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 | #pragma once
#include <Windows.h>
#include <lua.hpp>
#include <m_system.h>
#include <m_json.h>
#include <m_string.h>
struct JSON
{
	JSONNode *node;
	bool bDelete;
	JSON(JSONNode &refNode, bool bCopy = false)
		: node(bCopy ? json_copy(&refNode) : &refNode), bDelete(bCopy) { }
	JSON(JSONNode *n, bool bD = true)
		: node(n), bDelete(bD) { }
	~JSON()
	{
		if (bDelete)
			json_delete(node);
	}
	__inline void* operator new(size_t size, lua_State *L)
	{
		 return lua_newuserdata(L, size);
	}
};
void lua2json(lua_State *L, JSONNode &node);
extern const luaL_Reg jsonApi[];
#define MT_JSON "JSON"
 |