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#ifndef guard_general_multimedia_winamp_2_winamp_2_h
#define guard_general_multimedia_winamp_2_winamp_2_h
//==============================================================================
// General Code, © 2002 Ryan Winter
//==============================================================================
#include <windows.h>
class Winamp2
{
public:
Winamp2();
~Winamp2();
enum PlayState
{
PlayState_Unknown,
PlayState_Stopped,
PlayState_Playing,
PlayState_Paused,
};
//--------------------------------------------------------------------------
// Description : play/pause/stop the current song
//--------------------------------------------------------------------------
void play();
void stop();
void pause();
//--------------------------------------------------------------------------
// Description : restore winamp to its previoud play state
// Return : the play state winamp has been restored to
//--------------------------------------------------------------------------
PlayState restoreState();
private:
//--------------------------------------------------------------------------
// Description : get the handle to the winamp application
// Parameters : handle - where to place the handle
// Returns : true - the handle was found
// false - the handle wasn't found
//--------------------------------------------------------------------------
bool getHandle(HWND &handle);
//--------------------------------------------------------------------------
// Description : get the current state of the winamp application
//--------------------------------------------------------------------------
PlayState getState();
PlayState m_state;
};
//==============================================================================
//
// Summary : Control Winamp 2.x
//
// Description : Allows remote control over numberous winamp 2.x setting
// including volume, play, pause, stop etc.
//
//==============================================================================
#endif
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