1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
|
/**************************************************************************\
*
* Copyright (c) 1998-2001, Microsoft Corp. All Rights Reserved.
*
* Module Name:
*
* GdiplusTypes.h
*
* Abstract:
*
* GDI+ Types
*
\**************************************************************************/
#ifndef _GDIPLUSTYPES_H
#define _GDIPLUSTYPES_H
#define GDIPLUS_MIN(a,b) (((a) < (b)) ? (a) : (b))
#define GDIPLUS_MAX(a,b) (((a) > (b)) ? (a) : (b))
//--------------------------------------------------------------------------
// Callback functions
//--------------------------------------------------------------------------
extern "C" {
typedef BOOL (CALLBACK * ImageAbort)(VOID *);
typedef ImageAbort DrawImageAbort;
typedef ImageAbort GetThumbnailImageAbort;
}
// Callback for EnumerateMetafile methods. The parameters are:
// recordType WMF, EMF, or EMF+ record type
// flags (always 0 for WMF/EMF records)
// dataSize size of the record data (in bytes), or 0 if no data
// data pointer to the record data, or NULL if no data
// callbackData pointer to callbackData, if any
// This method can then call Metafile::PlayRecord to play the
// record that was just enumerated. If this method returns
// FALSE, the enumeration process is aborted. Otherwise, it continues.
extern "C" {
typedef BOOL (CALLBACK * EnumerateMetafileProc)(EmfPlusRecordType,UINT,UINT,const BYTE*,VOID*);
}
#if (GDIPVER >= 0x0110)
// This is the main GDI+ Abort interface
struct __declspec(novtable) GdiplusAbort
{
virtual HRESULT __stdcall Abort(void) = 0;
};
#endif //(GDIPVER >= 0x0110)
//--------------------------------------------------------------------------
// Primitive data types
//
// NOTE:
// Types already defined in standard header files:
// INT8
// UINT8
// INT16
// UINT16
// INT32
// UINT32
// INT64
// UINT64
//
// Avoid using the following types:
// LONG - use INT
// ULONG - use UINT
// DWORD - use UINT32
//--------------------------------------------------------------------------
typedef float REAL;
#define REAL_MAX FLT_MAX
#define REAL_MIN FLT_MIN
#define REAL_TOLERANCE (FLT_MIN * 100)
#define REAL_EPSILON 1.192092896e-07F /* FLT_EPSILON */
//--------------------------------------------------------------------------
// Forward declarations of common classes
//--------------------------------------------------------------------------
class Size;
class SizeF;
class Point;
class PointF;
class Rect;
class RectF;
class CharacterRange;
//--------------------------------------------------------------------------
// Status return values from GDI+ methods
//--------------------------------------------------------------------------
enum Status
{
Ok = 0,
GenericError = 1,
InvalidParameter = 2,
OutOfMemory = 3,
ObjectBusy = 4,
InsufficientBuffer = 5,
NotImplemented = 6,
Win32Error = 7,
WrongState = 8,
Aborted = 9,
FileNotFound = 10,
ValueOverflow = 11,
AccessDenied = 12,
UnknownImageFormat = 13,
FontFamilyNotFound = 14,
FontStyleNotFound = 15,
NotTrueTypeFont = 16,
UnsupportedGdiplusVersion = 17,
GdiplusNotInitialized = 18,
PropertyNotFound = 19,
PropertyNotSupported = 20,
#if (GDIPVER >= 0x0110)
ProfileNotFound = 21,
#endif //(GDIPVER >= 0x0110)
