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{
Miranda SmileyAdd Plugin
Plugin support header file
Copyright (C) 2004 Rein-Peter de Boer (peacow), and followers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
}
{$IFNDEF M_SMILEYADD}
{$DEFINE M_SMILEYADD}
const
SAFLRE_INSERTEMF = 2; // insert smiley as EMF into RichEdit, otherwise bitmap
// inserted this flag allows "true" transparency
SAFLRE_OUTGOING = 4; // Parsing outgoing message
SAFLRE_NOCUSTOM = 8; // Do not use custom smileys
SAFLRE_FIREVIEW = 16; // use NM_FIREVIEWCHANGE messages
type
PSMADD_RICHEDIT3 = ^TSMADD_RICHEDIT3;
TSMADD_RICHEDIT3 = record
hwndRichEditControl:HWND; // handle to the rich edit control
rangeToReplace :PCHARRANGE; // same meaning as for normal Richedit use (NULL = replaceall)
Protocolname :PAnsiChar; // protocol to use... if you have defined a
// protocol, u can use your own protocol name. SmileyAdd will
// automatically select the smileypack that is defined for your protocol.
// Or, use "Standard" for standard smiley set. Or "ICQ"
// if you prefer those icons.
// If not found or NULL, "Standard" will be used
flags :uint; // Flags (SAFLRE_*) that define the behaivior
disableRedraw :bool; // Parameter have been depricated, have no effect on operation
hContact :TMCONTACT; // Contact handle
end;
{
Replace smileys in a rich edit control...
wParam = (WPARAM) 0; not used
lParam = (LPARAM) (SMADD_RICHEDIT3*) &smre; //pointer to SMADD_RICHEDIT3
return: TRUE if API succeeded (all parameters were valid) , FALSE if not.
}
const
MS_SMILEYADD_REPLACESMILEYS:PAnsiChar = 'SmileyAdd/ReplaceSmileys';
{
get smiley button icon
wParam = (WPARAM) 0; not used
lParam = (LPARAM) (SMADD_INFO*) &smgi; //pointer to SMADD_INFO
}
type
PSMADD_INFO2 = ^TSMADD_INFO2;
TSMADD_INFO2 = record
Protocolname : PAnsiChar;
ButtonIcon : HICON; // RETURN VALUE: this is filled with the
// icon handle of the smiley that can be used on the button
// do not destroy! NULL if the buttonicon is not defined...
NumberOfVisibleSmileys: int; // Number of visible smileys defined.
NumberOfSmileys : int; // Number of total smileys defined
hContact : TMCONTACT; //Contact handle
end;
const
MS_SMILEYADD_GETINFO2:PAnsiChar = 'SmileyAdd/GetInfo2';
// Event notifies that options have changed
// Message dialogs usually need to redraw it's content on reception of this event
ME_SMILEYADD_OPTIONSCHANGED:PAnsiChar = 'SmileyAdd/OptionsChanged';
SAFL_PATH = 1; // provide smiley file path, icon otherwise
SAFL_UNICODE = 2; // string fields in OPTIONSDIALOGPAGE are WCHAR*
SAFL_OUTGOING = 4; // Parsing outgoing message
SAFL_NOCUSTOM = 8; // Do not use custom smileys
type
PSMADD_BATCHPARSE2 = ^TSMADD_BATCHPARSE2;
TSMADD_BATCHPARSE2 = record
Protocolname:PAnsiChar; // protocol to use... if you have defined a protocol, u can
// use your own protocol name. Smiley add wil automatically
// select the smileypack that is defined for your protocol.
// Or, use "Standard" for standard smiley set. Or "ICQ"
// if you prefer those icons.
