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|
#ifndef MIM_LIBJSON_H
#define MIM_LIBJSON_H
#define IsJSONServiceAvailable() (ServiceExists(MS_JSON_FREE))
#define json_getJSI(a) CallService(MS_JSON_GETINTERFACE,(WPARAM)a,0)
#ifndef LIBJSON_H
#define JSONNODE void //so that JSONNODE* is void*
typedef JSONNODE** JSONNODE_ITERATOR;
#endif
// This function get the service interface for direct calling
// wParam=(WPARAM)(LPJSONSERVICEINTERFACE)
// lParam=0
// Return value ALWAYS 0
typedef struct {
/*
stuff that's in namespace libJSON
*/
void (*free)(void * str);
void (*delete_)(JSONNODE * node);
// #ifdef JSON_MEMORY_MANAGE
void (*free_all)(void);
void (*delete_all)(void);
// #endif
JSONNODE * (*parse)(const char * json);
char * (*strip_white_space)(const char * json);
// #ifdef JSON_VALIDATE
JSONNODE * (*validate)(const char * json);
// #endif
/*
stuff that's in class JSONNode
*/
//ctors
JSONNODE * (*new_a)(const char * name, const char * value);
JSONNODE * (*new_i)(const char * name, long value);
JSONNODE * (*new_f)(const char * name, double value);
JSONNODE * (*new_b)(const char * name, int value); //because C bools are ints and C++ will implicitly cast it
JSONNODE * (*new_)(char type);
JSONNODE * (*copy)(const JSONNODE * orig);
JSONNODE * (*duplicate)(const JSONNODE * orig);
//assignment
void (*set_a)(JSONNODE * node, const char * value);
void (*set_i)(JSONNODE * node, long value);
void (*set_f)(JSONNODE * node, double value);
void (*set_b)(JSONNODE * node, int value); //because C bools are ints ane C++ will implicit
void (*set_n)(JSONNODE * node, const JSONNODE * orig);
//inspectors
char (*type)(const JSONNODE * node);
unsigned int (*size)(const JSONNODE * node);
int (*empty)(const JSONNODE * node);
char * (*name)(const JSONNODE * node);
// #ifdef JSON_COMMENTS
char * (*get_comment)(const JSONNODE * node);
// #endif
char * (*as_string)(const JSONNODE * node);
long (*as_int)(const JSONNODE * node);
double (*as_float)(const JSONNODE * node);
int (*as_bool)(const JSONNODE * node);
JSONNODE * (*as_node)(const JSONNODE * node);
JSONNODE * (*as_array)(const JSONNODE * node);
// #ifdef JSON_BINARY
void * (*as_binary)(const JSONNODE * node, unsigned long * size);
// #endif
// #ifdef JSON_WRITER
char * (*write)(const JSONNODE * node);
char * (*write_formatted)(const JSONNODE * node);
// #endif
//modifiers
void (*set_name)(JSONNODE * node, const char * name);
// #ifdef JSON_COMMENTS
void (*set_comment)(JSONNODE * node, const char * comment);
// #endif
void (*clear)(JSONNODE * node);
void (*nullify)(JSONNODE * node);
void (*swap)(JSONNODE * node, JSONNODE * node2);
void (*merge)(JSONNODE * node, JSONNODE * node2);
// #ifndef JSON_PREPARSE
void (*preparse)(JSONNODE * node);
// #endif
// #ifdef JSON_BINARY
void (*set_binary)(JSONNODE * node, const void * data, unsigned long length);
// #endif
void (*cast)(JSONNODE * node, char type);
//children access
void (*reserve)(JSONNODE * node, unsigned int siz);
JSONNODE * (*at)(JSONNODE * node, unsigned int pos);
JSONNODE * (*get)(JSONNODE * node, const char * name);
// #ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
JSONNODE * (*get_nocase)(JSONNODE * node, const char * name);
JSONNODE * (*pop_back_nocase)(JSONNODE * node, const char * name);
// #endif
void (*push_back)(JSONNODE * node, JSONNODE * node2);
JSONNODE * (*pop_back_at)(JSONNODE * node, unsigned int pos);
JSONNODE * (*pop_back)(JSONNODE * node, const char * name);
// #ifdef JSON_ITERATORS
JSONNODE_ITERATOR (*find)(JSONNODE * node, const char * name);
// #ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
JSONNODE_ITERATOR (*find_nocase)(JSONNODE * node, const char * name);
// #endif
