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#include "stdafx.h"
#include "csocket.h"
#include "cserver.h"
void CServer::Start(int port, IConnectionProcessorFactory *connectionProcessorFactory, bool background)
{
m_socket = socket(AF_INET, SOCK_STREAM, 0);
if (m_socket == INVALID_SOCKET) return;
sockaddr_in addr = { 0 };
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
addr.sin_port = htons((WORD)port);
if (bind(m_socket, (sockaddr *)&addr, sizeof(addr)) == SOCKET_ERROR) {
closesocket(m_socket);
m_socket = INVALID_SOCKET;
return;
}
listen(m_socket, SOMAXCONN);
m_connectionProcessorFactory = connectionProcessorFactory;
if (background)
mir_forkthread(GlobalConnectionAcceptThread, this);
else
ConnectionAcceptThread();
}
void CServer::Stop()
{
shutdown(m_socket, SD_BOTH);
closesocket(m_socket);
}
DWORD CServer::ConnectionAcceptThread()
{
while (1) {
SOCKET s = accept(m_socket, nullptr, nullptr);
if (s == INVALID_SOCKET) break;
mir_forkthread(GlobalConnectionProcessThread, new GlobalConnectionProcessThreadArgs(this, s));
}
return 0;
}
DWORD CServer::ConnectionProcessThread(SOCKET s)
{
CSocket sock(s);
IConnectionProcessor *processor = m_connectionProcessorFactory->Create(&sock);
processor->ProcessConnection();
delete processor;
return 0;
}
void CServer::GlobalConnectionAcceptThread(void *arg)
{
CServer *server = (CServer *)arg;
server->ConnectionAcceptThread();
}
void CServer::GlobalConnectionProcessThread(void *arg)
{
GlobalConnectionProcessThreadArgs *args = (GlobalConnectionProcessThreadArgs *)arg;
args->m_server->ConnectionProcessThread(args->m_socket);
delete args;
}
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