// If not found or NULL: "Standard" will be used
str :TChar; // String to parse
flag :uint; // One of the SAFL_ flags specifies parsing requirements
// This parameter should be filled by the user
numSmileys :uint; // Number of Smileys found, this parameter filled by SmileyAdd
oflag :uint; // One of the SAFL_ flags specifies content of the parse results
// this parameter filled by SmileyAdd
hContact :TMCONTACT; // Contact handle
end;
type
PSMADD_BATCHPARSERES = ^TSMADD_BATCHPARSERES;
TSMADD_BATCHPARSERES = record
startChar:uint; // Starting smiley character
// Because of iterative nature of the API caller should
// set this parameter to correct value
size :uint; // Number of characters in smiley (0 if not found)
// Because of iterative nature of the API caller should
// set this parameter to correct value
case boolean of
false: (filepath:TChar);
true: (hIcon:HICON); // User responsible for destroying icon handle
end;
const
//find all smileys in text, API parses the provided text and returns all smileys found
//wParam = (WPARAM) 0; not used
//lParam = (LPARAM) (SMADD_BATCHPARSE2*) &smgp; //pointer to SMADD_BATCHPARSE2
//function returns pointer to array SMADD_BATCHPARSERES records for each smiley found
//if no smileys found NULL is returned
//if non NULL value returned pointer must be freed with MS_SMILEYADD_BATCHFREE API
MS_SMILEYADD_BATCHPARSE:PAnsiChar = 'SmileyAdd/BatchParse';
//Free memory allocated by MS_SMILEYADD_BATCHPARSE
//wParam = (WPARAM) 0; not used
//lParam = (LPARAM) (SMADD_BATCHPARSERES*) &smgp; //pointer to SMADD_BATCHPARSERES
MS_SMILEYADD_BATCHFREE:PAnsiChar = 'SmileyAdd/BatchFree';
type
PSMADD_REGCAT = ^TSMADD_REGCAT;
TSMADD_REGCAT = record
name :PAnsiChar; // smiley category name for reference
dispname:PAnsiChar; // smiley category name for display
end;
const
//Register smiley category
//wParam = (WPARAM) 0; not used
//lParam = (LPARAM) (SMADD_REGCAT*) &smgp; //pointer to SMADD_REGCAT
MS_SMILEYADD_REGISTERCATEGORY:PAnsiChar = 'SmileyAdd/RegisterCategory';
//Register smiley category
//wParam = (WPARAM) 0; not used
//lParam = (LPARAM) Pointer to protocol name or NULL for all;
MS_SMILEYADD_RELOAD:PAnsiChar = 'SmileyAdd/Reload';
{
NM_FIREVIEWCHANGE is WM_NOTIFY Message for notify parent of host window about smiley are going to be repaint
The proposed action is next: Owner of RichEdit windows received NM_FIREVIEWCHANGE through WM_NOTIFY
twice first time before painting|invalidating (FVCN_PREFIRE) and second time - after (FVCN_POSTFIRE).
The Owner window may change any values of received FVCNDATA_NMHDR structure in order to raise needed action.
For example it may substitute FVCA_INVALIDATE to FVCA_CUSTOMDRAW event to force painting on self offscreen context.
It can be:
FVCA_CUSTOMDRAW - in this case you need to provide valid HDC to draw on and valid RECT of smiley
FVCA_INVALIDATE - to invalidate specified rect of window
FVCA_NONE - skip any action. But be aware - animation will be stopped till next repainting of smiley.
FVCA_SENDVIEWCHANGE - to notify richedit ole about object changed. Be aware Richedit will fully reconstruct itself
Another point is moment of received smiley rect - it is only valid if FVCA_DRAW is initially set,
and it is PROBABLY valid if FVCA_INVALIDATE is set. And it most probably invalid in case of FVCA_SENDVIEWCHANGE.
The smiley position is relative last full paint HDC. Usually it is relative to top-left corner of host
richedit (NOT it client area) in windows coordinates.
}
const
// Type of Event one of
FVCN_PREFIRE = 1;
FVCN_POSTFIRE = 2;
// Action of event are going to be done
FVCA_NONE = 0;
FVCA_DRAW = 1; // do not modify hdc in case of _DRAW, Use _CUSTOMDRAW
FVCA_CUSTOMDRAW = 2;
// FVCA_INVALIDATE = 3; // (not supported)
// FVCA_SENDVIEWCHANGE = 4; // (not supported)
FVCA_SKIPDRAW = 5;
// Extended NMHDR structure for WM_NOTIFY
type
PFVCNDATA_NMHDR = ^TFVCNDATA_NMHDR;
TFVCNDATA_NMHDR = record
//NMHDR structure
hwndFrom :HWND; // Window of smiley host
idFrom :uint_ptr; // ignored
code :uint; // NM_FIREVIEWCHANGE
bEvent :byte; // FVCN_ value - pre- or post- painting
bAction :byte; // FVCA_ keys
hDC :HDC; // Canvas to draw on
rcRect :TRECT; // Valid/should be in case of FVCA_DRAW
clrBackground:COLORREF; // color to fill background if fTransparent is not set
fTransparent :bool; // if need to fill back color (not supported)
lParam :LPARAM; // used by host window PreFire and PostFire event
end;
const
// Code of WM_NOTIFY message (code)
NM_FIREVIEWCHANGE = NM_FIRST+1;
type
TSMADD_CONT = record
hContact:TMCONTACT;
_type :int; // 0 - directory, 1 - file;
path :TChar; // smiley category name for reference
end;
const
//Loads all smileys for the contact
//wParam = (WPARAM) 0; not used
//lParam = (LPARAM) (SMADD_CONT*) &dir; // pointer to directory to load smiley from
MS_SMILEYADD_LOADCONTACTSMILEYS:PAnsiChar = 'SmileyAdd/LoadContactSmileys';
{$ENDIF}
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