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#include "stdafx.h"
CLuaScriptLoader::CLuaScriptLoader(lua_State *L, HANDLE hLogger) : L(L), hLogger(hLogger)
{
}
void CLuaScriptLoader::RegisterScriptsFolder(const char *path)
{
lua_getglobal(L, "package");
lua_getfield(L, -1, "path");
const char *oldPath = luaL_checkstring(L, -1);
lua_pop(L, 1);
lua_pushfstring(L, "%s;%s\\?.lua", oldPath, path);
lua_setfield(L, -2, "path");
lua_pop(L, 1);
}
void CLuaScriptLoader::LoadScript(const char *path)
{
if (luaL_dofile(L, path))
{
const char *error = lua_tostring(L, -1);
mir_writeLogT(hLogger, _T("%s"), ptrT(mir_utf8decodeT(error)));
printf("%s\n", lua_tostring(L, -1));
}
}
void CLuaScriptLoader::LoadScripts(const TCHAR *scriptDir)
{
RegisterScriptsFolder(ptrA(mir_utf8encodeT(scriptDir)));
TCHAR searchMask[MAX_PATH];
mir_sntprintf(searchMask, _T("%s\\%s"), scriptDir, _T("*.lua"));
TCHAR fullPath[MAX_PATH], path[MAX_PATH];
WIN32_FIND_DATA fd;
HANDLE hFind = FindFirstFile(searchMask, &fd);
if (hFind != INVALID_HANDLE_VALUE)
{
do
{
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
mir_sntprintf(fullPath, _T("%s\\%s"), scriptDir, fd.cFileName);
PathToRelativeT(fullPath, path);
if (db_get_b(NULL, MODULE, _T2A(fd.cFileName), 1))
LoadScript(T2Utf(path));
}
} while (FindNextFile(hFind, &fd));
FindClose(hFind);
}
}
void CLuaScriptLoader::Load(lua_State *L, HANDLE hLogger)
{
TCHAR scriptDir[MAX_PATH];
CLuaScriptLoader loader(L, hLogger);
FoldersGetCustomPathT(g_hCommonFolderPath, scriptDir, _countof(scriptDir), VARST(COMMON_SCRIPTS_PATHT));
loader.LoadScripts(scriptDir);
FoldersGetCustomPathT(g_hCustomFolderPath, scriptDir, _countof(scriptDir), VARST(CUSTOM_SCRIPTS_PATHT));
loader.LoadScripts(scriptDir);
}
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