JSONNODE_ITERATOR (*erase)(JSONNODE * node, JSONNODE_ITERATOR it);
JSONNODE_ITERATOR (*erase_multi)(JSONNODE * node, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end);
JSONNODE_ITERATOR (*insert)(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE * node2);
JSONNODE_ITERATOR (*insert_multi)(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end);
//iterator functions
JSONNODE_ITERATOR (*begin)(JSONNODE * node);
JSONNODE_ITERATOR (*end)(JSONNODE * node);
// #endif
//comparison
int (*equal)(JSONNODE * node, JSONNODE * node2);
} JSONSERVICEINTERFACE, *PJSONSERVICEINTERFACE, *LPJSONSERVICEINTERFACE;
extern JSONSERVICEINTERFACE jsi;
#ifndef LIBJSON_H
#define json_free(a) jsi.free(a)
#define json_delete(a) jsi.delete_(a)
// #ifdef JSON_MEMORY_MANAGE
#define json_free_all() jsi.free_all()
#define json_delete_all() jsi.delete_all()
// #endif
#define json_parse(a) jsi.parse(a)
#define json_strip_white_space(a) jsi.strip_white_space(a)
// #ifdef JSON_VALIDATE
#define json_validate(a) jsi.validate(a)
// #endif
#define json_new_a(a,b) jsi.new_a(a,b)
#define json_new_i(a,b) jsi.new_i(a,b)
#define json_new_f(a,b) jsi.new_f(a,b)
#define json_new_b(a,b) jsi.new_b(a,b)
#define json_new(a) jsi.new_(a)
#define json_copy(a) jsi.copy(a)
#define json_duplicate(a) jsi.duplicate(a)
#define json_set_a(a,b) jsi.set_a(a,b)
#define json_set_i(a,b) jsi.set_i(a,b)
#define json_set_f(a,b) jsi.set_f(a,b)
#define json_set_b(a,b) jsi.set_b(a,b)
#define json_set_n(a,b) jsi.set_n(a,b)
#define json_type(a) jsi.type(a)
#define json_size(a) jsi.size(a)
#define json_empty(a) jsi.empty(a)
#define json_name(a) jsi.name(a)
// #ifdef JSON_COMMENTS
#define json_get_comment(a) jsi.get_comment(a)
// #endif
#define json_as_string(a) jsi.as_string(a)
#define json_as_int(a) jsi.as_int(a)
#define json_as_float(a) jsi.as_float(a)
#define json_as_bool(a) jsi.as_bool(a)
#define json_as_node(a) jsi.as_node(a)
#define json_as_array(a) jsi.as_array(a)
// #ifdef JSON_BINARY
#define json_as_binary(a,b) jsi.as_binary(a,b)
// #endif
// #ifdef JSON_WRITER
#define json_write(a) jsi.write(a)
#define json_write_formatted(a) jsi.write_formatted(a)
// #endif
#define json_set_name(a,b) jsi.set_name(a,b)
// #ifdef JSON_COMMENTS
#define json_set_comment(a,b) jsi.set_comment(a,b)
// #endif
#define json_clear(a) jsi.clear(a)
#define json_nullify(a) jsi.nullify(a)
#define json_swap(a,b) jsi.swap(a,b)
#define json_merge(a,b) jsi.merge(a,b)
// #ifndef JSON_PREPARSE
#define json_preparse(a) jsi.preparse(a)
// #endif
// #ifdef JSON_BINARY
#define json_set_binary(a,b,c) jsi.set_binary(a,b,c)
// #endif
#define json_cast(a,b) jsi.cast(a,b)
#define json_reserve(a,b) jsi.reserve(a,b)
#define json_at(a,b) jsi.at(a,b)
#define json_get(a,b) jsi.get(a,b)
// #ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
#define json_get_nocase(a,b) jsi.get_nocase(a,b)
#define json_pop_back_nocase(a,b) jsi.pop_back_nocase(a,b)
// #endif
#define json_push_back(a,b) jsi.push_back(a,b)
#define json_pop_back_at(a,b) jsi.pop_back_at(a,b)
#define json_pop_back(a,b) jsi.pop_back(a,b)
// #ifdef JSON_ITERATORS
#define json_find(a,b) jsi.find(a,b)
// #ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
#define json_find_nocase(a,b) jsi.find_nocase(a,b)
// #endif
#define json_erase(a,b) jsi.erase(a,b)
#define json_erase_multi(a,b,c) jsi.erase_multi(a,b,c)
#define json_insert(a,b,c) jsi.insert(a,b,c)
#define json_insert_multi(a,b,c,d) jsi.insert_multi(a,b,c,d)
#define json_begin(a) jsi.begin(a)
#define json_end(a) jsi.end(a)
#define json_equal(a,b) jsi.equal(a,b)
#endif
#define MS_JSON_GETINTERFACE "JSON/GetInterface"
// This function removes the memory allocated by various functions that return strings,
// such as MS_JSON_AS_*, json_write...
