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#ifndef _COMMON_INC
#define _COMMON_INC
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define VC_EXTRALEAN
#include <windows.h>
#include <shellapi.h>
#include <newpluginapi.h>
#include <m_utils.h>
#include <m_options.h>
#include <m_skin.h>
#include <m_protosvc.h>
#include <m_langpack.h>
#include <m_popup.h>
#include <m_clist.h>
#include <m_idle.h>
#include <m_clui.h>
#include <m_cluiframes.h>
#include <m_fontservice.h>
#include <m_icolib.h>
#include <win2k.h>
#include <m_toptoolbar.h>
#include <m_alarms.h>
#include "resource.h"
#include "version.h"
#define MODULE "Alarm"
extern HINSTANCE hInst;
extern HANDLE hTopToolbarButton;
typedef struct ALARM_tag {
unsigned short id;
TCHAR *szTitle;
TCHAR *szDesc;
Occurrence occurrence;
BOOL snoozer;
SYSTEMTIME time;
unsigned short action;
TCHAR *szCommand;
TCHAR *szCommandParams;
BYTE sound_num;
int flags;
} ALARM;
#endif
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