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#pragma once
struct CMPlugin : public PLUGIN<CMPlugin>
{
friend class CMLuaOptionsMain;
friend class CMLuaEvaluateOptions;
private:
lua_State *L;
void LoadLua();
void UnloadLua();
OBJLIST<CMLuaScript> m_scripts;
void LoadLuaScripts();
void UnloadLuaScripts();
void ReloadLuaScripts();
int __cdecl OnOptionsInit(WPARAM wParam, LPARAM);
int __cdecl OnModulesLoaded(WPARAM, LPARAM);
INT_PTR __cdecl Eval(WPARAM, LPARAM);
INT_PTR __cdecl Call(WPARAM, LPARAM);
INT_PTR __cdecl Exec(WPARAM, LPARAM);
public:
CMPlugin();
int Load() override;
int Unload() override;
};
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