// wParam=(WPARAM)(LPVOID)pVoid
// lParam=0
// Return value ALWAYS 0
#define MS_JSON_FREE "JSON/Free"
// Delete specified node and all its children
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Return value ALWAYS 0
#define MS_JSON_DELETE "JSON/Delete"
// <!-- These functions are only available if JSON_MEMORY_MANAGE is defined on building
/*
// This function removes all of the memory that libjson has allocated for strings and binary.
// This allows for bulk frees and garbage collection.
// wParam=lParam=0
// Return value ALWAYS 0
#define MS_JSON_FREE_ALL "JSON/FreeAll"
// Destructs the JSONNode object and cleans itself up.
// wParam=lParam=0
// Return value ALWAYS 0
#define MS_JSON_DELETE_ALL "JSON/DeleteAll"
*/
// -->
// This function parses JSON text and returns you a HANDLE which is the root node of the text
// that you just passed it. If bad JSON is sent to this method it may return NULL.
// wParam=(WPARAM)(LPCSTR)szJSON
// lParam=0
// Returns a HANDLE on success, NULL on failure
// * Remember to free the handle with MS_JSON_DELETE
#define MS_JSON_PARSE "JSON/Parse"
// This function removes anything that the JSON standard defines as white space,
// including extra tabs, spaces, formatting, and comments. This makes this function useful
// for compressing json that needs to be stored or sent over a network.
// wParam=(WPARAM)(LPCSTR)szJSON
// lParam=0
// Returns a newly allocated valid JSON that is free of all white space
// * Remember to free the string with MS_JSON_FREE
#define MS_JSON_STRIP_WHITE_SPACE "JSON/StripWhiteSpace"
// <!-- These functions are only available if JSON_VALIDATE is defined on building
/*
// This function validates the text by parsing it completely and looking for anything that is
// malformed. If bad JSON is sent to this method it will throw a std::invalid_argument exception,
// otherwise it returns the root node of the text.
// wParam=(WPARAM)(LPCSTR)szJSON
// lParam=0
// Returns a HANDLE on success
// * Remember to free the handle with MS_JSON_DELETE
#define MS_JSON_VALIDATE "JSON/Validate"
*/
// -->
// This function creates a string node with the name and value specified.
// wParam=(WPARAM)(LPCSTR)szName
// lParam=(LPARAM)(LPCSTR)szValue
// Returns a newly allocated node
// You must (*delete the resulting node or attach it to something as a child.
#define MS_JSON_NEW_STRING "JSON/NewA"
// This function creates a integer node with the name and value specified.
// wParam=(WPARAM)(LPCSTR)szName
// lParam=(LPARAM)(long)lValue
// Returns a newly allocated node
// You must (*delete the resulting node or attach it to something as a child.
// Warning: The value IS SIGNED, for unsigned use MS_JSON_NEW_FLOAT instead.
#define MS_JSON_NEW_INTEGER "JSON/NewI"
// This function creates a floating point node with the name and value specified.
// wParam=(WPARAM)(LPCSTR)szName
// lParam=(LPARAM)(float)fValue
// Returns a newly allocated node
// You must (*delete the resulting node or attach it to something as a child.
#define MS_JSON_NEW_FLOAT "JSON/NewF"
// This function creates a boolean node with the name and value specified.
// wParam=(WPARAM)(LPCSTR)szName
// lParam=(LPARAM)(int)iValue
// Returns a newly allocated node
// You must (*delete the resulting node or attach it to something as a child.
#define MS_JSON_NEW_BOOLEAN "JSON/NewB"
// This function creates an empty node of the specified type.
