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#ifndef modern_skinned_profile_h__
#define modern_skinned_profile_h__
//#include "modern_commonheaders.h"
//#include "modern_commonprototypes.h"
#include <map>
#include <string>
//#include <atlstr.h>
class MString
{
private:
TCHAR * _buffer;
public:
MString() : _buffer( NULL ) {};
MString( const TCHAR * str ) { _buffer = str ? _tcsdup( str ) : NULL; }
MString( const MString& str ) { _buffer = str._buffer ? _tcsdup( str._buffer ) : NULL; }
MString& operator=( const MString& str )
{
if ( _buffer ) free( _buffer );
_buffer = str._buffer ? _tcsdup( str._buffer ) : NULL;
}
TCHAR* operator()( const MString& str ) { return _buffer; }
~MString()
{
if ( _buffer )
free( _buffer );
_buffer = NULL;
}
#ifdef _UNICODE
MString( const char * str)
{
if (!str )
_buffer = NULL;
else
{
int cbLen = MultiByteToWideChar( 0, 0, str, -1, NULL, 0 );
wchar_t* _buffer = ( wchar_t* )malloc( sizeof( wchar_t )*(cbLen+1));
if ( _buffer == NULL ) return;
MultiByteToWideChar( 0, 0, str, -1, _buffer, cbLen );
_buffer[ cbLen ] = 0;
}
}
#endif
};
class CAutoCriticalSection
{
public:
CAutoCriticalSection() //Init critical section here
: _pLinkedCS( NULL )
{
InitializeCriticalSection( &_CS );
_ifCSOwner = true;
_ifLocked = false;
}
CAutoCriticalSection( CAutoCriticalSection& Locker, bool doLock = true )
: _pLinkedCS ( &Locker )
{
_ifCSOwner = false;
_ifLocked = false;
if ( doLock )
Lock();
}
~CAutoCriticalSection() // Leave if auto locker, and destroy if not
{
if ( _ifLocked )
Unlock();
if ( _ifCSOwner )
DeleteCriticalSection( &_CS );
}
void Lock() // Enter Section
{
if ( _ifLocked ) return;
if ( _ifCSOwner ) EnterCriticalSection( &_CS );
else _pLinkedCS->Lock();
_ifLocked = true;
return;
}
void Unlock() // Leave Section
{
if (!_ifLocked ) return;
if ( _ifCSOwner ) LeaveCriticalSection( &_CS );
else _pLinkedCS->Unlock();
_ifLocked = false;
}
private:
CRITICAL_SECTION _CS;
CAutoCriticalSection * _pLinkedCS;
bool _ifCSOwner;
bool _ifLocked;
};
class ValueVariant
{
public:
ValueVariant() : _type( VVT_EMPTY ) {};
ValueVariant( BYTE bValue ) : _type( VVT_BYTE ), _bValue( bValue ) {};
ValueVariant( WORD wValue ) : _type( VVT_WORD ), _wValue( wValue ) {};
ValueVariant( DWORD dwValue ) : _type( VVT_DWORD ), _dwValue( dwValue ) {};
ValueVariant( const MString& strValue ) : _type( VVT_STRING ), _strValue( strValue ) {};
ValueVariant( const char * szValue ) : _type( VVT_STRING ), _strValue( szValue ) {};
#ifdef _UNICODE
ValueVariant( const wchar_t * szValue ) : _type( VVT_STRING ), _strValue( szValue ) {};
#endif
BYTE GetByte()
{
switch ( _type )
{
case VVT_BYTE:
return ( BYTE ) _bValue;
case VVT_WORD:
case VVT_DWORD:
DebugBreak();
return ( BYTE ) _bValue;
default:
DebugBreak();
}
return 0;
}
WORD GetWord()
{
switch ( _type )
{
case VVT_WORD:
return ( WORD ) _wValue;
case VVT_BYTE:
case VVT_DWORD:
DebugBreak();
return ( WORD ) _wValue;
default:
DebugBreak();
}
return 0;
}
DWORD GetDword()
{
switch ( _type )
{
case VVT_DWORD:
return ( DWORD ) _dwValue;
case VVT_BYTE:
case VVT_WORD:
DebugBreak();
return ( DWORD ) _dwValue;
default:
DebugBreak();
}
return 0;
}
MString GetString()
{
switch ( _type )
{
case VVT_STRING:
return _strValue;
default:
DebugBreak();
}
return "";
}
const MString& GetStringStatic()
{
switch ( _type )
{
case VVT_STRING:
return _strValue;
default:
DebugBreak();
}
return _strValue;
}
bool IsEmpty() { return _type==VVT_EMPTY; }
private:
enum
{
VVT_EMPTY = 0,
VVT_BYTE,
VVT_WORD,
VVT_DWORD,
VVT_STRING
};
int _type;
union
{
BYTE _bValue;
WORD _wValue;
DWORD _dwValue;
};
MString _strValue;
};
// this is single tone class to represent some profile settings to be skinned
class CSkinnedProfile
{
private:
static CSkinnedProfile _me;
CSkinnedProfile();
~CSkinnedProfile();
private:
// Skinned profile holded attributes
MString _strSkinFilename;
bool _bLoadedFonts;
bool _bLoadedOthers;
typedef std::map<HashStringKeyNoCase, ValueVariant> ValueList_t;
typedef std::map<HashStringKeyNoCase, ValueList_t> KeyList_t;
KeyList_t SkinnedProfile;
ValueVariant* _GetValue( const char * szSection, const char * szKey );
CAutoCriticalSection _Lock; // critical section to matable skinned profile access
public:
static CSkinnedProfile* SkinProfile() { return &_me; }
HRESULT Init();
HRESULT Clear();
static BYTE SpiGetSkinByte (MCONTACT hContact, const char * szSection, const char * szKey, const BYTE defValue );
static WORD SpiGetSkinWord (MCONTACT hContact, const char * szSection, const char * szKey, const WORD defValue );
static DWORD SpiGetSkinDword(MCONTACT hContact, const char * szSection, const char * szKey, const DWORD defValue );
static BOOL SpiCheckSkinned(MCONTACT hContact, const char * szSection, const char * szKey );
};
#endif // modern_skinned_profile_h__
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