1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
|
// ==========================================================
// Tone mapping operator (Reinhard, 2005)
//
// Design and implementation by
// - Hervé Drolon (drolon@infonie.fr)
// - Mihail Naydenov (mnaydenov@users.sourceforge.net)
//
// This file is part of FreeImage 3
//
// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
// THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
// OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED
// CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT
// THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
// SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL
// PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
// THIS DISCLAIMER.
//
// Use at your own risk!
// ==========================================================
#include "FreeImage.h"
#include "Utilities.h"
#include "ToneMapping.h"
// ----------------------------------------------------------
// Global and/or local tone mapping operator
// References:
// [1] Erik Reinhard and Kate Devlin, 'Dynamic Range Reduction Inspired by Photoreceptor Physiology',
// IEEE Transactions on Visualization and Computer Graphics, 11(1), Jan/Feb 2005.
// [2] Erik Reinhard, 'Parameter estimation for photographic tone reproduction',
// Journal of Graphics Tools, vol. 7, no. 1, pp. 45–51, 2003.
// ----------------------------------------------------------
/**
Tone mapping operator
@param dib Input / Output RGBF image
@param Y Input luminance image version of dib
@param f Overall intensity in range [-8:8] : default to 0
@param m Contrast in range [0.3:1) : default to 0
@param a Adaptation in range [0:1] : default to 1
@param c Color correction in range [0:1] : default to 0
@return Returns TRUE if successful, returns FALSE otherwise
@see LuminanceFromY
*/
static BOOL
ToneMappingReinhard05(FIBITMAP *dib, FIBITMAP *Y, float f, float m, float a, float c) {
float Cav[3]; // channel average
float Lav = 0; // average luminance
float Llav = 0; // log average luminance
float minLum = 1; // min luminance
float maxLum = 1; // max luminance
float L; // pixel luminance
float I_g, I_l; // global and local light adaptation
float I_a; // interpolated pixel light adaptation
float k; // key (low-key means overall dark image, high-key means overall light image)
// check input parameters
if ((FreeImage_GetImageType(dib) != FIT_RGBF) || (FreeImage_GetImageType(Y) != FIT_FLOAT)) {
return FALSE;
}
if(f < -8) f = -8; if(f > 8) f = 8;
if(m < 0) m = 0; if(m > 1) m = 1;
if(a < 0) a = 0; if(a > 1) a = 1;
if(c < 0) c = 0; if(c > 1) c = 1;
const unsigned width = FreeImage_GetWidth(dib);
const unsigned height = FreeImage_GetHeight(dib);
const unsigned dib_pitch = FreeImage_GetPitch(dib);
const unsigned y_pitch = FreeImage_GetPitch(Y);
int i;
unsigned x, y;
BYTE *bits = NULL, *Ybits = NULL;
// get statistics about the data (but only if its really needed)
f = exp(-f);
if ((m == 0) || (a != 1) && (c != 1)) {
// avoid these calculations if its not needed after ...
LuminanceFromY(Y, &maxLum, &minLum, &Lav, &Llav);
k = (log(maxLum) - Llav) / (log(maxLum) - log(minLum));
if(k < 0) {
// pow(k, 1.4F) is undefined ...
// there's an ambiguity about the calculation of Llav between Reinhard papers and the various implementations ...
