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#ifndef _CCONTACTLISTSCREEN_H_
#define _CCONTACTLISTSCREEN_H_
#include "CScreen.h"
#include "CContactList.h"
#include "CLCDBar.h"
class CContactlistScreen : public CScreen
{
public:
// Constructor
CContactlistScreen();
// Destructor
~CContactlistScreen();
// Initializes the screen
bool Initialize();
// Shutdown the scren
bool Shutdown();
// Updates the screen
bool Update();
// Draws the screen
bool Draw(CLCDGfx *pGfx);
// resets the position of the contactlist
void ResetPosition();
// returns the online status of the specified contact
int GetContactStatus(HANDLE hContact);
// Called when a chat session was opened
void OnSessionOpened(HANDLE hContact);
// Called when the configuration has changed
void OnConfigChanged();
// Called when the screen size has changed
void OnSizeChanged();
// Called when an event is received
void OnEventReceived(CEvent *pEvent);
// Called when an LCD-button is pressed
void OnLCDButtonDown(int iButton);
// Called when an LCD-button event is repeated
void OnLCDButtonRepeated(int iButton);
// Called when an LCD-button is released
void OnLCDButtonUp(int iButton);
// Called when the screen is activated
void OnActivation();
// Called when the screen is deactivated
void OnDeactivation();
// Called when the screen has expired
void OnExpiration();
private:
// updates the use softkey label
void UpdateUseSoftkeyLabel();
CContactList m_ContactList;
CLCDBar m_Scrollbar;
bool m_bLongPress;
};
#endif
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