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/*
BossKey - Hide Miranda from your boss :)
Copyright (C) 2002-2003 Goblineye Entertainment, (C) 2007-2010 Billy_Bons
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#define WIN32_LEAN_AND_MEAN
#define _CRT_SECURE_NO_DEPRECATE
#define WINVER 0x0700
#define _WIN32_WINNT 0x0700
#define _WIN32_IE 0x0601
#define BOSSKEY_LISTEN_INFO _T("MY6BossKey_Param")
#include <windows.h>
#include <shellapi.h>
#include <Wtsapi32.h>
#include <newpluginapi.h>
#include <m_database.h>
#include <m_langpack.h>
#include <m_protosvc.h>
#include <m_options.h>
#include <m_popup.h>
#include <m_awaymsg.h>
#include <m_icolib.h>
#include <m_clistint.h>
#include <m_message.h>
#include <m_hotkeys.h>
#include <win2k.h>
#include <m_variables.h>
#include <m_toptoolbar.h>
#include <m_msg_buttonsbar.h>
#include "resource.h"
#include "version.h"
#define MOD_NAME "BossKey"
#define KEY_DOWN(key) ((GetAsyncKeyState(key) & 0x8000) ? (true) : (false))
#define MAXPASSLEN 16
#define DEFAULTSETTING (OPT_SETONLINEBACK | OPT_DISABLESNDS | OPT_ONLINEONLY | OPT_USEDEFMSG)
#define OLD_SOUND 1
#define OLD_POPUP 2
#define OLD_FLTCONT 4
#define OLD_WASHIDDEN 128
#define OPT_SETONLINEBACK 1
#define OPT_CHANGESTATUS 2
#define OPT_DISABLESNDS 8
#define OPT_REQPASS 16
#define OPT_ONLINEONLY 32
#define OPT_USEDEFMSG 128
#define OPT_TRAYICON 256
#define OPT_HIDEIFLOCK 1
#define OPT_HIDEIFWINIDLE 2
#define OPT_HIDEIFMIRIDLE 4
#define OPT_HIDEIFSCRSVR 8
#define OPT_MENUITEM 16
#define OPT_HIDEONSTART 32
#define OPT_RESTORE 64
#define MS_BOSSKEY_HIDE "BossKey/HideMiranda"
#define MS_BOSSKEY_ISMIRANDAHIDDEN "BossKey/IsMirandaHidden"
const unsigned STATUS_ARR_TO_ID[8] = { ID_STATUS_OFFLINE, ID_STATUS_ONLINE, ID_STATUS_AWAY, ID_STATUS_NA, ID_STATUS_OCCUPIED, ID_STATUS_DND, ID_STATUS_FREECHAT, ID_STATUS_INVISIBLE };
extern bool g_fOptionsOpen; // options dialog is open. be sure not to hide anything while we're there.
extern WORD g_wMask, g_wMaskAdv;
extern HINSTANCE g_hInstance;
extern bool g_bWindowHidden;
extern UINT minutes;
int OptsDlgInit(WPARAM wParam,LPARAM lParam);
INT_PTR BossKeyHideMiranda(WPARAM wParam, LPARAM lParam);
void BossKeyMenuItemInit(void);
void BossKeyMenuItemUnInit(void);
TCHAR *GetBossKeyText(void);
void InitIdleTimer(void);
void UninitIdleTimer(void);
TCHAR* GetDefStatusMsg(unsigned uMode, const char* szProto);
// I never really liked STL's vector... hmm this is nicer anyway, more flexible
typedef struct HWND_ITEM_TYPE
{
HWND hWnd;
HWND_ITEM_TYPE *next;
} HWND_ITEM;
typedef HRESULT (WINAPI *PFNDwmIsCompositionEnabled)(BOOL *);
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