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path: root/plugins/BossKeyPlus/BossKey.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>BossKey</ProjectName>
    <ProjectGuid>{88E47CF7-7B40-4312-A35A-9B28885FFED9}</ProjectGuid>
  </PropertyGroup>
  <ImportGroup Label="PropertySheets">
    <Import Project="$(ProjectDir)..\..\build\vc.common\plugin.props" />
  </ImportGroup>
  <ItemGroup>
    <ClCompile Include="src\BossKey.cpp" />
    <ClCompile Include="src\BossKeyIdle.cpp" />
    <ClCompile Include="src\Options.cpp" />
    <ClCompile Include="src\stdafx.cxx">
      <PrecompiledHeader>Create</PrecompiledHeader>
    </ClCompile>
    <ClInclude Include="src\resource.h" />
    <ClInclude Include="src\stdafx.h" />
    <ClInclude Include="src\version.h" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="res\BossKey.rc" />
    <ResourceCompile Include="res\version.rc" />
  </ItemGroup>
  <ItemDefinitionGroup>
    <Link>
      <AdditionalDependencies>Wtsapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
</Project>