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//----------------------------------------------------------------------------
// Anti-Grain Geometry (AGG) - Version 2.5
// A high quality rendering engine for C++
// Copyright (C) 2002-2006 Maxim Shemanarev
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://antigrain.com
//
// AGG is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// AGG is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with AGG; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
// MA 02110-1301, USA.
//----------------------------------------------------------------------------
#ifndef AGG_CONV_DASH_INCLUDED
#define AGG_CONV_DASH_INCLUDED
#include "agg_basics.h"
#include "agg_vcgen_dash.h"
#include "agg_conv_adaptor_vcgen.h"
namespace agg
{
//---------------------------------------------------------------conv_dash
template<class VertexSource, class Markers=null_markers>
struct conv_dash : public conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers>
{
typedef Markers marker_type;
typedef conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers> base_type;
conv_dash(VertexSource& vs) :
conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers>(vs)
{
}
void remove_all_dashes()
{
base_type::generator().remove_all_dashes();
}
void add_dash(double dash_len, double gap_len)
{
base_type::generator().add_dash(dash_len, gap_len);
}
void dash_start(double ds)
{
base_type::generator().dash_start(ds);
}
void shorten(double s) { base_type::generator().shorten(s); }
double shorten() const { return base_type::generator().shorten(); }
private:
conv_dash(const conv_dash<VertexSource, Markers>&);
const conv_dash<VertexSource, Markers>&
operator = (const conv_dash<VertexSource, Markers>&);
};
}
#endif
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