// This would normally be used to start serializing something or writing a configuration file.
// wParam=(WPARAM)(char)cType
// lParam=0
// Returns a newly allocated node
// You must (*delete the resulting node or attach it to something as a child.
#define JSON_NULL '\0'
#define JSON_STRING '\1'
#define JSON_NUMBER '\2'
#define JSON_BOOL '\3'
#define JSON_ARRAY '\4'
#define JSON_NODE '\5'
#define MS_JSON_NEW "JSON/New"
// This function copies a JSONNODE and returns the new copy.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns an exact copy of the node parameter
#define MS_JSON_COPY "JSON/Copy"
// Constructs a JSONNODE object, by copying the contents of JSONNODE.
// This is different from the MS_JSON_COPY because it makes a literal copy,
// not reference counting.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a HANDLE that is a new copy of the original node.
#define MS_JSON_DUPLICATE "JSON/Duplicate"
// Sets the string value of the JSONNODE.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szValue
// Return value ALWAYS 0
#define MS_JSON_SET_STRING "JSON/SetA"
// Sets the integer value of the JSONNODE.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(long)lValue
// Return value ALWAYS 0
// Warning: The value IS SIGNED, for unsigned use MS_JSON_SET_FLOAT instead.
#define MS_JSON_SET_INTEGER "JSON/SetI"
// Sets the floating point value of the JSONNODE.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(float)fValue
// Return value ALWAYS 0
#define MS_JSON_SET_FLOAT "JSON/SetF"
// Sets the boolean value of the JSONNODE.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(int)iValue
// Return value ALWAYS 0
#define MS_JSON_SET_BOOLEAN "JSON/SetB"
// Sets the value of the JSONNODE to the value of the other,
// usually through fast and simple reference counting.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(HANDLE)hValueNode
// Return value ALWAYS 0
#define MS_JSON_SET_NODE "JSON/SetN"
// Returns the type of the JSONNODE.
// usually through fast and simple reference counting.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns value of JSON_* (See MS_JSON_NEW)
#define MS_JSON_TYPE "JSON/Type"
// Returns the number of children that the node has.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns the number of children
// This should be zero for anything other than JSON_ARRAY or JSON_NODE,
// but this is only guaranteed with the JSON_SAFE option turned on (by default).
// This is because casting may or may not purge the children.
#define MS_JSON_SIZE "JSON/Size"
// Returns whether or not the node has any children.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns 0 if the node is empty, nonzero if not
// If the node is not of JSON_NODE or JSON_ARRAY it will invariably return true.
#define MS_JSON_EMPTY "JSON/Empty"
// Returns the name of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a newly allocated string.
// If there is no name, then it returns a blank string.
#define MS_JSON_NAME "JSON/Name"
// <!-- These functions are only available if JSON_COMMENTS is defined on building
/*
// Returns the comment attached to the node
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a newly allocated string.
#define MS_JSON_COMMENT "JSON/Comment"
// Sets the comment that will be associated with the JSONNode.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szComment
// Return value ALWAYS 0
#define MS_JSON_SET_COMMENT "JSON/SetComment"
*/
// -->
// Returns the string representation of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a newly allocated string representation of the node.
// The return value may be different depending on the type of the node
// JSON_NULL: "" or "null" depending on how it was created
// JSON_STRING: The unescaped string value
// JSON_NUMBER: The number in string form (may be in scientific notation)
// JSON_BOOL: "true" or "false"
// JSON_ARRAY: ""
// JSON_NODE: ""
#define MS_JSON_AS_STRING "JSON/AsString"
// Returns the integer representation of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns the integer representation of the node.
// The return value may be different depending on the type of the node
// JSON_NULL: 0
// JSON_STRING: Undefined
// JSON_NUMBER: Truncated Value
// JSON_BOOL: 1 if true, 0 if false
// JSON_ARRAY: Undefined
// JSON_NODE: Undefined
// Warning: The value IS SIGNED, for unsigned use MS_JSON_AS_FLOAT instead.
// If the value is actually a floating point value, it will continue on ahead
// and simply truncate the value. So 15.9 will be returned as 15.
#define MS_JSON_AS_INTEGER "JSON/AsInt"
// Returns the floating point representation of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns the floating point representation of the node.
