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 | #pragma once
enum class ScriptStatus
{
	None,
	Loaded,
	Failed,
};
class CMLuaScript : public CMLuaEnvironment
{
private:
	wchar_t *scriptName;
	wchar_t filePath[MAX_PATH];
	bool isBinary;
	ScriptStatus status;
	int unloadRef;
public:
	CMLuaScript(lua_State *L, const wchar_t *path);
	CMLuaScript(const CMLuaScript &script);
	~CMLuaScript();
	const wchar_t* GetFilePath() const;
	const wchar_t* GetName() const;
	bool IsBinary() const;
	bool IsEnabled() const;
	void Enable();
	void Disable();
	ScriptStatus GetStatus() const;
	int Load() override;
	int Unload() override;
	bool Reload();
	bool Compile();
};
 |