};
//--------------------------------------------------------------------------
// Represents a dimension in a 2D coordinate system (floating-point coordinates)
//--------------------------------------------------------------------------
class SizeF
{
public:
SizeF()
{
Width = Height = 0.0f;
}
SizeF(IN const SizeF& size)
{
Width = size.Width;
Height = size.Height;
}
SizeF(IN REAL width,
IN REAL height)
{
Width = width;
Height = height;
}
SizeF operator+(IN const SizeF& sz) const
{
return SizeF(Width + sz.Width,
Height + sz.Height);
}
SizeF operator-(IN const SizeF& sz) const
{
return SizeF(Width - sz.Width,
Height - sz.Height);
}
BOOL Equals(IN const SizeF& sz) const
{
return (Width == sz.Width) && (Height == sz.Height);
}
BOOL Empty() const
{
return (Width == 0.0f && Height == 0.0f);
}
public:
REAL Width;
REAL Height;
};
//--------------------------------------------------------------------------
// Represents a dimension in a 2D coordinate system (integer coordinates)
//--------------------------------------------------------------------------
class Size
{
public:
Size()
{
Width = Height = 0;
}
Size(IN const Size& size)
{
Width = size.Width;
Height = size.Height;
}
Size(IN INT width,
IN INT height)
{
Width = width;
Height = height;
}
Size operator+(IN const Size& sz) const
{
return Size(Width + sz.Width,
Height + sz.Height);
}
Size operator-(IN const Size& sz) const
{
return Size(Width - sz.Width,
Height - sz.Height);
}
BOOL Equals(IN const Size& sz) const
{
return (Width == sz.Width) && (Height == sz.Height);
}
BOOL Empty() const
{
return (Width == 0 && Height == 0);
}
public:
INT Width;
INT Height;
};
//--------------------------------------------------------------------------
// Represents a location in a 2D coordinate system (floating-point coordinates)
//--------------------------------------------------------------------------
class PointF
{
public:
PointF()
{
X = Y = 0.0f;
}
PointF(IN const PointF &point)
{
X = point.X;
Y = point.Y;
}
PointF(IN const SizeF &size)
{
X = size.Width;
Y = size.Height;
}
PointF(IN REAL x,
IN REAL y)
{
X = x;
Y = y;
}
PointF operator+(IN const PointF& point) const
{
return PointF(X + point.X,
Y + point.Y);
}
PointF operator-(IN const PointF& point) const
{
return PointF(X - point.X,
Y - point.Y);
}
BOOL Equals(IN const PointF& point)
{
return (X == point.X) && (Y == point.Y);
}
public:
REAL X;
REAL Y;
};
//--------------------------------------------------------------------------
// Represents a location in a 2D coordinate system (integer coordinates)
//--------------------------------------------------------------------------
class Point
{
public:
Point()
{
X = Y = 0;
}
Point(IN const Point &point)
{
X = point.X;
Y = point.Y;
}
Point(IN const Size &size)
{
X = size.Width;
Y = size.Height;
}
Point(IN INT x,
IN INT y)
{
X = x;
Y = y;
}
Point operator+(IN const Point& point) const
{
return Point(X + point.X,
Y + point.Y);
}
Point operator-(IN const Point& point) const
{
return Point(X - point.X,
Y - point.Y);
}
BOOL Equals(IN const Point& point)
{
return (X == point.X) && (Y == point.Y);
}
public:
INT X;
INT Y;
};
//--------------------------------------------------------------------------
