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#ifndef _CSCREEN_H_
#define _CSCREEN_H_
#include "LCDFramework\CLCDScreen.h"
#include "LCDFramework\CLCDBitmap.h"
//#include "CLCDLabel.h"
class CScreen : public CLCDScreen
{
public:
// Constructor
CScreen();
// Destructor
~CScreen();
// Initializes the screen
bool Initialize();
// Shutdown the scren
bool Shutdown();
// Updates the screen
bool Update();
// Draws the screen
bool Draw(CLCDGfx *pGfx);
// Called when an event is received
virtual void OnEventReceived(CEvent *pEvent);
// Called when the configuration has changed
virtual void OnConfigChanged();
// Called when the screens size has changed
virtual void OnSizeChanged();
protected:
// Set the specified button label
void SetButtonBitmap(int iButton, int iBitmap);
// Hide/Show the buttons
void ShowButtons(bool bShow);
private:
//CLCDLabel m_Clock;
CLCDBitmap m_aButtons[4];
HBITMAP m_ahBitmaps[4];
bool m_abShowButtons[4];
bool m_bHideButtons;
void UpdateButtons();
};
#endif
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