1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
#include "stdafx.h"
static int lua_AddSound(lua_State *L)
{
ptrA name(mir_utf8decodeA(luaL_checkstring(L, 1)));
ptrW description(mir_utf8decodeW(luaL_checkstring(L, 2)));
ptrW section(mir_utf8decodeW(luaL_optstring(L, 3, MODULENAME)));
ptrW filePath(mir_utf8decodeW(lua_tostring(L, 4)));
int res;
CMPluginBase *pPlugin = GetPluginByLangId(CMLuaEnvironment::GetEnvironmentId(L));
if (pPlugin != nullptr)
res = pPlugin->addSound(name, section, description, filePath);
else
res = 1;
lua_pushboolean(L, res == 0);
return 1;
}
static int lua_PlaySound(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
INT_PTR res = Skin_PlaySound(name);
lua_pushboolean(L, res == 0);
return 1;
}
static int lua_PlayFile(lua_State *L)
{
ptrW filePath(mir_utf8decodeW(luaL_checkstring(L, 1)));
INT_PTR res = Skin_PlaySoundFile(filePath);
lua_pushboolean(L, res == 0);
return 1;
}
static luaL_Reg soundApi[] =
{
{ "AddSound", lua_AddSound },
{ "PlaySound", lua_PlaySound },
{ "PlayFile", lua_PlayFile },
{ nullptr, nullptr }
};
LUAMOD_API int luaopen_m_sounds(lua_State *L)
{
luaL_newlib(L, soundApi);
return 1;
}
|