898,7 @@ HANDLE CIcqProto::oftInitTransfer(HANDLE hContact, DWORD dwUin, char* szUid, con
#endif
if (ft->qwTotalSize >= OSCAR_MAX_SIZE && ft->wFilesCount > 1)
{ // file larger than 4GB can be send only as single
- icq_LogMessage(LOG_ERROR, LPGEN("The files are too big to be sent at once. Files bigger than 4GB can be sent only separately."));
+ icq_LogMessage(LOG_ERROR, LPGEN("The files are too big to be sent at once. Files bigger than 4 GB can be sent only separately."));
// Notify UI
ProtoBroadcastAck(ft->hContact, ACKTYPE_FILE, ACKRESULT_FAILED, (HANDLE)ft, 0);
// Release transfer
diff --git a/protocols/Xfire/src/addgamedialog.cpp b/protocols/Xfire/src/addgamedialog.cpp
index fa5fbec3ac..3aa886ecb9 100644
--- a/protocols/Xfire/src/addgamedialog.cpp
+++ b/protocols/Xfire/src/addgamedialog.cpp
@@ -582,7 +582,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,
{
if(LOWORD(wParam) == IDC_SENDIDHELP)
{
- MessageBoxA(hwndDlg, Translate("If you add a mod of a Xfire supported game, then you can specify what game ID will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game ID and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked."), Translate("XFire Options"), MB_OK|MB_ICONASTERISK);
+ MessageBoxA(hwndDlg, Translate("If you add a mod of an Xfire supported game, then you can specify what game ID will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game ID and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked."), Translate("XFire Options"), MB_OK|MB_ICONASTERISK);
}
else if(LOWORD(wParam) == IDC_GAMEIDHELP)
{
diff --git a/protocols/Xfire/src/options.cpp b/protocols/Xfire/src/options.cpp
index 004242dc63..fcf92ef436 100644
--- a/protocols/Xfire/src/options.cpp
+++ b/protocols/Xfire/src/options.cpp
@@ -72,7 +72,7 @@ static mytreeitem mytree[] = {
{LPGENT("Use alternate way for Avatar download"),"specialavatarload",0,0},
{LPGENT("General"),"",1,0},
{LPGENT("Automatically reconnect on protocol version changes"),"recprotoverchg",0,0},
- {LPGENT("No Ip/Port in StatusMsg"),"noipportinstatus",0,0},
+ {LPGENT("No IP/Port in StatusMsg"),"noipportinstatus",0,0},
{LPGENT("Use Online status for unsupported global statuses"),"oninsteadafk",0,0},
{LPGENT("Don't move friends to clan groups"),"skipfriendsgroups",0,0},
{LPGENT("GameServerQuery support"),"gsqsupport",0,0},
@@ -82,7 +82,7 @@ static mytreeitem mytree[] = {
{LPGENT("Hide yourself in buddylist"),"skipmyself",0,0},
{LPGENT("Don't display game search results"),"dontdisresults",0,0},
{LPGENT("Don't display game search status window"),"dontdissstatus",0,0},
- {LPGENT("Display popup, if someone start a game"),"gamepopup",0,0},
+ {LPGENT("Display popup if someone starts a game"),"gamepopup",0,0},
{LPGENT("Don't automatically create clan groups"),"noclangroups",0,0},
{LPGENT("Enable MBot support"),"mbotsupport",0,0},
{LPGENT("Gamedetection"),"",1,0},