// Represents a rectangle in a 2D coordinate system (floating-point coordinates)
//--------------------------------------------------------------------------
class RectF
{
public:
RectF()
{
X = Y = Width = Height = 0.0f;
}
RectF(IN REAL x,
IN REAL y,
IN REAL width,
IN REAL height)
{
X = x;
Y = y;
Width = width;
Height = height;
}
RectF(IN const PointF& location,
IN const SizeF& size)
{
X = location.X;
Y = location.Y;
Width = size.Width;
Height = size.Height;
}
RectF* Clone() const
{
return new RectF(X, Y, Width, Height);
}
VOID GetLocation(OUT PointF* point) const
{
point->X = X;
point->Y = Y;
}
VOID GetSize(OUT SizeF* size) const
{
size->Width = Width;
size->Height = Height;
}
VOID GetBounds(OUT RectF* rect) const
{
rect->X = X;
rect->Y = Y;
rect->Width = Width;
rect->Height = Height;
}
REAL GetLeft() const
{
return X;
}
REAL GetTop() const
{
return Y;
}
REAL GetRight() const
{
return X+Width;
}
REAL GetBottom() const
{
return Y+Height;
}
BOOL IsEmptyArea() const
{
return (Width <= REAL_EPSILON) || (Height <= REAL_EPSILON);
}
BOOL Equals(IN const RectF & rect) const
{
return X == rect.X &&
Y == rect.Y &&
Width == rect.Width &&
Height == rect.Height;
}
BOOL Contains(IN REAL x,
IN REAL y) const
{
return x >= X && x < X+Width &&
y >= Y && y < Y+Height;
}
BOOL Contains(IN const PointF& pt) const
{
return Contains(pt.X, pt.Y);
}
BOOL Contains(IN const RectF& rect) const
{
return (X <= rect.X) && (rect.GetRight() <= GetRight()) &&
(Y <= rect.Y) && (rect.GetBottom() <= GetBottom());
}
VOID Inflate(IN REAL dx,
IN REAL dy)
{
X -= dx;
Y -= dy;
Width += 2*dx;
Height += 2*dy;
}
VOID Inflate(IN const PointF& point)
{
Inflate(point.X, point.Y);
}
BOOL Intersect(IN const RectF& rect)
{
return Intersect(*this, *this, rect);
}
static BOOL Intersect(OUT RectF& c,
IN const RectF& a,
IN const RectF& b)
{
REAL right = GDIPLUS_MIN(a.GetRight(), b.GetRight());
REAL bottom = GDIPLUS_MIN(a.GetBottom(), b.GetBottom());
REAL left = GDIPLUS_MAX(a.GetLeft(), b.GetLeft());
REAL top = GDIPLUS_MAX(a.GetTop(), b.GetTop());
c.X = left;
c.Y = top;
c.Width = right - left;
c.Height = bottom - top;
return !c.IsEmptyArea();
}
BOOL IntersectsWith(IN const RectF& rect) const
{
return (GetLeft() < rect.GetRight() &&
GetTop() < rect.GetBottom() &&
GetRight() > rect.GetLeft() &&
GetBottom() > rect.GetTop());
}
static BOOL Union(OUT RectF& c,
IN const RectF& a,
IN const RectF& b)
{
REAL right = GDIPLUS_MAX(a.GetRight(), b.GetRight());
REAL bottom = GDIPLUS_MAX(a.GetBottom(), b.GetBottom());
REAL left = GDIPLUS_MIN(a.GetLeft(), b.GetLeft());
REAL top = GDIPLUS_MIN(a.GetTop(), b.GetTop());
c.X = left;
c.Y = top;
c.Width = right - left;
c.Height = bottom - top;
return !c.IsEmptyArea();
}
VOID Offset(IN const PointF& point)
{
Offset(point.X, point.Y);
}
VOID Offset(IN REAL dx,
IN REAL dy)
{
X += dx;
Y += dy;
}
public:
REAL X;
REAL Y;
REAL Width;
REAL Height;
};
//--------------------------------------------------------------------------
// Represents a rectangle in a 2D coordinate system (integer coordinates)
//--------------------------------------------------------------------------
class Rect
{
public:
Rect()
{
X = Y = Width = Height = 0;
}
Rect(IN INT x,
IN INT y,