// try another world adaptation luminance formula using instead 'worldLum = log(Llav)'
k = (log(maxLum) - log(Llav)) / (log(maxLum) - log(minLum));
if(k < 0) m = 0.3F;
}
}
m = (m > 0) ? m : (float)(0.3 + 0.7 * pow(k, 1.4F));
float max_color = -1e6F;
float min_color = +1e6F;
// tone map image
bits = (BYTE*)FreeImage_GetBits(dib);
Ybits = (BYTE*)FreeImage_GetBits(Y);
if ((a == 1) && (c == 0)) {
// when using default values, use a fastest code
for(y = 0; y < height; y++) {
float *Y = (float*)Ybits;
float *color = (float*)bits;
for(x = 0; x < width; x++) {
I_a = Y[x]; // luminance(x, y)
for (i = 0; i < 3; i++) {
*color /= ( *color + pow(f * I_a, m));
max_color = (*color > max_color) ? *color : max_color;
min_color = (*color < min_color) ? *color : min_color;
color++;
}
}
// next line
bits += dib_pitch;
Ybits += y_pitch;
}
} else {
// complete algorithm
// channel averages
Cav[0] = Cav[1] = Cav[2] = 0;
if ((a != 1) && (c != 0)) {
// channel averages are not needed when (a == 1) or (c == 0)
bits = (BYTE*)FreeImage_GetBits(dib);
for(y = 0; y < height; y++) {
float *color = (float*)bits;
for(x = 0; x < width; x++) {
for(i = 0; i < 3; i++) {
Cav[i] += *color;
color++;
}
}
// next line
bits += dib_pitch;
}
const float image_size = (float)width * height;
for(i = 0; i < 3; i++) {
Cav[i] /= image_size;
}
}
// perform tone mapping
bits = (BYTE*)FreeImage_GetBits(dib);
for(y = 0; y < height; y++) {
const float *Y = (float*)Ybits;
float *color = (float*)bits;
for(x = 0; x < width; x++) {
L = Y[x]; // luminance(x, y)
for (i = 0; i < 3; i++) {
I_l = c * *color + (1-c) * L;
I_g = c * Cav[i] + (1-c) * Lav;
I_a = a * I_l + (1-a) * I_g;
*color /= ( *color + pow(f * I_a, m));
max_color = (*color > max_color) ? *color : max_color;
min_color = (*color < min_color) ? *color : min_color;
color++;
}
}
// next line
bits += dib_pitch;
Ybits += y_pitch;
}
}
// normalize intensities
if(max_color != min_color) {
bits = (BYTE*)FreeImage_GetBits(dib);
const float range = max_color - min_color;
for(y = 0; y < height; y++) {
float *color = (float*)bits;
for(x = 0; x < width; x++) {
for(i = 0; i < 3; i++) {
*color = (*color - min_color) / range;
color++;
}
}
// next line
bits += dib_pitch;
}
}
return TRUE;
}
// ----------------------------------------------------------
// Main algorithm
// ----------------------------------------------------------
/**
Apply the global/local tone mapping operator to a RGBF image and convert to 24-bit RGB<br>
User parameters control intensity, contrast, and level of adaptation
@param src Input RGBF image
@param intensity Overall intensity in range [-8:8] : default to 0
@param contrast Contrast in range [0.3:1) : default to 0
@param adaptation Adaptation in range [0:1] : default to 1
@param color_correction Color correction in range [0:1] : default to 0
@return Returns a 24-bit RGB image if successful, returns NULL otherwise
*/
FIBITMAP* DLL_CALLCONV
FreeImage_TmoReinhard05Ex(FIBITMAP *src, double intensity, double contrast, double adaptation, double color_correction) {
if (!FreeImage_HasPixels(src)) return NULL;
// working RGBF variable
FIBITMAP *dib = NULL, *Y = NULL;
dib = FreeImage_ConvertToRGBF(src);
if (!dib) return NULL;
// get the Luminance channel
Y = ConvertRGBFToY(dib);
if (!Y) {
FreeImage_Unload(dib);
return NULL;
}
// perform the tone mapping
ToneMappingReinhard05(dib, Y, (float)intensity, (float)contrast, (float)adaptation, (float)color_correction);
// not needed anymore
FreeImage_Unload(Y);
// clamp image highest values to display white, then convert to 24-bit RGB
FIBITMAP *dst = ClampConvertRGBFTo24(dib);
// clean-up and return
FreeImage_Unload(dib);
// copy metadata from src to dst
FreeImage_CloneMetadata(dst, src);
return dst;
}
/**
Apply the global tone mapping operator to a RGBF image and convert to 24-bit RGB<br>
User parameters control intensity and contrast
@param src Input RGBF image
@param intensity Overall intensity in range [-8:8] : default to 0
@param contrast Contrast in range [0.3:1) : default to 0
@return Returns a 24-bit RGB image if successful, returns NULL otherwise
*/
FIBITMAP* DLL_CALLCONV
FreeImage_TmoReinhard05(FIBITMAP *src, double intensity, double contrast) {
return FreeImage_TmoReinhard05Ex(src, intensity, contrast, 1, 0);
}
|