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#pragma once
struct HISTORIA
{
DWORD noteID;
BOOL clicked;
BOOL again;
struct HISTORIA *next;
struct POPUPSQUEUE *pq;
};
struct POPUPSQUEUE
{
HWND hWnd;
struct POPUPSQUEUE *next;
};
// structure contines only LN msg id to send to popup
typedef struct {
DWORD id;
char strNote[4*16];
} POPUPATT;
__declspec(dllexport) STATUS LNPUBLIC MainEntryPoint (void);
void ErMsgT(wchar_t* msg);
void checkthread(void*);
struct CMPlugin : public PLUGIN<CMPlugin>
{
CMPlugin();
int Load() override;
int Unload() override;
};
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