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#pragma once
#include "../m_api/m_skin_eng.h"
// typedef int (/*__stdcall*/ *tPaintCallbackProc)(HWND hWnd, HDC hDC, RECT * rcPaint, HRGN rgnUpdate, DWORD dFlags, void * CallBackData);
class CLayeredWindowEngine
{
private:
/*class CLweInfo
{
HWND hWnd;
HRGN hInvalidRgn;
};
*/
//typedef std::map<HWND, CLweInfo> WndInfos;
enum { state_invalid, state_normal };
//WndInfos m_infos;
DWORD m_hValidatorThread;
CRITICAL_SECTION m_cs;
int m_state;
volatile bool m_invalid;
public:
CLayeredWindowEngine(void);
~CLayeredWindowEngine(void);
void _init();
void _deinit();
void lock() { EnterCriticalSection( &m_cs ); }
void unlock() { LeaveCriticalSection( &m_cs ); }
int get_state();
public:
static void __cdecl LweValidatorProc();
void LweValidatorProcWorker();
void LweValidatorWorker();
int LweInvalidateRect( HWND hWnd, const RECT * rect, BOOL bErase );
// int LweValidateWindowRect( HWND hWnd, RECT * rect );
// int RegisterWindow( HWND hwnd, tPaintCallbackProc pPaintCallBackProc );
};
extern CLayeredWindowEngine _lwe;
#define _InvalidateRect _lwe.LweInvalidateRect
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