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#pragma once
class CMLuaEnvironment : public CMPluginBase
{
private:
std::map<HANDLE, int> m_hookRefs;
std::map<HANDLE, int> m_serviceRefs;
void CreateEnvironmentTable();
public:
lua_State *L;
CMLuaEnvironment(lua_State *L);
virtual ~CMLuaEnvironment();
static CMLuaEnvironment* GetEnvironment(lua_State *L);
static int GetEnvironmentId(lua_State *L);
HANDLE HookEvent(const char *name, int ref);
int UnhookEvent(HANDLE hHook);
HANDLE CreateServiceFunction(const char *name, int ref);
void DestroyServiceFunction(HANDLE hService);
int Load() override;
};
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