// The return value may be different depending on the type of the node
// JSON_NULL: 0.0
// JSON_STRING: Undefined
// JSON_NUMBER: Value
// JSON_BOOL: 1.0 if true, 0.0 if false
// JSON_ARRAY: Undefined
// JSON_NODE: Undefined
#define MS_JSON_AS_FLOAT "JSON/AsFloat"
// Returns the boolean representation of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns the boolean representation of the node.
// The return value may be different depending on the type of the node
// JSON_NULL: 0.0
// JSON_STRING: Undefined
// JSON_NUMBER: Value == 0.0
// JSON_BOOL: Value
// JSON_ARRAY: Undefined
// JSON_NODE: Undefined
#define MS_JSON_AS_BOOLEAN "JSON/AsBool"
// Returns the boolean representation of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a HANDLE of the node.
// The return value may be different depending on the type of the node
// JSON_NULL: Empty node
// JSON_STRING: Empty node
// JSON_NUMBER: Empty node
// JSON_BOOL: Empty node
// JSON_ARRAY: Array converted to a node
// JSON_NODE: A copy of the node
// For anything other than node and array, it simply returns an
// empty node. If the caller is an array, it will convert it to a node.
// This command creates a new JSONNODE that has to be deleted or attached to a parent.
#define MS_JSON_AS_NODE "JSON/AsNode"
// Returns the array representation of the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a HANDLE of the node.
// The return value may be different depending on the type of the node
// JSON_NULL: Empty node
// JSON_STRING: Empty node
// JSON_NUMBER: Empty node
// JSON_BOOL: Empty node
// JSON_ARRAY: A copy of the array
// JSON_NODE: An array of the children
// For anything other than node and array, it simply returns an
// empty array. If the caller is an node, it will convert it to an array by stripping
// all of the names of each child.
// This command creates a new JSONNODE that has to be deleted or attached to a parent.
#define MS_JSON_AS_ARRAY "JSON/AsArray"
// <!-- These functions are only available if JSON_BINARY is defined on building
/*
// Returns the binary value that was part of this node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPDWORD)pdwSize
// Returns a Base64 decoded binary data as std::string.
// The return value may be different depending on the type of the node
// JSON_NULL: Undefined
// JSON_STRING: The binary data from the decoded Base64
// JSON_NUMBER: Undefined
// JSON_BOOL: Undefined
// JSON_ARRAY: Undefined
// JSON_NODE: Undefined
// It returns it as a std::string, you can use the data() function to retrieve it in binary form.
// This allows you to use size() to know how large the binary data is.
// pdwSize points to a DWORD to receive how many bytes the data is
#define MS_JSON_AS_BINARY "JSON/AsBinary"
*/
// -->
// Returns JSON text, with no white space or comments.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a JSON text of the node being written.
// Remember to free the return value with MS_JSON_FREE
// Designed to create JSON that is very small, and therefore, faster to send between
// servers or write to a disk. The flipside is that it's nearly impossible to read by human eyes.
// Only root nodes (JSON_NODE and JSON_ARRAYs) are meant to be written,
// all others will return a blank string.
#define MS_JSON_WRITE "JSON/Write"
// Returns JSON text that has been indented and prettied up so that it can be easily
// read and modified by humans.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Returns a JSON text of the node being written.
// Remember to free the return value with MS_JSON_FREE
// Only root nodes (JSON_NODE and JSON_ARRAYs) are meant to be written,
// all others will return a blank string.
#define MS_JSON_WRITE_FORMATTED "JSON/WriteFormatted"
// Sets the name of the JSONNode.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szName
// Return value ALWAYS 0
#define MS_JSON_SET_NAME "JSON/SetName"
// Clears all children from the node.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Return value ALWAYS 0
#define MS_JSON_CLEAR "JSON/Clear"
// Nulls out the node
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Return value ALWAYS 0
#define MS_JSON_NULLIFY "JSON/Nullify"
// Swaps the contents of two nodes.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(WPARAM)(HANDLE)hCode2
// Return value ALWAYS 0
// This is very fast because JSONNODE is just a wrapper around an
// internal structure, so it simply swaps pointers to those structures.
#define MS_JSON_SWAP "JSON/Swap"
// Merge the contents of nodes
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(WPARAM)(HANDLE)hCode2
// Return value ALWAYS 0
// It's possible that you may end up with multiple copies of the same node,
// through duplication and such. To save space, you might want to merge the
// internal reference counted structure.
