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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{5FAA475D-0593-454F-8601-0D7150DCA4A0}</ProjectGuid>
<ProjectName>ListeningTo</ProjectName>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(ProjectDir)..\..\build\vc.common\plugin.props" />
</ImportGroup>
<ItemGroup>
<ClInclude Include="src\players\foobar.h" />
<ClInclude Include="src\players\generic.h" />
<ClInclude Include="src\players\itunes.h" />
<ClInclude Include="src\players\mradio.h" />
<ClInclude Include="src\players\player.h" />
<ClInclude Include="src\players\watrack.h" />
<ClInclude Include="src\players\winamp.h" />
<ClInclude Include="src\players\wmp.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\utils\mir_options.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\players\foobar.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\generic.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\itunes.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\mradio.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\player.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\watrack.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\winamp.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="src\players\wmp.cpp">
<PrecompiledHeaderFile>..\stdafx.h</PrecompiledHeaderFile>
</ClCompile>
</ItemGroup>
</Project>
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