IN INT width,
IN INT height)
{
X = x;
Y = y;
Width = width;
Height = height;
}
Rect(IN const Point& location,
IN const Size& size)
{
X = location.X;
Y = location.Y;
Width = size.Width;
Height = size.Height;
}
Rect* Clone() const
{
return new Rect(X, Y, Width, Height);
}
VOID GetLocation(OUT Point* point) const
{
point->X = X;
point->Y = Y;
}
VOID GetSize(OUT Size* size) const
{
size->Width = Width;
size->Height = Height;
}
VOID GetBounds(OUT Rect* rect) const
{
rect->X = X;
rect->Y = Y;
rect->Width = Width;
rect->Height = Height;
}
INT GetLeft() const
{
return X;
}
INT GetTop() const
{
return Y;
}
INT GetRight() const
{
return X+Width;
}
INT GetBottom() const
{
return Y+Height;
}
BOOL IsEmptyArea() const
{
return (Width <= 0) || (Height <= 0);
}
BOOL Equals(IN const Rect & rect) const
{
return X == rect.X &&
Y == rect.Y &&
Width == rect.Width &&
Height == rect.Height;
}
BOOL Contains(IN INT x,
IN INT y) const
{
return x >= X && x < X+Width &&
y >= Y && y < Y+Height;
}
BOOL Contains(IN const Point& pt) const
{
return Contains(pt.X, pt.Y);
}
BOOL Contains(IN Rect& rect) const
{
return (X <= rect.X) && (rect.GetRight() <= GetRight()) &&
(Y <= rect.Y) && (rect.GetBottom() <= GetBottom());
}
VOID Inflate(IN INT dx,
IN INT dy)
{
X -= dx;
Y -= dy;
Width += 2*dx;
Height += 2*dy;
}
VOID Inflate(IN const Point& point)
{
Inflate(point.X, point.Y);
}
BOOL Intersect(IN const Rect& rect)
{
return Intersect(*this, *this, rect);
}
static BOOL Intersect(OUT Rect& c,
IN const Rect& a,
IN const Rect& b)
{
INT right = GDIPLUS_MIN(a.GetRight(), b.GetRight());
INT bottom = GDIPLUS_MIN(a.GetBottom(), b.GetBottom());
INT left = GDIPLUS_MAX(a.GetLeft(), b.GetLeft());
INT top = GDIPLUS_MAX(a.GetTop(), b.GetTop());
c.X = left;
c.Y = top;
c.Width = right - left;
c.Height = bottom - top;
return !c.IsEmptyArea();
}
BOOL IntersectsWith(IN const Rect& rect) const
{
return (GetLeft() < rect.GetRight() &&
GetTop() < rect.GetBottom() &&
GetRight() > rect.GetLeft() &&
GetBottom() > rect.GetTop());
}
static BOOL Union(OUT Rect& c,
IN const Rect& a,
IN const Rect& b)
{
INT right = GDIPLUS_MAX(a.GetRight(), b.GetRight());
INT bottom = GDIPLUS_MAX(a.GetBottom(), b.GetBottom());
INT left = GDIPLUS_MIN(a.GetLeft(), b.GetLeft());
INT top = GDIPLUS_MIN(a.GetTop(), b.GetTop());
c.X = left;
c.Y = top;
c.Width = right - left;
c.Height = bottom - top;
return !c.IsEmptyArea();
}
VOID Offset(IN const Point& point)
{
Offset(point.X, point.Y);
}
VOID Offset(IN INT dx,
IN INT dy)
{
X += dx;
Y += dy;
}
public:
INT X;
INT Y;
INT Width;
INT Height;
};
class PathData
{
public:
PathData()
{
Count = 0;
Points = NULL;
Types = NULL;
}
~PathData()
{
if (Points != NULL)
{
delete [] Points;
}
if (Types != NULL)
{
delete [] Types;
}
}
private:
PathData(const PathData &);
PathData& operator=(const PathData &);
public:
INT Count;
PointF* Points;
__field_ecount_opt(Count) BYTE* Types;
};
class CharacterRange
{
public:
CharacterRange(
INT first,
INT length
) :
First (first),
Length (length)
{}
CharacterRange() : First(0), Length(0)
{}
CharacterRange & operator = (const CharacterRange &rhs)
{
First = rhs.First;
Length = rhs.Length;
return *this;
}
INT First;
INT Length;
};
#endif // !_GDIPLUSTYPES_HPP
|