#define MS_JSON_MERGE "JSON/Merge"
// Preparse the json
// wParam=(WPARAM)(HANDLE)hNode
// lParam=0
// Return value ALWAYS 0
// libjson's lazy parsing makes parsing JSON that is not entirely used very fast,
// but sometimes you want to parse it all at once, making the next reads a little faster
#define MS_JSON_PREPARSE "JSON/Preparse"
// (*set_binary not reflected as it requires 3 parameters
/*
#ifdef JSON_BINARY
void (*set_binary(JSONNODE * node, const void * data, unsigned long length);
#endif
*/
// Will change the node to a different type and do any conversions necessary.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(char)cType
// Return value ALWAYS 0
// Value of cType refer to MS_JSON_NEW
#define MS_JSON_CAST "JSON/Cast"
// This function reserves children space, this makes the program faster and use less memory
// as it doesn't have to keep allocating new memory when it runs out.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(int)iSize
// Return value ALWAYS 0
// Value of cType refer to MS_JSON_NEW
#define MS_JSON_RESERVE "JSON/Reserve"
// This will give you a reference to a child node at a specific location.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(int)iPos
// Returns the HANDLE to the iPos' node of hNode
// This is a safe function and will return zero if you go out of bounds.
// The returned value is still a child, so do not try and delete the results.
#define MS_JSON_AT "JSON/At"
// This will give you a reference to a child node by its name.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szName
// Returns the HANDLE of the child named szName
// This is a safe function and will return zero if that child does not exist.
// The returned value is still a child, so do not try and delete the results.
#define MS_JSON_GET "JSON/Get"
// <!-- These functions are only available if JSON_CASE_INSENSITIVE_FUNCTIONS is defined on building
/*
// This will give you a reference to a child node by its name.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szName
// Returns the HANDLE of the child named szName
// This is a safe function and will return zero if that child does not exist.
// The returned value is still a child, so do not try and delete the results.
#define MS_JSON_GET_NOCASE "JSON/GetNocase"
// This will give remove a JSONNODE from it's parent and return it to you.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szName
// Returns the HANDLE of the child named szName
// Because it's removed from the parent, you must delete it yourself.
#define MS_JSON_POP_BACK_NOCASE "JSON/PopBackNocase"
*/
// -->
// This function pushes a new child node on the back of the child list.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(HANDLE)hNode2
// Return value ALWAYS 0
// This method copies the child, so altering the parameter later will not affect the one in the children.
// The child is then managed, so do not try and delete it later.
#define MS_JSON_PUSH_BACK "JSON/PushBack"
// This will give remove a JSONNODE from it's parent and return it to you.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(int)iPos
// Returns the HANDLE of the child named szName
// Because it's removed from the parent, you must delete it yourself.
#define MS_JSON_POP_BACK_AT "JSON/PopBackAt"
// This will give remove a JSONNODE from it's parent and return it to you.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(LPCSTR)szName
// Returns the HANDLE of the child named szName
// Because it's removed from the parent, you must delete it yourself.
#define MS_JSON_POP_BACK "JSON/PopBack"
// functions with JSON_ITERATORS not reflected
#ifdef JSON_ITERATORS
JSONNODE_ITERATOR (*find(JSONNODE * node, const char * name);
#ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
JSONNODE_ITERATOR (*find_nocase(JSONNODE * node, const char * name);
#endif
JSONNODE_ITERATOR (*erase(JSONNODE * node, JSONNODE_ITERATOR it);
JSONNODE_ITERATOR (*erase_multi(JSONNODE * node, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end);
JSONNODE_ITERATOR (*insert(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE * node2);
JSONNODE_ITERATOR (*insert_multi(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end);
//iterator functions
JSONNODE_ITERATOR (*begin(JSONNODE * node);
JSONNODE_ITERATOR (*end(JSONNODE * node);
#endif
// Checks if the value held within the nodes are equal.
// wParam=(WPARAM)(HANDLE)hNode
// lParam=(LPARAM)(HANDLE)hNode2
// Returns 0 if not equal, nonzero otherwise
// This ignores things like comments, but for JSON_NODE and JSON_ARRAYs,
// this is a deep comparison, checking each child too.
#define MS_JSON_EQUAL "JSON/Equal"
#endif // MIM_LIBJSON_H
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