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////////////////////////////////////////////////////////////////////////////////
// All code below is exclusively owned by author of Chess4Net - Pavel Perminov
// (packpaul@mail.ru, packpaul1@gmail.com).
// Any changes, modifications, borrowing and adaptation are a subject for
// explicit permition from the owner.
unit PluginCommonUnit;
interface
uses
ConnectorUnit,
ControlUnit;
function CreatePluginInstance(Connector: TConnector): IMirandaPlugin;
procedure InitializeControls;
procedure DeinitializeControls;
procedure ErrorDuringPluginStart;
implementation
uses
Windows, Forms, Dialogs, Graphics, SysUtils, Controls,
// plugin units
GlobalsUnit, GlobalsLocalUnit, ManagerUnit.MI, ModalForm;
function CreatePluginInstance(Connector: TConnector): IMirandaPlugin;
begin
Result := TManagerMIFactory.Create(Connector, ErrorDuringPluginStart);
end;
procedure InitializeControls;
begin
MirandaPluginPath := MirandaPluginsPath + 'Chess4Net\';
Chess4NetPath := MirandaPluginPath;
if (not DirectoryExists(Chess4NetPath)) then
CreateDir(Chess4NetPath);
Chess4NetIniFilePath := Chess4NetPath;
Chess4NetGamesLogPath := Chess4NetPath;
Chess4NetIcon := TIcon.Create;
Chess4NetIcon.Handle := LoadIcon(hInstance, 'MAINICON');
pluginIcon := Chess4NetIcon;
MirandaPluginIcon := Chess4NetIcon;
InitConnectorGlobals(MSG_INVITATION, PROMPT_HEAD, MSG_DATA_SEPARATOR);
end;
procedure DeinitializeControls;
begin
StopAllPlugins;
FreeAndNil(Chess4NetIcon);
end;
procedure ErrorDuringPluginStart;
begin
TDialogs.ShowMessage('ERROR: Cannot start Chess4Net!');
end;
end.
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