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#include "stdafx.h"
CLuaModuleLoader::CLuaModuleLoader(lua_State *L) : L(L)
{
}
void CLuaModuleLoader::PreloadModule(const char *name, lua_CFunction loader)
{
luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
lua_pushcfunction(L, loader);
lua_setfield(L, -2, name);
lua_pop(L, 1);
}
void CLuaModuleLoader::LoadModules()
{
// load core module
luaopen_m(L);
// regirter delay loading of miranda modules
PreloadModule(MLUA_CLIST, luaopen_m_clist);
PreloadModule(MLUA_DATABASE, luaopen_m_database);
PreloadModule(MLUA_ICOLIB, luaopen_m_icolib);
PreloadModule(MLUA_GENMENU, luaopen_m_genmenu);
PreloadModule(MLUA_MESSAGE, luaopen_m_message);
PreloadModule(MLUA_MSGBUTTONSBAR, luaopen_m_msg_buttonsbar);
PreloadModule(MLUA_POPUP, luaopen_m_popup);
PreloadModule(MLUA_PROTOCOLS, luaopen_m_protocols);
PreloadModule(MLUA_TOPTOOLBAR, luaopen_m_toptoolbar);
PreloadModule(MLUA_VARIABLES, luaopen_m_variables);
PreloadModule(MLUA_WINDOWS, luaopen_m_windows);
}
void CLuaModuleLoader::Load(lua_State *L)
{
CLuaModuleLoader loader(L);
loader.LoadModules();
}
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